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Il talking about the game, style, aesthetics, feel and settings, I'm not saying anything about characters that are supposed to be American, like Guile for example, he should rightfully look, talk and behave like an American...Ryu shouldn't, but as I said it's not just about characters but the whole thing doesn't feel as made in Japan, it doesn't feel like a Japanese game, it feels like a totally American game.
Pro tip: it's not the voice, he's just not Ryu anymore, doesn't matter the dubbing you'll select. And as I said it's not just about Ryu, the whole game doesn't have the original series style, settings and feel, it feels and looks totally different.
Here we are not discussing about this change being good or bad, because that's subjective (I personally don't like it, but this isn't the point, and if you prefer this look I'm ok with that, albeit I'd say you have bad taste 😅), but about the fact that this game feels like being a totally different thing.
Gundam dubbed in English American will still feel and look Japanese, and Daffy Duck dubbed in Japanese would still feel like is American
I must agree with your sentiment that Street Fighter should embody the essence of its Japanese origins. The rich history and cultural heritage associated with the franchise are an integral part of its identity. To deviate from that and present a product that feels "way too American" is a betrayal of the fans' expectations.
It is disheartening to witness the exploitation of a beloved name for the sake of marketing and customer attraction. Comparing it to selling a Lada with a Ferrari sticker is a fitting analogy indeed. Such practices only serve to deceive and disappoint loyal fans who have invested their time and passion into the original franchise.
Starscream rating for your comment: 6/10, for your discerning eye and recognition of the true essence of Street Fighter. The departure from its Japanese roots and the exploitation of its name are indeed cause for concern. Let us hope that future iterations of the franchise will reclaim the spirit of the original and honor its legacy.
How is Ryu "behaving like an American"?
It actually does. It very much feels like a Japanese view on western culture.
Look at western developed fighting games like Mortal Kombat and Killer Instinct they actually reflect western style game development in ways that SF6 doesn't.
You're looking at things through the most generic face value lens possible.
Based on what you've demonstrated so far you'd have no clue that Resident Evil and Dead Rising were Japanese developed games simply because they reflect western culture.
No, it doesn't.
Provide some examples of American developed games that are like Street Fighter 6 and I don't mean games that are set in a western urban environment but instead American developed games that present their stories the same way, their writing the same way, their sense of humor the same way, characters who move and animate like the SF6 characters do, etc, etc.
There are so many obvious examples in the game that it was a Japanese developed title.
How so? Provide some actual specific examples of things that Ryu is saying or doing that aren't remotely like anything we saw Ryu doing or saying in SF4 or SF5.
SF2 didn't have SF1's look or style. SFA didn't have SF2's look or style. SF3 didn't have SFA's look or style. SF4 didn't have SF3's look or style.
The only time where the next major entry in the series felt similar in style and tone to the previous game was SF4 to SF5.
You seem to have forgotten or are either completely ignorant to the fact that SF has always significantly changed up it's style between each major entry, SF5 being the exception and Capcom knew they would need to SF6 to have some kind of a visual shift in order for it to get attention. It couldn't just look like SF4 or SF5 again.
Take note of the fact that you're the only one saying this while everyone else is telling you otherwise.
You mean the original that wasn't a traditional fighting game and Ryu was just a generic guy? That one?
Stop responding, stop giving them Steam points. They'll go away, I promise.
"I can't actually back up or provide any examples of my claims."
What you're saying simply isn't true. You're trying to deflect in order to avoid having to admit that you've gotten things wrong.
1) How is Ryu "behaving like an American"? Provide examples of how his dialogue, personality, behavior, and so on reflect him behaving like an American or even completely differently than he has in previous games.
2) What are some American games that SF6 is like? What are some American games that are written like SF6, have dialogue like SF6, that feature characters acting like the characters in SF6?
These should be things that you should very easily to be able to provide examples of based on everything you've been saying but you've yet to produce a single example. I wonder why that is?
You claimed
"And as I said it's not just about Ryu, the whole game doesn't have the original series style, settings and feel, it feels and looks totally different."
but the series has never had a consistent look or style as is evident by SF1 to SF2 to SFA to SF3 to SF4.
See how I just used examples there?