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Don't forget that training mode has a 50% speed setting. Try your combos there, at slow speed and work up. And yeah, hitting the buttons early is usually worse than slightly late.
Back in the day. I personally alternate between using my fingertips and holding it "wine glass style" depending on the motion I need and the side I'm on.
and yeah the 50% speed has been mentioned before, im not really sold on that as I'd rather get the feel real speed straight away, but it is worth giving a shot
great to know I'm not the only one struggling with right side commands XD
and yeah the 50% speed has been mentioned before, im not really sold on that as I'd rather get the feel real speed straight away, but it is worth giving a shot [/quote]
I hope I don't come off as rude here, but you really, really should try things slowly before full speed. Getting muscle memory down is much easier this way. I'm a musician and whenever I'm learning a new part I always start slow and build my speed. No one expects you to do something full speed the first time. It's much much better to do something the RIGHT way slowly than the wrong way quickly. Because if you're doing it right, but slowly, all you have to do is build speed. But if you're doing it wrong....well you're just doing it wrong.
and yeah the 50% speed has been mentioned before, im not really sold on that as I'd rather get the feel real speed straight away, but it is worth giving a shot [/quote]
I hope I don't come off as rude here, but you really, really should try things slowly before full speed. Getting muscle memory down is much easier this way. I'm a musician and whenever I'm learning a new part I always start slow and build my speed. No one expects you to do something full speed the first time. It's much much better to do something the RIGHT way slowly than the wrong way quickly. Because if you're doing it right, but slowly, all you have to do is build speed. But if you're doing it wrong....well you're just doing it wrong. [/quote]
well, right now an adjustment in my palm position has definitely helped a whoooole lot, but if i ever change characters/start learning new combos, yeah im definitely giving slow mo a try!
actually ordered an 8-gate and bat top just to give it a shot - not yet sure how im gonna fit the gate into a PXN0082 but i hear a smol drill can help xD
The octo-gate will for sure help and the bat-top will give a bit more leverage for maneuverability. I never had to use these for SFV but for some weird reason 6 has been giving me a lot of issues.
When you end up getting your new stick. I would also suggest getting an over-sized actuator. Sino-Arcade on Aliexpress has a 1mm Kowal clone in SS or Nylon, that works perfectly with an octo. I just installed mine today and loving it so far. If you end up with a Sanwa stick and want to try a .5mm over-sized, search “Sanwa JLF P-B” but whatever you do don’t get the Paradise Arcade in-house one. It shortens the actuation but the throw remains the same and really messes you up during heated game play. Also try looking into getting stronger springs when you get your new stick, to help it return to neutral faster. FYI the stock Sanwa JLF spring is .9Lb, I have a 2lb installed right now with my 58g Aluminum bat-top.
On the topic of bat-tops. You’ll notice that they are not all made with the same dimensions. My Aluminum is 30mm at the top, but tapers down substantially at the base, which make me feel as if I’m not getting max leverage. If this is a same case for you, try the Qanba Prizm which looks like a fat bat-top or a Nobi bullet top. I have both of these coming in the next month.
Example:
Easy dp: hold the stick in the down-towards direction. Move the stick towards the down position, and once you feel it click, move it back to down-towards and press punch. This is a VERY slight movement that gives you dp every single time.
How is this relevant?
Well let's say your combo is low strong into dp. Well, if you crouch by holding down-forward on the stick as you press strong, then move to down, then back to down forward and press punch at the same time, you get a two-in-one with VERY little effort or stuck movement. This doesn't work on an octagonal gate. These shortcuts are everywhere in the street fighter system, and started with SFIV. They help make what would normally be difficult inputs into a breeze.
I like how fluid JWong makes his 2xQCF. It's almost like he does one, let's the stick go to neutral for a microsecond, then does it again.
https://s.click.aliexpress.com/e/_DETs0vT
https://github.com/jfedor2/flatbox/tree/master/hardware-rev4