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Do you even know what "good" and "bad" animations are?
I think the animations are great especially with the muscles pumping up
This game feels like a cult.
Give it a rest dude. It's obvious that you don't think SF6 is great and that Tekken 8 and MK1 will be better and put SF6 shame.
https://steamcommunity.com/app/1364780/discussions/0/3838801285235717596/?ctp=12
https://steamcommunity.com/profiles/76561199180502146/posthistory/
What do you think is going to happen? Everybody is suddenly everyone is going to see the light like you have? That everyone is gonna turn around on it and completely validate you and your views?
Buddy... Street Fighter started the cult.
I understand that stylistically people might prefer the older more cartooney SF4 animations that had lots of squash and stretch, but it's asinine to say that SF6 animations are "bad", when by every objective measure of technical skill they are far superior to those in previous entries.
This is mostly a style preference, and principals of animations like "anticipation" are a little lacking for some actions in SF6, but follow through makes up for that, which is entirely missing in SF4 for most animations.
MK11 or NRS in general get dunked on for it's animations because most of it's characters move around like 90's era Steven Seagal.
Either you cut there or cut the gameplay people DEMAND.
And let me tell you, later would be a huge mistake to mess with.
Tekken has some horrible animations, dunno if Tekken 8 will adress this.
But you can tell MK has not those problems because newer MKs all feel different.