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Zgłoś problem z tłumaczeniem
This then causes a large rendering latency and a drop in framerate which makes the game unplayable (only solution is to turn the game off completely and start it again).
Normally the game uses no more than 50% of the GPU and everything runs at a fixed 60 FPS.
- My System Spcs:
1) AMD Ryzen 7 5800X 8-Core Processor 3.80 GHz
2) No model (it's a pc built by me)
3) NVIDIA GeForce RTX 3070 - 8192MB GDDR6
4) GeForce Game Ready Driver Version 535.98 (05/30/2023)
5) 16GB of RAM
6) Windows 10 PRO version 21H2
7) Avast Antivirus version 23.4.6062
8) AOC 27G2G3
9) I use the Display Port Cable that arrived with the monitor
10) Italy
- My Graphics Settings
[Render]
Capability=DirectX12
[Graphics]
EnableUserSettings=TRUE
GlobalSettings=Highest
MaxFramerate=60
TextureQuality=HIGHEST
ShaderQuality=HIGHEST
LightingQuality=STANDARD
EffectQuality=HIGHEST
BloomQuality=HIGHEST
FGObjectNumber=HIGHEST
BHDisplayNumber=HIGH
AudienceNumber=HIGHEST
ShaderWarmingEnable=True
ShaderWarmed=TRUE
[RenderConfig]
ImageQualityRate=1
FullScreenDisplayMode=226
WindowMode=Borderless
VSync=True
AntiAliasing=TAA
MotionBlurEnable=True
DepthOfFiledEnable=True
ShadowQuality=HIGHEST
MeshQuality=HIGHEST
SamplerQuality=Anisotropic16
AOSetting=LOW
SSRSetting=CUSTOM
SSSSSetting=CUSTOM
BloomEnable=True
UpscaleType=None
CPU: Intel(R) Xeon(R) Gold 6142 CPU @ 2.60GHz
Not a pre built model
Graphics Driver: NVIDIA Quadro P5000
Driver version 31.0.15.2895
90 gbs of free hard drive space
195283 MBs of RAM
windows 11 64bit
windows defender anti virus
not sure what moniters Im using but im using 3
HDMI is compatible with HDR and 4K
Im in the US
1. I cannot log in. On the "I agree" style screen for capcom ID, it just keeps looping. To break to the loop I have to select "Dont play with an account".
2. Playing arcade mode (5 stages), when I face off against the truck. After winning the game just sits there endlessly. I've tried twice, same outcome both times.
i only played 2 person outside my country
still waiting 10 20 min to get a match how this possible man
Loads of pauses, even on the character select screen it takes like, 30-40 seconds for the characters to load in.
50200-20011 S9041-TAD-W72T
No AV aside from the one in Windows.
Operating System: Windows 11 Home 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
Language: English (Regional Setting: English)
System Manufacturer: Micro-Star International Co., Ltd.
System Model: MS-7C91
BIOS: A.B0 (type: UEFI)
Processor: AMD Ryzen 7 5800X3D 8-Core Processor (16 CPUs), ~3.4GHz
Memory: 32768MB RAM
Available OS Memory: 32694MB RAM
Page File: 12179MB used, 35874MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 144 DPI (150 percent)
System DPI Setting: 144 DPI (150 percent)
DWM DPI Scaling: Enabled
Miracast: Available, no HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.4.6
DxDiag Version: 10.00.22621.0001 64bit Unicode
DxDiag Previously: Crashed in Direct3D (stage 2). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information
[Process Information]
D:\SteamLibrary\steamapps\common\Street Fighter 6\StreetFighter6.exe
ExceptionPointer: 0000000151F97750
ExceptionRecord:
ExceptionCode : C0000005
ExceptionFlags : 00000000
ExceptionAddress: 00007FFD1CD37961
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: 6042 (type: UEFI)
Processor: AMD Ryzen 5 3600 6-Core Processor (12 CPUs), ~3.6GHz
Memory: 32768MB RAM
Available OS Memory: 32676MB RAM
Page File: 27796MB used, 6928MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
World Tour runs terribly in fullscreen, in windowed borderless it runs significantly better,