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look at frames by delay/rollback instead
2f total is ok
3 is hardly bearable unless it's a good match
anything over i'm gonna walk or fool around
Wow, i mean im just a random person on the internet; did you have a bad day or sth. If say everything above out made you feel better then i glad i could help. Cheer
And the other guy is troll, I see him posting garbage on other discussions too
I'd say "acceptable" would be maximum 60 if you're playing strangers. Above that and you are really just ruining the experience for the person you're playing against. If it's against your friend then it doesn't matter what anyone but he thinks is acceptable.
50~100 is fine
100~200 playable
200~300 get messy and isn't really worth it
300 is either under-water fighting or a stutter fest
500+ is pointless
The worst, however, are connections which seem okay, then start lagging for one player only. Now, I don't know if people are "lag switching" -- seems too complex a process for the majority casuals and infants playing the game... But, it is uncanny how many connections that should be poor, seem to play okay for a while, then being to lag, and seemingly only when only one player is attacking. I've had this happen numerous times, and I'm beginning to wonder whether the game is either hosted on one side of the PvP dynamic, or there are indeed "lag switchers" present...