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GPU : 3060 ti
ram : 16 gb
GPU : RTX 2060 6gb
RAM : 16 gb
Processor Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 3.19 GHz
Installed RAM 32.0 GB (31.9 GB usable)
System type 64-bit operating system, x64-based processor
NVIDIA GEFORCE GTX 1070
CPU: AMD a8-7600
GPU: AMD R7-360 OC
RAM: 8 gb DDR3
Ryzen 9 5900X
48gb Ram
4k max settings gpu is 50%-60% load.
R9 380 4GB
32 GB ram
Quality: textures highest, effects low, everything else mostly normal
Resolution: 1080
Internal Resolution: 4
The demo runs almost perfect for many matches, gpu load around 80~90%. But if I exit and restart it later, it will probably get very slow. They better fix that.
A dynamic resolution setting would also help, since there are few effects in game which may cause frame drops below 60fps, and lowering the overall settings for small drops is unfair.
RAM: 32GB DDR4-4200MHz
GPU: 3080 10GB
Res: 2560x1440 (aka 2k) @ 120Hz (32'')
Every graphics option maxed out, 1-to-1 native resolution
In word tour: 90-120 fps
cpu usage at ~ 40%
gpu usage at ~ 60%
Strangely enough the sometimes the game isnt utilizing cpu/gpu to its fullest, while dropping framerate to 90 (like at the very beginning of mission tutorial when you first get into free roam), so I guess it's a crapcom coding issue.
In battles: Capped 60 fps pesant slideshow
cpu usage at ~20%
gpu usage at ~30%
CPU: i9 13900kf
GPU: RTX 4090
RAM: 32GB
Settings Maxed out / Custom
Resolution: 3840 × 2160 (Monitor: Odyssey neo g8)
Internal Resolution: 5
CPU: 5600x
GPU:2070
Ram: 32GB
Windows 11
Highest settings frame rates FG 60 / BH 115 / WT 112
Low CPU usage
Upstairs
CPU 5950X
GPU: 3090TI
Ram: 64GB
Windows 11
Highest settings frame rates FG 60 / BH 120 / WT 120
Low CPU usage
RTX 3070 Ti
32GB DDR4 RAM
Maxed out at 1440p.
I5 3330
8GB of RAM
Managed to get 84 score with normal settings at 1080p in the benchmark . Fighting Grounds run perfectly aside from a few drops during supers which make my GPU go from 75% to 100%. Battle Hub runs at around 55fps but but it's fine cuz it's just for walking around. The problem was in World Tour. I thought my CPU would tank performance but turns out the real issue is VRAM usage. 3GB is not enough at all, it stutters quite a lot due to it. It still gets around 45fps but the frametimes are all over the place so it's not a very good experience. Lowering textures fixed it but the game looked like ♥♥♥♥.
i7 120k
4070ti
32gig Ram
never checked the load though
https://valid.x86.fr/dn8il8