Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
It's not my first, but I played much much more on gamepads, that's true. By the way, if the problem is me having little experience with fighting sticks, that's better, at least I didn't throw away money on something that is not of good quality, I just need time to adapt.
I only have it since a few days, maybe is too soon to judge and what makes me complain is the frustration of not having yet the muscle memory to do supers, feeling the stick not reliable enough to do them when needed.
Thank you for the suggestion about the octagonal gate by the way, but I don't know if it's good for me, since I play a charge character (Chun Li), maybe is better to try to get the frustration and worries away and see how it goes, trying to build the muscle memory to do the supers when needed.
I really don't know if Sanwa is better than Hayabusa, I mean, is still a personal preference and I don't remember how Sanwa buttons and lever feel but, theoretically this stick should be better than a Mayflash F500 Elite (it has Sanwa parts) and I paid it as much as the stick I just mentioned. Now I don't know if I did the right choice, I mean, paying lots of money (160 euros) for a "quality stick" and then replacing its parts, seems like a waste and a bad choice on my part. Hope I didn't get the wrong stick.
But stick takes time to get used to, because button and lever switch are different.
I converted one stick to hitbox to see how it feel. You can tell immidiatly for faster input.
Accuracy takes time.
I mean if you will spend time to learn stick _now_, I'd recommend to learn hitbox.
I think it is much more rewarding.
If you can make holes on plastic board with hand or electic drill, you can make hitbox considerbly cheaper.
https://steamcommunity.com/sharedfiles/filedetails/?id=2291382184
https://www.youtube.com/watch?v=Qi0QMmYnaKM
if anything it's over precise and you're throwing in way too many unintentional inputs
turn on input history, do a recording and you'll see
https://www.reddit.com/r/fightsticks/comments/bfzm6d/hayabusa_vs_sanwa_parts/
Thanks, this seems very interesting, for now I'll keep trying with the stick, maybe as someone said, I must get used to it. If I notice the situation doesn't change after some time, I'll take the hitbox into consideration. :)
This video seems to be very useful, I'll give it a watch, hopefully it will speed up me getting used to play with an arcade stick! Thank you very much! :D
they're the industry benchmark, been for decades for a reason
it's a little bit loose for me i like the lever that requires a little more force and return to neutral quicker
so i run a seimitsu 47 with a longer spring
in SF you're constantly looking for the hard corners for low block and directional jumps
octo gates is mostly for shoot em up's / air plane games in japan arcades, not tryhards
I was getting informed about Octagonal vs Square and you confirmed what I understood by researching on the internet, thanks, I'll keep the square gate. By the way, the one mod I would like to do is getting a longer lever, like a korean one, but not replacing the stick...hope it can be done, maybe this will improve my execution, since I always liked korean levers on arcade cabinets.
if u like, modding the bat top / ball top is one of the easiest mod to do,
although a longer lever usually means longer throw and slower input on reaction,
i think korean/tekken heads run bat top coz they constantly double tap up with the thumb for side step