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Managing stamina and time are integral aspects of Brocula's gameplay, and I acknowledge that the current implementation may feel overwhelming. As a solo developer, I'm constantly striving to strike the right balance between challenge and accessibility, and your feedback is invaluable in guiding this process.
Rest assured, your suggestion to reduce reliance on hold buttons is something I take to heart. While I can't promise an immediate fix, I'm deeply committed to exploring ways to enhance the gameplay experience and ensure that playing Brocula is enjoyable and stress-free for everyone.
Thank you once again for your input and for being a part of Brocula's journey. Your feedback drives my continuous improvement efforts, and I'm grateful for your support and understanding.
Edit: I just read there's no mouse support. I can only confirm that as a gamer, this is almost insulting.
And I say gamer. Not console peasant or mobile zombie.
I can't quite understand why. And even if mouse support is added eventually, the fact it wasn't even needed plays into my 35+ years of gaming experience and tells me a lot about how the game is made, and with what kind audience in mind, which directly lowers my interest in the title as a whole.
I'm sure this may sound childish to some.
Either way no dice without mouse support.
But just because I don't use a mouse for this game doesn't mean it's any less thoughtfully made. Let's keep the dialogue open and constructive. Your feedback is valuable, and I'm here to listen.
Additionally, I wanted to let you know that I am planning to incorporate re-mappable keys and mouse support in the future. Implementing these features may take some time, but I'm committed to making the game accessible and enjoyable for all players. So, I encourage you to revisit the game when these features are available and see how they enhance your experience.
Thanks again for your feedback and understanding.
....... bro they cant recreate the game for you. xD you cant do repetitive movements but youre trying to play video games? lol...
Yikes, imagine thinking games should only be enjoyed by people without disabilities. Who would have thought about that.