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What is this..
Do your forward down forward. But with punches, I was mashing light punch and medium punch. The 1 frame start up EX shoryuken happens when you have
medium punch + (medium punch and light punch together) + light punch
There you go, 1 frame ex shoryuken.
If you mash there is always a chance the mash timing will miss by 1 frame and you get hit.
So the game interpreted medium Shoryuken first, then because I have medium+light punch right after, the game somehow CHANGED it to EX Shoryuken after the 1st frame.
Hahaha. Fun capcom.
But this is not me mashing my buttons, it's just when trying to press light punch and medium punch together, one button is slightly pressed earlier.
The lesson is use shortcut for 3 button press. But still this sheet is funny.
Edit: also tested it on Cammy and it is the same thing here!
https://steamuserimages-a.akamaihd.net/ugc/2017100309111421015/FF6CD6B165C22E9ADB4B452E1BF7138D67D3F200/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Guys, use 3 button shortcut.
If it's that kind of punishment, that's pretty cool!
It makes sense for me. the additional counterstate frame makes the difference. So I guess don't mash :)
First 1 frame is just a normal attack. It's cancelled into a special move as your input complete.
Every Capcom game since SF2 behaves like this. It's done to make special moves easier to perform. SF6 has a long 5 frames input buffer. So on-wake-up or on-block, you can input Ex-moves up to 5 frames earlier to prevent this happening.
It might be just a failed reversal. Make sure you saw "Reversal" on screen and you lost 2 drive bars.