Street Fighter™ 6

Street Fighter™ 6

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zephydel Jun 11, 2023 @ 6:56pm
Nerf? Buff? Change? Skill Issue?
Who is most likely going to get nerfed? Who is most likely going to get buffed? Who is most likely to get changed? Why?
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Showing 1-12 of 12 comments
zephydel Jun 11, 2023 @ 7:04pm 
So far... I predict the following...

Manon will get nerfed. I think she should at least lose a medal every time she gets thrown. Jamie will not get buffed. He is essentially Yun AND Yang.
Flux_Casey Jun 11, 2023 @ 7:06pm 
I could see Manon's throw stuff getting nerfed a bit. Designed to be all about throws and make throwing easier, then also every throw powering her up which lasts for the entire match... That's pretty strong. And with the only way to defend a throw is by knowing they're going to throw... Yeah. I could see that getting nerfed a bit.

But I'm a scrub who hasn't fought her since learning just how overwhelming that can get if you let it. So I don't know how that goes if you know it in advance. Maybe it isn't as bad as I think it is.
Skill issue.
iRaged Jun 11, 2023 @ 7:57pm 
If they go ham on the game
Nerf -> Luke, Ken, Juri, JP, DJ, Guile, Honda
Buff -> Lily, Jamie, Blanka

Manon should lose 1 or 2 throw stocks a round depending on the number of stocks obtained. So say she has 5 stocks at the end of round 1 then that goes to 3 on round 2. If she's at 4 or less, 1 stock.

I'd like to see Jamie carry some (not all) of his drinks into the next round. Losing every drink seems too harsh.
MisterButt Jun 11, 2023 @ 9:39pm 
Either Manon's stuff needs to be nerfed and brought in line with Jamie's drinking mechanic, or Jamie needs his stuff buffed to be brought in line with Manon. The fact that they both have this similar building mechanic but one gets to keep everything between rounds and one doesn't is pretty scuffed. I mean, that and Manon gets to build just by following her gameplan and Jamie has to look for opportunities to sip is also a little iffy.

To be clear though, I'd prefer if Jamie gets a buff as grapplers always fall off as people learn the game anyways
Raging Amy Jun 11, 2023 @ 9:51pm 
Originally posted by Wakipai Pero #PLAYGG:
Skill issue.
Learn to think
But Juri Marris and Manon will be nerfed
zephydel Jun 11, 2023 @ 10:34pm 
I think the DP K of Jamie should be changed to DP K, K.
Eclisis Jun 11, 2023 @ 11:00pm 
I realized I had my desktop upscaled to 8k and since street fighter 6 doesn't have exclusive fullscrfeen, I was getting input lag, changed it back native 4K and dealing with Manon hasn;t been so bad
Goose Jun 11, 2023 @ 11:56pm 
I hope Honda's headbutt will have different frame data on block depending on the version. Maybe even keep them safe, just make him loose his turn 100% of the time. Also hopefully it will do a bit less DG damage (Marisa's charged specials do less than headbutt and its pretty crazy)
zephydel Jun 12, 2023 @ 4:24pm 
Is it just me or is Drive Impact too strong? Should it cost 2 Drive Gauge instead of 1 Drive Gauge?
zephydel Jun 12, 2023 @ 4:53pm 
Originally posted by itzDerrio:
Originally posted by zephydel:
Is it just me or is Drive Impact too strong? Should it cost 2 Drive Gauge instead of 1 Drive Gauge?

Skill issue
Why is it a skill issue?
kuaikukia Jun 12, 2023 @ 6:21pm 
As Manon main, I think nerfing her with lose medal is just too much and biased. Makes more sense if the nerf is on her damage command throw. She already needed spend most of her drive bar to follow up combo on lvling up her medal. She is the character has potential getting burn out quicker than the rest of the cast. Her command grab can be punished if you wiff or miss so not only you not earn the medal, you also getting punish counter.
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Date Posted: Jun 11, 2023 @ 6:56pm
Posts: 12