Street Fighter™ 6

Street Fighter™ 6

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Rocket Aug 23, 2023 @ 5:06pm
I don't understand Drive Rush combos. Can anyone give me an easy example of one, and what the inputs are to do them?
Any character is fine, just make the combo easy so I can try it out. I don't know how people are doing all these ground based Drive Rush combos.

Either I missed a tutorial somewhere or I'm dense.
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Showing 1-15 of 21 comments
level3 Aug 23, 2023 @ 5:14pm 
cammy:
c.mk xx Driverush cancel xx s.hp, b.mp, b.hk xx jump, j.mp xx qcb.mk

EDIT: https://www.youtube.com/watch?v=7AvNHr_ogzs
The first combo is basically the same, just even easier.
Last edited by level3; Aug 23, 2023 @ 5:18pm
Rocket Aug 23, 2023 @ 5:26pm 
Originally posted by Imperial:
cammy:
c.mk xx Driverush cancel xx s.hp, b.mp, b.hk xx jump, j.mp xx qcb.mk

EDIT: https://www.youtube.com/watch?v=7AvNHr_ogzs
The first combo is basically the same, just even easier.
when you say drive rush cancel, what am i pressing on my controller?

I've read somewhere that the input has been changed to simply mp&mk during a cancelable normal. But for some reason I couldn't get it to work in previous attempts.

I will start SF6 and try the combo now.

Edit: Not sure if it's important but I'm using Classic controls.

Edit 2: I figured it out! Thanks for your help!
Last edited by Rocket; Aug 23, 2023 @ 5:35pm
doomleika Aug 23, 2023 @ 5:38pm 
Originally posted by RocketJump:
Originally posted by Imperial:
cammy:
c.mk xx Driverush cancel xx s.hp, b.mp, b.hk xx jump, j.mp xx qcb.mk

EDIT: https://www.youtube.com/watch?v=7AvNHr_ogzs
The first combo is basically the same, just even easier.
when you say drive rush cancel, what am i pressing on my controller?

I've read somewhere that the input has been changed to simply mp&mk during a cancelable normal. But for some reason I couldn't get it to work in previous attempts.

I will start SF6 and try the combo now.

Edit: Not sure if it's important but I'm using Classic controls.

Edit 2: I figured it out! Thanks for your help!
When you drive rush cancel you can not hold any direction other than (purely) forward while pressing mp+mk. or the drive cancel wont came out.

Or you could use the old way, double tap forward.
Rocket Aug 23, 2023 @ 5:58pm 
Originally posted by doomleika:
Originally posted by RocketJump:
when you say drive rush cancel, what am i pressing on my controller?

I've read somewhere that the input has been changed to simply mp&mk during a cancelable normal. But for some reason I couldn't get it to work in previous attempts.

I will start SF6 and try the combo now.

Edit: Not sure if it's important but I'm using Classic controls.

Edit 2: I figured it out! Thanks for your help!
When you drive rush cancel you can not hold any direction other than (purely) forward while pressing mp+mk. or the drive cancel wont came out.

Or you could use the old way, double tap forward.
Okay so wait let me get this straight.

There are 2 or 3 ways to do it? I saw some Reddit post where Capcom posted an official Tweet in June that allowed one to just press mp&mk and not need a direction input.

So to me that means you can Drive Rush by doing a cancelable normal and then pressing one of the following methods:

1. Forward Forward
2. mp&mk
3. mp&mk&Forward

And as per you, any other direction will fail the Drive Rush. Do I have that right? I just want to be certain so I don't make mistakes during an actual match.
Last edited by Rocket; Aug 23, 2023 @ 6:00pm
level3 Aug 23, 2023 @ 6:05pm 
Originally posted by RocketJump:
Originally posted by doomleika:
When you drive rush cancel you can not hold any direction other than (purely) forward while pressing mp+mk. or the drive cancel wont came out.

Or you could use the old way, double tap forward.
Okay so wait let me get this straight.

There are 2 or 3 ways to do it? I saw some Reddit post where Capcom posted an official Tweet in June that allowed one to just press mp&mk and not need a direction input.

So to me that means you can Drive Rush by doing a cancelable normal and then pressing one of the following methods:

1. Forward Forward
2. mp&mk
3. mp&mk&Forward

Do I have that right? I just want to be certain so I don't make mistakes during an actual match.
I think so. I do it the neutral+parry-button (which is mp&mk, but in one button)
Last edited by level3; Aug 23, 2023 @ 6:05pm
doomleika Aug 23, 2023 @ 6:10pm 
Originally posted by RocketJump:
Originally posted by doomleika:
When you drive rush cancel you can not hold any direction other than (purely) forward while pressing mp+mk. or the drive cancel wont came out.

Or you could use the old way, double tap forward.
Okay so wait let me get this straight.

There are 2 or 3 ways to do it? I saw some Reddit post where Capcom posted an official Tweet in June that allowed one to just press mp&mk and not need a direction input.

So to me that means you can Drive Rush by doing a cancelable normal and then pressing one of the following methods:

1. Forward Forward
2. mp&mk
3. mp&mk&Forward

And as per you, any other direction will fail the Drive Rush. Do I have that right? I just want to be certain so I don't make mistakes during an actual match.
Yeah, that's it.
Rocket Aug 23, 2023 @ 6:23pm 
Awesome. I appreciate everyone's help!
Rocket Aug 24, 2023 @ 5:25am 
Okay so I have a new question.

Zangief Advanced Combo 3 is this:

HK Punish Counter
(During a Drive Parry) f,f
df+mp
qcf,qcf+k

It feels really clunky and the timing is very strict.


Is there another way to do a Drive Rush here or, because there is no cancelable normal here, is mp+mk,f,f the only way to do it?

Thanks.

Edit: Okay. After the hk, I can hold mp&mk and smash f a bunch of times so that comes out easier. But then going into df+mp and resetting to qcf,qcf+k is driving me nuts. That's a me problem.

But I don't like Drive Rush with mp+mk,f,f just feels a little bad.
Last edited by Rocket; Aug 24, 2023 @ 5:29am
Samvega Aug 24, 2023 @ 5:27am 
Originally posted by RocketJump:
Okay so I have a new question.

Zangief Advanced Combo 3 is this:

HK Punish Counter
(During a Drive Parry) f,f
df+mp
qcf,qcf+k

It feels really clunky and the timing is very strict. Is there another way to do a Drive Rush here or, because there is no cancelable normal here, is mp+mk,f,f the only way to do it?

Thanks.

You do not need to press f, f any more to DR as part of a combo. Just press the Drive Parry button during the cancellable frames.
You can see the cancellable frames in the practice area (not the combo trial area) by turning that option on. Your character will flash red or blue. What each color means is explained in the tooltip when selecting that option in the menu.
Rocket Aug 24, 2023 @ 5:31am 
Originally posted by Samvega:
Originally posted by RocketJump:
Okay so I have a new question.

Zangief Advanced Combo 3 is this:

HK Punish Counter
(During a Drive Parry) f,f
df+mp
qcf,qcf+k

It feels really clunky and the timing is very strict. Is there another way to do a Drive Rush here or, because there is no cancelable normal here, is mp+mk,f,f the only way to do it?

Thanks.

You do not need to press f, f any more to DR as part of a combo. Just press the Drive Parry button during the cancellable frames.
You can see the cancellable frames in the practice area (not the combo trial area) by turning that option on. Your character will flash red or blue. What each color means is explained in the tooltip when selecting that option in the menu.
You jumped on my post before I finished.

I edited.

HK Punish Counter isn't a cancelable normal. I believe this is called a link (I forget some SF terminology)

Read the edit.
Last edited by Rocket; Aug 24, 2023 @ 5:33am
Samvega Aug 24, 2023 @ 5:35am 
Originally posted by RocketJump:
Originally posted by Samvega:

You do not need to press f, f any more to DR as part of a combo. Just press the Drive Parry button during the cancellable frames.
You can see the cancellable frames in the practice area (not the combo trial area) by turning that option on. Your character will flash red or blue. What each color means is explained in the tooltip when selecting that option in the menu.
You jumped on my post before I finished.

I edited.

HK Punish Counter isn't a cancelable normal.

Read the edit.

There's a longer window to connect another move after a punish (as the enemy flinches for longer). Drive rush from drive parry as soon as you can. What input method are you using? Drive rushing is probably slower for me on pad that it is on stick, and then again stick is slower for me than on leverless.

You can get the fastest possible DR from Parry by pressing forward + drive parry > forward. This also costs slightly less drive bar, as you don't lose a tick of drive bar from starting the parry at all.
Rocket Aug 24, 2023 @ 5:44am 
Originally posted by Samvega:
Originally posted by RocketJump:
You jumped on my post before I finished.

I edited.

HK Punish Counter isn't a cancelable normal.

Read the edit.

There's a longer window to connect another move after a punish (as the enemy flinches for longer). Drive rush from drive parry as soon as you can. What input method are you using? Drive rushing is probably slower for me on pad that it is on stick, and then again stick is slower for me than on leverless.

You can get the fastest possible DR from Parry by pressing forward + drive parry > forward. This also costs slightly less drive bar, as you don't lose a tick of drive bar from starting the parry at all.
Ok thanks.

I despise sticks and hitboxes so I'm probably gonna have a hard time.
Samvega Aug 24, 2023 @ 5:45am 
Originally posted by RocketJump:
I despise sticks and hitboxes so I'm probably gonna have a hard time.

Pad is perfectly playable at the very top levels. Players just need to develop specific muscle memory to get everything done at the right timing.

I just happen to find leverless faster for double tapping inputs. From people I've seen talking about it, I'd say that the selling point of leverless is making doing motions more concise.
Last edited by Samvega; Aug 24, 2023 @ 5:47am
Rocket Aug 24, 2023 @ 5:52am 
Originally posted by Samvega:
Originally posted by RocketJump:
I despise sticks and hitboxes so I'm probably gonna have a hard time.

Pad is perfectly playable at the very top levels. You just need muscle memory.
Lovely for them.

I'm not a fan of DR stuff because I can't do it consistently and I'm getting stomped by people who can. I have a bunch of different characters I like to use too, so I don't even know where to start.

I kind of wish the combo trials wouldn't skip over to the next one on completion so I can sit there and keep practicing over and over.

And I wish they would break them into smaller parts and then have bigger ones following.
Samvega Aug 24, 2023 @ 5:54am 
Originally posted by RocketJump:
I kind of wish the combo trials wouldn't skip over to the next one on completion so I can sit there and keep practicing over and over.

Press start. Change the setting from 'auto-proceed' to 'repeat'.
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Date Posted: Aug 23, 2023 @ 5:06pm
Posts: 21