Street Fighter™ 6

Street Fighter™ 6

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Malidictus Jun 10, 2023 @ 12:51pm
Question about "Cat Paws"
Ran into an item called Cat Paws today. It purports to offer something called Parry Recovery, which triggers Vitality Restoration S on parry. I've no real means of testing it (not that I can think, anyway), so I was wondering if anyone had experience with those.

I get a lot of damage out of my gloves (using Initiate's Chains) and can't really justify taking those off. However, if I can get enough health regen from parrying, that might be enough to swap around. Unfortunately, the game doesn't give me any stats for anything so I'm left guessing.
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Showing 1-5 of 5 comments
Chaosium Jun 10, 2023 @ 1:01pm 
Best way to conserve health is to destroy the opponent fast

I suppose you can use it to heal for free by fighting random passerbys, but heh. The fights where you'd want healing (i.e. the super fighters) are too aggressive to play the attrition game with small healing like that
Lefty Jun 10, 2023 @ 1:16pm 
where did you find them if you dont mind me asking, they were for sale in battlehub during the beta but alas they didnt transfer over to the full release
Malidictus Jun 10, 2023 @ 1:31pm 
I should have specificed that I'm talking about World Tour. Mentioning this now just so we're clear :)



Originally posted by El-Ron Hustler:
where did you find them if you dont mind me asking, they were for sale in battlehub during the beta but alas they didnt transfer over to the full release

They're sold by Apparel Clerk Gommorah (the one just south of the Urban Park bus stop), after completing the mission "Back to Metro City". That unlocks several accessories, but that was the only one I had trouble figuring out.



Originally posted by Chaosium:
Best way to conserve health is to destroy the opponent fast. The fights where you'd want healing (i.e. the super fighters) are too aggressive to play the attrition game with small healing like that

That would depend on the amount of healing. The AI isn't terribly smart when it comes to Drive Parry, so they'll do full combos into it if I catch them just right. Unfortunately, I did manage to field-test it and the healing is... VERY small. Granted, I tested it with 21K Vitality against a level 60 Luke, but the healing I got off his attacks was basically nothing. He'd need to sit there hammering at my Parry for probably a few minutes to make any sort of difference.

I couldn't really test the healing on a Perfect Parry because... I'm not good enough to pull off Perfect Parries consistently. And besides, I don't expect the healing to be that much better anyway. My suspicion is that this is an absolute heal, probably to the tune of 100-200 Vitality per hit. It doesn't scale well to the high health values of late-game combat... which is odd, because it only unlocked AT late-game for me.

Generally speaking, I'm a fan of "defence is the best offence". Glass cannon playstyles don't really appeal to me so much as tank ones. Unfortunately, Cat Paws just don't seem to provide enough mitigation to really justify getting rid of my other items. I current have the striped stocking with Defence 1 and a set of gloves with Jack of All Trades. That negligible amount of healing can't really replace either.

Funny enough, though - the game seems perfectly happy to let me wear multiple sets of gloves...
Lefty Jun 10, 2023 @ 4:31pm 
much appreciated :SF6_Delta_Cat:
Happy Birthday! Jun 10, 2023 @ 9:12pm 
Since they're gloves, if you have unlocked the accessory slots, you can equip up to three of the same one and triple the bonus healing. Three S is equivalent to one M effect, and two M effect is equivalent to one L effect.
Two L effect = one XL effect.
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Date Posted: Jun 10, 2023 @ 12:51pm
Posts: 5