Street Fighter™ 6

Street Fighter™ 6

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entire game is a single compressed file
that needs to change. ANY patches are going to require that ENTIRE 33gb file to be unpacked, changed, then recompressed. there is ABSOLUTELY NO REASON FOR THIS and is absolutely part of the issue with performance because the entire game is being read from a single TEMP FOLDER when active.
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Showing 1-9 of 9 comments
yea. lots of games require you to redownload the entire game when it is patched. it's a terrible practice.
mighty_ed Jun 14, 2023 @ 12:29pm 
While I definately don't want to percieve myself or others as gate keeping, I would argue that 33 gb nowadays isn't too bad.
But I still hear you, no matter the size, a general argument about this doesn't hurt. I know there are enough players that simply don't have access to the speed some of us have grown to be accustomed to, and oh boy I definately remember the "pc on 24 hours means at 256kb in 6 days movie or game x will be finished, yay!"

So take this with a grain of salt when I say 33gb is totally fine and under many games (with 3d engine) in size in 2023. A discussion point? yes. Something to be furiously angry (not implying you are) about? Imo no.
Years ago I felt the same way about apps not running on 32bit anymore, but I've come to realize that technical advances will always happen and that when that was a problem to me, pretty much 90% of people were already on 64bit.

Anyways, I don't think the patches will reach a frequency where this really does matter at these sizes.
yeah....i dont think you even actually understand the issue. its not the total size of the game, its that ALL OF THAT is packed in a single compressed file. which means any updates require that entire file to be unpacked, files replaced, then repacked. it absolutely destroys hard drives and SSD's, and its a terrible practice done to benefit people in 3rd world ♥♥♥♥♥♥♥♥♥ with dialup internet.
AkiraJkr Jun 14, 2023 @ 9:49pm 
I'm not sure if the OP has seen other RE Engine games but...this is not the case at all. They just make more package files every patch instead.
mighty_ed Jun 14, 2023 @ 9:51pm 
I mean yeah you're right, i did miss the point a bit and yeah i'm familiar with decompressing taking way too long when they do it like you describe in Squad updates for example (but I think that has changed in that instance).


But looking at your last sentence, I'm gonna say bye now.
Originally posted by AkiraJkr:
I'm not sure if the OP has seen other RE Engine games but...this is not the case at all. They just make more package files every patch instead.
thats not how a patch works. they have to PATCH the existing code. which means it has to be decompressed, removed, replaced, and recompressed. new addon content? no problem, that can be a new pak file. but the patches? they have to actually PATCH the code.
L'Ost Jun 15, 2023 @ 5:50am 
Originally posted by Chad "The King" ThunderCuck:
Originally posted by AkiraJkr:
I'm not sure if the OP has seen other RE Engine games but...this is not the case at all. They just make more package files every patch instead.
thats not how a patch works. they have to PATCH the existing code. which means it has to be decompressed, removed, replaced, and recompressed. new addon content? no problem, that can be a new pak file. but the patches? they have to actually PATCH the code.
Lots of games dl patches. The game does the diff when unpacking, and every X patch, they merge the whole package to reduce the 1st loading time.
That's actually how you distributes mods in Total Wars, for instance, and in 2023, Steam does also actually merge packages.
Your vision of how it works is 10 or even 15 years late.
Last edited by L'Ost; Jun 15, 2023 @ 5:50am
Jimmy Jennifer Jun 15, 2023 @ 6:11am 
ws
Originally posted by L'Ost:
Originally posted by Chad "The King" ThunderCuck:
thats not how a patch works. they have to PATCH the existing code. which means it has to be decompressed, removed, replaced, and recompressed. new addon content? no problem, that can be a new pak file. but the patches? they have to actually PATCH the code.
Lots of games dl patches. The game does the diff when unpacking, and every X patch, they merge the whole package to reduce the 1st loading time.
That's actually how you distributes mods in Total Wars, for instance, and in 2023, Steam does also actually merge packages.
Your vision of how it works is 10 or even 15 years late.
you wanna re-phrase that word salad into something actually resembling a statement?
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Date Posted: Jun 11, 2023 @ 1:59am
Posts: 9