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From my testing and from what high level players are stating, It looks like Modern Controls will be the way to go at High level Tournaments, since this type of control removes the time frames to link moves/specials, and it's easy to bypass execution errors.
Sure, you might not have all the 6 primary attacks, but by managing spacing and resources, you will get the hang of it, so I will suggest you to try Modern Controls first, and when you get the hang of the gameplay, you can give Classic Controls a try to learn the timing and motions for the execution of the special moves, and the use of the 6 primary attacks as well if you want a different experience.
Stick with Modern Controls first.
As a oldhead SF2 player I cant even imagine that 4 button modern controls are the way to go now at "high level tournaments".
I hear your at a 20% power reduction using Modern
I HATE being forced to use Modern in the demo.
Yuk... is all I can say. Personally I say learn Classic.
watch them remove this ♥♥♥♥ in SF7 if it is not well received and I do not think it will be.
SF3 still the best in the series so if you want to check out other SF games I do not think "Modern" is going to be optimal, in fact it will restrict you from playing any other SF games.
Yeah my bad I'm a "Modern" hater already
Sure, if the OP ever wants to play SFV, SF4, SFIII etc, Classic Controls is the only way to go, but there's no denying that Modern Controls will remove the execution barrier, and even with that 20% damage reduction, I don't really think it will be a disadvantage.
In both βs, there were a lot of players doing crazy things with Modern Controls, so it's safe to say that when the game releases, there will be an explosion of players using M Controls as well.
I'm not familiar with the Tournament scene, but I do watch some videos every now and then to get the hang of certain combos and tactics from Top players, and some are doing insane things with Modern Controls as well.
imo, I don't mind the implementaiton of Moderm Controls, sure, do they offer an advantage?, of course they do since they remove the execution barrier so no more misplaced Hadokens when you were trying to DP for example. Also, some links are way faster with Modern Controls, but again, it's about choice.
I hope not
And I was just thinking it might also matter what platform you are playing on or controller.
If it was XBOX 360 era I would had played MODERN for sure cause that XBOX 360 D-pad was the worst ♥♥♥♥ ever.
I remember I was so stoked for SF4 on release but all I had was an xbox and that D-pad was such a pos, it wasn't worth playing when I would miss 1 DP out of 5. At the time I said forget it and just didn't care about sf4 on that garbage controller.
To explain M controls a little from my brief experience you have 4 attack buttons each of those buttons have an additional function when pressed with <, >, or v and then you add RT or R2 into the mix and each of those inputs have the potential to perform an additional function meaning each attack button can possibly preform 8 actions depending on how you use <, >, v, or R2.
I'd say use M controls but honestly just do whatever looks fun to you. Me personally I will use modern to learn the characters and the game rules and after I've found the ones I want to main I will try to learn them on classic with my fight stick.
Learning a new control method is hard, stick with it though. You'll get it over time.
There is a flat 20% damage reduction applied to all Modern style inputs. All Special moves and supers deal 20% less damage compared to using those exact same moves in the Classic control scheme.
Jiyuna did a video stating that some top level Japanese players are switching, whether or not it pans out we don't know yet I guess.
The damage is only reduced on things you access via the 'special' button. Normals do 100% damage. Motion inputs do 100% damage. Supers do 100% damage if you do the motion. The only difference is that 1 button supers/1 button DPs will do 80% damage.
because it will forever stay the same more or less
I play SF3, SF4, SF5, alpha, SFxTK
tatsunoko vs capcom, marvel vs capcom
etc..
and upcoming games
Classic will always be classic, means I will have more or less always the same buttons without having to compromise and or learn a completely new way to play my fave characters..
thats the beauty of it
idk if you don't really care too much about the other games or upcoming.. maybe stick to what is easier to you