Street Fighter™ 6

Street Fighter™ 6

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nam hai pham Aug 21, 2023 @ 8:16pm
at what latency is acceptable
I want to play with a friend of mine who lives quite far away. i mostly matched with people with 50ms to 90ms; some time 140ms. The only time i think it is unplayable for me is when i get a match with 250ms. I dont know what's consider acceptable; this is my first fighting game; hear about the rollback netcode thing but that's all i know.
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Showing 1-11 of 11 comments
nam hai pham Aug 21, 2023 @ 8:19pm 
i was hoping the thread being answered by someone more serious :steamfacepalm:
breast milk🥛 Aug 21, 2023 @ 8:22pm 
Any ping sucks against wifi lol. But anyways, I would say 300+ is where it's unplayable. I've played 200-250 against people with china/japan flag (not sure if theyre actually there kuz you can make flag whatever) and it was surprisingly playable. Ideally nothing above 50 tho, I guess.
ryu600RR Aug 21, 2023 @ 8:29pm 
forget about ping,
look at frames by delay/rollback instead

2f total is ok
3 is hardly bearable unless it's a good match
anything over i'm gonna walk or fool around
nam hai pham Aug 21, 2023 @ 8:30pm 
Originally posted by breast milk🥛:
Any ping sucks against wifi lol. But anyways, I would say 300+ is where it's unplayable. I've played 200-250 against people with china/japan flag (not sure if theyre actually there kuz you can make flag whatever) and it was surprisingly playable. Ideally nothing above 50 tho, I guess.
i not familar with peer to peer connection. Is ethernet cable really that mandatory


Originally posted by LetM3WorK:

I'm the troll, yet you ask a rtarde question that answers it self. Anything above 100+ is garbage in any game. Lowlife.
Wow, i mean im just a random person on the internet; did you have a bad day or sth. If say everything above out made you feel better then i glad i could help. Cheer :steambored:
nam hai pham Aug 21, 2023 @ 8:32pm 
Originally posted by ryu600RR:
forget about ping,
look at frames by delay/rollback instead

2f total is ok
3 is hardly bearable unless it's a good match
anything over i'm gonna walk or fool around
you can turn on the frame display when in ranked? idk about this but thks
breast milk🥛 Aug 21, 2023 @ 8:33pm 
Originally posted by ditmeloplon:
Originally posted by breast milk🥛:
Any ping sucks against wifi lol. But anyways, I would say 300+ is where it's unplayable. I've played 200-250 against people with china/japan flag (not sure if theyre actually there kuz you can make flag whatever) and it was surprisingly playable. Ideally nothing above 50 tho, I guess.
i not familar with peer to peer connection. Is ethernet cable really that mandatory


Originally posted by LetM3WorK:

I'm the troll, yet you ask a rtarde question that answers it self. Anything above 100+ is garbage in any game. Lowlife.
Wow, i mean im just a random person on the internet; did you have a bad day or sth. If say everything above out made you feel better then i glad i could help. Cheer :steambored:
I wouldn't say mandatory. I've had find matches against wifi. But 9/10 times if you have a bad match its agaisnt wifi. If I remember correctly its because the type of packets used on wifi are different than Ethernet, or they're dealt with differently which causes more latency. Not sure tho, I forget all the technical stuff I learned.

And the other guy is troll, I see him posting garbage on other discussions too
breast milk🥛 Aug 21, 2023 @ 8:34pm 
Originally posted by ditmeloplon:
Originally posted by ryu600RR:
forget about ping,
look at frames by delay/rollback instead

2f total is ok
3 is hardly bearable unless it's a good match
anything over i'm gonna walk or fool around
you can turn on the frame display when in ranked? idk about this but thks
I don't think you can during match. I thought it was only after the match when you go to replay, then you can see all frame data and the inputs
LetM3WorK (Banned) Aug 21, 2023 @ 8:34pm 
Yeah, I'm a troll for telling the truth. Crossplay in this game is garbage and the overall netcode is hit or miss. That's a fact and you know it.
Zeel Ara Aug 21, 2023 @ 8:58pm 
Things get rough over 40, get really rough over 70, become incredibly frustrating at 100, and are outright unplayable above 120.

I'd say "acceptable" would be maximum 60 if you're playing strangers. Above that and you are really just ruining the experience for the person you're playing against. If it's against your friend then it doesn't matter what anyone but he thinks is acceptable.
Shoah Kahn Aug 21, 2023 @ 10:18pm 
<50 is little different to offline
50~100 is fine
100~200 playable
200~300 get messy and isn't really worth it
300 is either under-water fighting or a stutter fest
500+ is pointless

The worst, however, are connections which seem okay, then start lagging for one player only. Now, I don't know if people are "lag switching" -- seems too complex a process for the majority casuals and infants playing the game... But, it is uncanny how many connections that should be poor, seem to play okay for a while, then being to lag, and seemingly only when only one player is attacking. I've had this happen numerous times, and I'm beginning to wonder whether the game is either hosted on one side of the PvP dynamic, or there are indeed "lag switchers" present...
nam hai pham Aug 21, 2023 @ 11:50pm 
Originally posted by Shoah Kahn:

The worst, however, are connections which seem okay, then start lagging for one player only. Now, I don't know if people are "lag switching" -- seems too complex a process for the majority casuals and infants playing the game... But, it is uncanny how many connections that should be poor, seem to play okay for a while, then being to lag, and seemingly only when only one player is attacking. I've had this happen numerous times, and I'm beginning to wonder whether the game is either hosted on one side of the PvP dynamic, or there are indeed "lag switchers" present...
Isnt that packet loss? I experienced the same thing when doing elden ring multiplayer. I guess that the problems is unavoidable for 2 people across the globe
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Date Posted: Aug 21, 2023 @ 8:16pm
Posts: 11