Street Fighter™ 6

Street Fighter™ 6

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Shoah Kahn Aug 19, 2023 @ 3:42am
No need for the "PUNISH COUNTER" notification (Supers)
In line with the unashamedly scrub-centric nature of SF6 -- "perfect parries" penalised with 50% combo scaling; Drive Impacts being free and without combo scaling et al., etc., ad infinitum -- super attacks are not awarded with the 20% "Punish Counter" bonus damage.

Having the associated notification appear on screen nonetheless, is not only utterly superfluous, it's also misleading -- the player as not allowed to "punish" anything, as Capcom saw it fit to only reward scrub tactics in their game. As such, the notification should be removed and/or an option for all on-screen notifications to be toggled OFF.

#RemoveSF6PunishCounterNotificationForSupers
Last edited by Shoah Kahn; Aug 19, 2023 @ 3:44am
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Showing 1-15 of 16 comments
Melheck Aug 19, 2023 @ 3:49am 
"unashamedly scrub-centric nature of SF6 -- "perfect parries" penalised with 50% combo scaling"

what does this even mean, you think the game would be less scrubby if there was no scaling?
Kakeru showed the world parry is not used enough rn and can be a game changer. Even with the scaling. Remove it and suddenly pressing any button will be dangerous lol
Shoah Kahn Aug 19, 2023 @ 3:59am 
^ Changing one thing, alone, wouldn't do much... Suffice it to state.

You're contradicting your own point (is there even a point?) anyway, by first implying that I'm suggesting that removing combo scaling on PP's would drastically change anything (which I'm not), then proceeding to assert that no one uses the mechanic anyway. That is, if no one uses PP's, why did Capcom feel the need to impose the ridiculously harsh nerf on the move, and why are you even, kind of, defending it...??

A. It was never for any kind of "balance", or even related some kind of gameplay logic. It always and only about making scrubs feel as empowered as possible, so that they'd keep playing a watered-down product, allowing Capcom to keep fleecing them with infantile DLC content. If they'd left even one mechanic in the game that was significant in any way, but, that scrubs could not button mash out like a Drive Impact, it risk "offending" the core scrub target demographic of the game and, thereby, risk revenue in the long run.[/b]

Everything about SF6's design was about a business decision -- period.
Last edited by Shoah Kahn; Aug 19, 2023 @ 3:59am
Samvega Aug 19, 2023 @ 4:03am 
Originally posted by Shoah Kahn:
Everything about SF6's design was about a business decision -- period.

Won't someone please make games that aren't designed to appeal to customers?
Shoah Kahn Aug 19, 2023 @ 4:07am 
^ Customers vs. fans -- Capcom made their decision clear when they unceremoniously dumped Ono. Heck, being sacked in Japan is no small matter -- it's a veritable hara-kiri inducing experience to go through for their culture. Capcom must have been suicidally bent on going in a different direction with the series, letting that guy go... But, I digress.

#RemoveSF6PunishCounterNotificationForSupers
Samvega Aug 19, 2023 @ 4:14am 
Originally posted by Shoah Kahn:
Heck, being sacked in Japan is no small matter -- it's a veritable hara-kiri inducing experience to go through for their culture. Capcom must have been suicidally bent on going in a different direction with the series, letting that guy go... But, I digress.

Your dog whistle is a little loud, you used terms that refer to self-harm twice. Dial it back there, you're being too obvious in your (unfounded, I assume) allegations.
Last edited by Samvega; Aug 19, 2023 @ 4:28am
Melheck Aug 19, 2023 @ 4:20am 
Impressive how you can be this aggro yet saying nothing and making sure not to stand tall on any of your statements. Implying that I'm suggesting kind of, nah you simply don't understand much about the game.
Thank you for "implying" removing combo scaling on perfect parries would change nothing, it was very fun to read.
Samvega Aug 19, 2023 @ 4:30am 
Originally posted by Melheck:
Impressive how you can be this aggro yet saying nothing and making sure not to stand tall on any of your statements. Implying that I'm suggesting kind of, nah you simply don't understand much about the game.
Thank you for "implying" removing combo scaling on perfect parries would change nothing, it was very fun to read.

You might need to add phrases like "suffice it to state", insults like "infantile", and also use the word 'scrub' repeatedly (they use it three times in one paragraph) to get through to them. Mirror their language, y'know?
SOCIALIST PARTY Aug 19, 2023 @ 5:16am 
Ok, you obviously didnt actually try to learn the game.

Perfect Parry has such high scaling because its practically a DP reveral with little to no risk. You are not meant to use it liike third strike parry in neutral and ♥♥♥♥, if you actually paid attention to how parry is designed, you'd know it, but this takes more than 40 iQ points.

Having PP on full scaling would completly break the game.

DI has no scaling cuz you only get a half juggle off of that, and counter DI has 80% scaling

Punish counter is not misleading at all, everytime you punish counter something you can always cancel into drive rush or any other special and get your offense/combo going. You are simply not good enough to capatilize off of that. Furthermore, you get new combo routes opened up if you counter or punish counter, the notification is nessecary.

Also, it saying "punish counter" means you "punished" something. You did punish it. If your punish is only ... a jab or a kick, youre simply bad
Sweeper Aug 19, 2023 @ 5:36am 
Originally posted by Zahramar:
Perfect parries are not even hard to do, they are also low risk.

Video games are made for business? Wow mind totally blown!

In sf3 a parry can favour or cost u your round. This game parry is a gimmick just to be able to upload a vid n say hey. I am like daigo. While the game is playing for u.

And yeah you parry and get a small zcale cpunter attack. This game man.
Samvega Aug 19, 2023 @ 5:41am 
Originally posted by Julaybib:
This game parry is a gimmick just to be able to upload a vid n say hey. I am like daigo. While the game is playing for u.

I'm sorry SF6 is too easy for you. I hope MK1 has much more difficult execution, because it's known to be far more competitively satisfying and less 'gimmicky' series of games.
Melheck Aug 19, 2023 @ 6:56am 
regular parry is not good enough to warp the whole meta around it

perfect parry tho... let's see what happens in the next years
melonLord Aug 19, 2023 @ 7:33am 
Originally posted by Shoah Kahn:
In line with the unashamedly scrub-centric nature of SF6 -- "perfect parries" penalised with 50% combo scaling; Drive Impacts being free and without combo scaling et al., etc., ad infinitum -- super attacks are not awarded with the 20% "Punish Counter" bonus damage.
Perfect parries are STUPIDLY powerful as far as reversing momentum so yeah the scaling is warranted. (also its a 2 frame window which I believe is actually red parry timing iirc so its definitely difficult to do consistently).
Drive impacts DO have scaling as has been pointed out so thanks for letting us know you speak on things without looking into them first.

But yeah the topic is silly. Its nice to know that whatever you did was a punish so its actually smart to keep the notification even when there's no damage bonus with raw super. More info is better.
melonLord Aug 19, 2023 @ 7:34am 
Originally posted by Melheck:
regular parry is not good enough to warp the whole meta around it

perfect parry tho... let's see what happens in the next years
I suspect that people who master perfect parrying will dominate until others catch up.
Samvega Aug 19, 2023 @ 7:40am 
Originally posted by melonLord:
Originally posted by Melheck:
regular parry is not good enough to warp the whole meta around it

perfect parry tho... let's see what happens in the next years
I suspect that people who master perfect parrying will dominate until others catch up.

https://www.youtube.com/watch?v=H6j_0UP6bJo: "32 PERFECT PARRY IN GRAND FINALS - Kakeru (JP) vs AngryBird (Ken) Gamers8 SF6 Invitational"
melonLord Aug 19, 2023 @ 8:20am 
Originally posted by Samvega:
Originally posted by melonLord:
I suspect that people who master perfect parrying will dominate until others catch up.
Kakeru (JP) vs AngryBird (Ken) Gamers8 SF6 Invitational"
Ah yeah thats part of why I came to that conclusion. I suspected it at first but Kakeru confirmed it in my mind.
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Date Posted: Aug 19, 2023 @ 3:42am
Posts: 17