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If you just want to play casually, I would recommend starting with modern controls and later you can decide if you want to move to classic or stay with modern.
Ultimately though, it just comes down to what you're going to be willing to put in work with. Fighting games are a constant grind of learning and practice. If Modern controls are what let you put that work in, then don't feel bad about using them.
I'd really recommend starting with Classic though, and seeing if they make sense to you. Classic is going to have a higher ceiling and give you the true experience, and it will be much harder to switch later if you get used to Modern first and then have to unlearn those mechanics.
And all the player will need to do to get such benefits is to give up some attacks that he won't even miss, and a damage penalty that is practically insignificant compared to the benefits obtained.
- If you are so used to Z inputs, double quarter cicles, combos, etc. So you needn't to practice them, and enjoy with such stuff, then go with Classic.
- If you are not already good with complex inputs, unless you think it will be fun to practice them, then go with Modern. It is not so restrictive as it looks because it still allows you to use most of the 'lost' attacks using the 'classic inputs'. For exemple, with Ryu I use his power up 22P with Modern, and even I use the QCB to hadouken if I am nor pressed nor comboing.
Ah! When I face Classic opponents, I sometimes win sometimes lose. In any case I've felt that it was because controls. Maybe I'll change my mind in the future, but I cannot imagine myself changing into Classic.
Specials that are executed with Modern's directional inputs do 20% less damage, and Supers that are activated with the quick Heavy+Special button press will also have about the same reduced damage. But in Modern, you can still use the motion inputs to use many of the same specials and supers, but with full damage -- so you can ease yourself into playing the game without being held-back damage-wise.
Modern controls also simplify the number of buttons you need to press, which does remove half the normal attacks -- for instance, a character would only be able to use their light/medium/heavy punches, instead of both punches and kicks. So you do have less unique options.
Classic controls require you to use motion inputs to perform specials/supers, but there is no damage reduction, and you are granted access to all of your specials and normals.
If you think it'd be fun to use Classic controls and learn classic Street Fighter, definitely learn how to use Classic. But Modern is quite a bit easier to get a hold of, and is not a terrible option for players.
I also watched videos now on youtube seems modern is optimal way to play this game . classic you just hinder yourself .
Unless there are 2 ranks modes one for classic and one for modern. I think modern has better chances to win if both player are equal skilll. i mean with classic a simple combo took me like 4-5 inputs while modern with 2 -3 click i was there . it just felt more smooth to me . i guess i stick to modern for now.
my main issue with classic is the side movemnt . some combo tell you -> -> \> ( this last movment can mess me up since controller sometimes think i didnt press it. with modern this doesnt happen