Street Fighter™ 6

Street Fighter™ 6

View Stats:
Digital May 10, 2023 @ 3:25pm
CPU is sooooo scummy
Don't get me wrong, I'm absolutely loving the Demo, I'm learning Luke first, and will be working on Ryu soon, but going up against CPU 5 and above, they just looooove to grapple. To the point where I've realised I've slowed down learning combos and setups and just going on the defensive when I see them get in close to start a grapple, or even worse so when they frame perfect grapple me out of a combo or immediately after touching the ground.

Don't even want to talk about CPU 8 with its input reading frame perfect counters and punishers. That's such a joke of a CPU system.

But I get it.

EDIT: I am aware that CPU isn't really a good way to learn how to play against real players, but it's the best I can do to practise combos in the Demo.

I'm still having fun.
Last edited by Digital; May 10, 2023 @ 3:26pm
< >
Showing 1-12 of 12 comments
liqht May 10, 2023 @ 4:04pm 
I've only played a little in years since I switched to a PC. CPU can help with execution and working some rust off slow fingers. I didn't know what was wrong until I realized the game had added a new control system. Once I switched to classic control much better experience.

I've not tried CPU 8, and I imagine it would be silly if I give it a shot. But I'll try it out.
Digital May 10, 2023 @ 4:15pm 
From my little experience of going against CPU 8, in the 3 full matches I played against it, it won every game, rushed me a lot of the time, and if it managed to pull off a double grapple, would try for a third, and if my health was low enough, it would also try to close the gap to force a grapple, not only that, reading inputs meant it blocked nearly everything, and any attempt to juggle or setup was futile as it just either grappled me out of an attack or rushed me during the build up.

♥♥♥♥♥♥♥ ruthless, and completely unwarranted, and it has be thinking if a fighting game CPU can even exist let alone function if it doesn't read your inputs at all, as I think that's taking it too far in terms of CPU, going up against an opponent who can frame perfect counter your move the EXACT ♥♥♥♥♥♥♥♥ frame you start it is just stupid.

I'm sticking with CPU 5 and 6 for the time being, they provide a level of challenge where I'm having to think about my setups and combos, but they also favour the grapple too.
liqht May 11, 2023 @ 4:01pm 
I versed level 8 in a few matches and didn't take a round. Level 7 I pulled many rounds but didn't win the match. I can beat 7 with classic.

I want to try both again and experiment with all three different input methods.
Ju May 11, 2023 @ 8:34pm 
level 6 really fit my skill level for me... well yea they still grab alot, especially vs Ryu, Luke AI make more mistake than Ryu too..
The_Dybbuk_King (Banned) May 11, 2023 @ 9:03pm 
For a fun time:

Call MK3 Shao Khan
Many-Named May 11, 2023 @ 9:06pm 
Originally posted by Bama Joe:
I versed level 8 in a few matches and didn't take a round. Level 7 I pulled many rounds but didn't win the match. I can beat 7 with classic.

I want to try both again and experiment with all three different input methods.

Wait, why would you wanna try anything but classic input? I didn't pay much attention to the other 2 but usually alternate inputs are for noobies/kids who can't pull off classical half circles commands etc.
Nearlydead May 11, 2023 @ 9:22pm 
To beat level 8 CPU (I only played against Luke):
-Never jump.
-Never DI unless to counter DI.
-Never throw fireball in jump range.
-Never grab.
CPU's input reading is cancer. However, it has some weaknesses.

-It's not very good at blocking longer strings that involve Drive Rush.
-It's somehow terrible at punishing the easiest-to-punish move in the game, which is DP. It will often stand there and do nothing.
-It tries to jump at you often enough, which you can anti-air with ease.
-When the CPU has you knocked down, you can mash jab on wakeup and it will just not block most of the time.
-It also loves to do Drive Impact when it has you in the corner, so you can anticipate it and counter with your own.
-If playing Ryu, cr. MK + Hadoken at max range can work wonders most of the time. Other times, the CPU will just read that input and counter with it's own normal and follow up with lvl 3 Super/Critical Art.
Many-Named May 11, 2023 @ 9:39pm 
Originally posted by Nearlydead:
To beat level 8 CPU (I only played against Luke):
-Never jump.
-Never DI unless to counter DI.
-Never throw fireball in jump range.
-Never grab.
CPU's input reading is cancer. However, it has some weaknesses.

-It's not very good at blocking longer strings that involve Drive Rush.
-It's somehow terrible at punishing the easiest-to-punish move in the game, which is DP. It will often stand there and do nothing.
-It tries to jump at you often enough, which you can anti-air with ease.
-When the CPU has you knocked down, you can mash jab on wakeup and it will just not block most of the time.
-It also loves to do Drive Impact when it has you in the corner, so you can anticipate it and counter with your own.
-If playing Ryu, cr. MK + Hadoken at max range can work wonders most of the time. Other times, the CPU will just read that input and counter with it's own normal and follow up with lvl 3 Super/Critical Art.

Thanks man, constructive posting and all. It doesn't sound fun in the slightest tho.
Digital May 12, 2023 @ 8:57am 
CPU 6 offers a decent challenge for me and fits my current comfort level, I've been learning Luke, so have been going against Ryu a lot, he LOVES to grapple, and whenever he comes in close I know he's going to try a grapple, and if he succeeds at one, he'll immediately try for another, I feel like this level of predictability from a CPU isn't probably going to help newer players such as myself, I've played a smidge of the previous SF games, played a handful of matches of Street Fighter 5, but never really picked up a game other than SF6, but these CPU aren't great for learning to play against real players, just good for trying to execute combos, unless they become predictable and you have to resort to another method completely throwing out what you want to learn consistently.

Still good fun though.
liqht May 12, 2023 @ 2:34pm 
Originally posted by Many-Named:
Originally posted by Bama Joe:
I versed level 8 in a few matches and didn't take a round. Level 7 I pulled many rounds but didn't win the match. I can beat 7 with classic.

I want to try both again and experiment with all three different input methods.

Wait, why would you wanna try anything but classic input? I didn't pay much attention to the other 2 but usually alternate inputs are for noobies/kids who can't pull off classical half circles commands etc.

To be experimental and curious. I only used the dpad until the joystick was added to the playstation controller new methods can sometimes turn out for the better. I'm curious about the new controls vs CPU, and if there is any slight difference with execution.
Erudite May 12, 2023 @ 7:33pm 
I'm really bad at high level Street Fighter play as I just can't wrap my head around Drive Rush combos, but I've been more or less effortlessly teeing off on CPU 7 like it's a joke.

The trick is that it is *hyper* aggressive, it's 90% of the time going to be cooking something, and all you really have to do is make sure you avoid unsafe pokes you can't recover fast enough from to counter Drive Impact. Also a pretty safe bet that if the CPU is in your face, you need to tech a Grapple, don't complain, just learn to do it, because if you play online, you're going to be grappled A LOT if you can't even tech out, or know what tools to use to defeat it. Teching gives you both space and while the recovering timing takes a bit to figure out, it's entirely safe.

And fight with confidence. Starting out it can feel like absolutely nothing you do is landing, but seriously, you miss out on a lot of HP advantage by cowering. If you're desperate though, you can always just neutral MK, especially with Luke. This bot is dumb as ♥♥♥♥ when it comes to safe pokes, and at the best of times, you can almost entirely zero a CPU 8 with them alone, with maybe a few counter Impacts + combo supers.

I know people hate the hell out of the saying because of how dismissive it is, but it fits very well: git gud. Having people tell you what to do or even show you what to do is only going to go so far, you gotta bang your head against that wall until you find what fits with what your fingers are comfortable with doing, and eventually you'll get to the point where you are fighting with some forward planning and setups. Complaining might be cathartic in the moment, but it never makes you better and always makes you look like a ♥♥♥♥♥. Good luck!

EDIT: CPU 7 and 8 are pretty great ways to practice for player fights, but only for specific things. They pretty much force you to get in the competitive, opportunistic playstyle which is needed if someone's running you down like their entire existence requires them to win this one specific online fight. It is pretty garbage for practicing combos and experimentation, though. Best playing a CPU 6 or lower stacked with some advantages like regenerating health so you're encouraged to go big if you want fast wins.
Last edited by Erudite; May 12, 2023 @ 7:39pm
liqht May 14, 2023 @ 6:31pm 
Now that I have played more time, most of the rust is gone, muscle memory is returning, and I'm beating 7 and 8. I can again punish when I get an opening. Dynamic and Modern controls aren't for me.

I am enjoying the demo. I quit playing SFV when I switched to PC and lost interest. I could easily like SFVI as much as I did SFIV.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: May 10, 2023 @ 3:25pm
Posts: 12