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ty
The difference is that the stick itself is now four buttons. Classic hitbox is jump at bottom, where either thumb can hit it - similar placement to keyboard spacebar (but is usually a button, not a bar). You can also get WASD / cursor key type arrangements too, but I firmly believe thumb for jump = faster and better for e.g. down up charge motions and 360s for SPDs (or 720s for Gief L3).
Buttons are quicker to hit than it is to move stick. Moving to opposite on stick = go through neutral, not so for buttons.
I highly recommend playing on keyboard for a little bit because it's a very similar experience. This way you can get a general feel for the setup without wasting money.
ty i used to play on keyboard . now ive switched to gamepad since 20 hrs into sf6. i never could do 360s , let alone 720s
You're welcome. Hitboxes make certain inputs easier for some people, in particular 360's and 720's. But, like I said, it's going to take the same amount of practice to get good at it as it would with a standard gamepad. You're always going to be more comfortable with the controller you have the most hours in using.
This is how I view it lol... I am maybe just uncivilised on the finer details of hitbox vs keyboard though haha.