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The power of Manon lies through her poke + drive rush. But more important playing Manon, you can't spam every little thing cause there are so many unsafe. And yes, you also can't just command grab someone if they do jab a lot. Her command start up aren't as good as Zangief. You need to observe and act according the situation. When your opponent like to smash button, poke them out. When they playing defensive, this is when you want to mix with command grab.
You can dash, neutral jump, forward\backwards jump. About clipping your foot when you jump, she cant command grab airborne targets, thats why jumps work, so she must be gettign you with hit-grab, which is blockable and very punishable.
in the end its just a mind game. You beat and punish her command grabs with jumps and dashes, but she can punish and catch your jumps and dashes with fast enough attack
like after her target combos (mp mk leaves her +2 oh, and hp hp is +3oh, both are punishable on on block). so she has enough time to either command grab you or do a light combo. Light combo catches your dashes and jumps but loses to your reversals while command grabs beat your blocking but loses to your jumps\dashes. Hope it was clear enough
Many of her attacks are very unsafe and she doesnt get much oki if you backroll (no oki from hit grabs and command grabs) and almost all her pokes and target combos are very susceptible to drive impact
yeah, its like that against any grappler