Street Fighter™ 6

Street Fighter™ 6

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AnMaXX Jun 20, 2023 @ 6:01pm
Hori Fighting Stick Alpha not that good?
Hi everyone, I just bought the Hori Fighting Stick Alpha but, if some of you has this same arcade stick, do you even find it not precise and unreliable with special moves, especially Super Arts? I even have fear of pulling out Super Arts because majority of the times, it does a normal special move or just something other I didn't intend to do, so I prefer going for a move that almost surely should be correctly registered by the stick.

If some of you have this same stick, can you please give me some advice if to you it is fine? I feel a bit of buyer's remorse after noticing that the stick isn't that precise or at least to me it isn't.
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Showing 1-15 of 21 comments
Zapato Jun 20, 2023 @ 6:19pm 
I get a sense that that's your first fighting stick.
AnMaXX Jun 20, 2023 @ 6:27pm 
Originally posted by Zapato:
I get a sense that that's your first fighting stick.

It's not my first, but I played much much more on gamepads, that's true. By the way, if the problem is me having little experience with fighting sticks, that's better, at least I didn't throw away money on something that is not of good quality, I just need time to adapt.
nwad Jun 20, 2023 @ 6:55pm 
Learning stick is hard. If you're having trouble building the muscle memory for supers, you might consider replacing the square joystick gate for an octagonal one. I did that, and supers started coming out much more easily. Downside is that it becomes a bit harder to block and do charge moves.
Last edited by nwad; Jun 20, 2023 @ 6:58pm
AnMaXX Jun 20, 2023 @ 7:18pm 
Originally posted by nwad:
Learning stick is hard. If you're having trouble building the muscle memory for supers, you might consider replacing the square joystick gate for an octagonal one. I did that, and supers started coming out much more easily. Downside is that it becomes a bit harder to block and do charge moves.

I only have it since a few days, maybe is too soon to judge and what makes me complain is the frustration of not having yet the muscle memory to do supers, feeling the stick not reliable enough to do them when needed.

Thank you for the suggestion about the octagonal gate by the way, but I don't know if it's good for me, since I play a charge character (Chun Li), maybe is better to try to get the frustration and worries away and see how it goes, trying to build the muscle memory to do the supers when needed.
Call Sign: Raven Jun 20, 2023 @ 7:20pm 
Most people buy a fightstick and then replace the parts within for better ones, such as Sanwa brand. I believe the Alpha uses a Hayabusa stick. Not sure if it's better or worse than Sanwa, but that's why it's typically better to buy a cheap stick and upgrade the parts.
AnMaXX Jun 20, 2023 @ 7:26pm 
Originally posted by KungFuAndrewTV:
Most people buy a fightstick and then replace the parts within for better ones, such as Sanwa brand. I believe the Alpha uses a Hayabusa stick. Not sure if it's better or worse than Sanwa, but that's why it's typically better to buy a cheap stick and upgrade the parts.

I really don't know if Sanwa is better than Hayabusa, I mean, is still a personal preference and I don't remember how Sanwa buttons and lever feel but, theoretically this stick should be better than a Mayflash F500 Elite (it has Sanwa parts) and I paid it as much as the stick I just mentioned. Now I don't know if I did the right choice, I mean, paying lots of money (160 euros) for a "quality stick" and then replacing its parts, seems like a waste and a bad choice on my part. Hope I didn't get the wrong stick.
CZI Jun 20, 2023 @ 7:33pm 
I thought I'm good at stick, because I've never good at on pad.
But stick takes time to get used to, because button and lever switch are different.
I converted one stick to hitbox to see how it feel. You can tell immidiatly for faster input.
Accuracy takes time.
I mean if you will spend time to learn stick _now_, I'd recommend to learn hitbox.
I think it is much more rewarding.

If you can make holes on plastic board with hand or electic drill, you can make hitbox considerbly cheaper.

https://steamcommunity.com/sharedfiles/filedetails/?id=2291382184
HomongUS Jun 20, 2023 @ 7:49pm 
Fightsticks are fun but hard to learn. This vid help me get better grip of how I should use the sticks. Grips are preference, but copying level grip in vid alone helped me make directional inputs more accurate.
https://www.youtube.com/watch?v=Qi0QMmYnaKM
ryu600RR Jun 20, 2023 @ 7:50pm 
did a quick search for you
if anything it's over precise and you're throwing in way too many unintentional inputs

turn on input history, do a recording and you'll see

https://www.reddit.com/r/fightsticks/comments/bfzm6d/hayabusa_vs_sanwa_parts/
AnMaXX Jun 20, 2023 @ 7:50pm 
Originally posted by CZI:
I thought I'm good at stick, because I've never good at on pad.
But stick takes time to get used to, because button and lever switch are different.
I converted one stick to hitbox to see how it feel. You can tell immidiatly for faster input.
Accuracy takes time.
I mean if you will spend time to learn stick _now_, I'd recommend to learn hitbox.
I think it is much more rewarding.

If you can make holes on plastic board with hand or electic drill, you can make hitbox considerbly cheaper.

https://steamcommunity.com/sharedfiles/filedetails/?id=2291382184

Thanks, this seems very interesting, for now I'll keep trying with the stick, maybe as someone said, I must get used to it. If I notice the situation doesn't change after some time, I'll take the hitbox into consideration. :)
AnMaXX Jun 20, 2023 @ 7:52pm 
Originally posted by HomongUS:
Fightsticks are fun but hard to learn. This vid help me get better grip of how I should use the sticks. Grips are preference, but copying level grip in vid alone helped me make directional inputs more accurate.
https://www.youtube.com/watch?v=Qi0QMmYnaKM

This video seems to be very useful, I'll give it a watch, hopefully it will speed up me getting used to play with an arcade stick! Thank you very much! :D
ryu600RR Jun 20, 2023 @ 7:53pm 
sanwa is undisputed arcade standards
they're the industry benchmark, been for decades for a reason

it's a little bit loose for me i like the lever that requires a little more force and return to neutral quicker
so i run a seimitsu 47 with a longer spring
ryu600RR Jun 20, 2023 @ 8:01pm 
don't do octagon gate for street fighter let me just throw that out there...
in SF you're constantly looking for the hard corners for low block and directional jumps

octo gates is mostly for shoot em up's / air plane games in japan arcades, not tryhards
AnMaXX Jun 20, 2023 @ 8:04pm 
Originally posted by ryu600RR:
don't do octagon gate for street fighter let me just throw that out there...
in SF you're constantly looking for the hard corners for low block and directional jumps

octo gates is mostly for shoot em up's / air plane games in japan arcades, not tryhards

I was getting informed about Octagonal vs Square and you confirmed what I understood by researching on the internet, thanks, I'll keep the square gate. By the way, the one mod I would like to do is getting a longer lever, like a korean one, but not replacing the stick...hope it can be done, maybe this will improve my execution, since I always liked korean levers on arcade cabinets.
ryu600RR Jun 20, 2023 @ 8:33pm 
heyyyy i'm glad u'r giving joystick another chance before moving on haha

if u like, modding the bat top / ball top is one of the easiest mod to do,
although a longer lever usually means longer throw and slower input on reaction,
i think korean/tekken heads run bat top coz they constantly double tap up with the thumb for side step
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Date Posted: Jun 20, 2023 @ 6:01pm
Posts: 21