Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Send me both these files by mail, to support[@]animaze[.]us so that I can investigate what is going on!
Before some updates, my animaze CPU usage average was 3% more or less. But now 30% to 40%.
My gear
i5 4590, GTX1050Ti, 16GB DDR3 RAM, Logicool webcam C310
I disable all tracking I can do. But CPU usage does not descent like before a week.
How can I descent CPU usage?
Thanks before all.
and one more question why the facerig do not contain the emotes of same avatars?
Animaze does not support .rpl files. Exporting a recording through the process of exporting and then importing a .rpl file is something that only FaceRig has. In Animaze, recordings are automatically exported as video files. Is the process of using a .rpl file something that you want to see in Animaze as well? I know that the .rpl file is a useful way through which to change avatars, props and backgrounds without having to record again. Send us some feedback at support[@]animaze[.]us on this topic!
Regarding your second question, Emotes is a new feature that is available only in Animaze.
If there's no audio tracker turned ON, then calibrate Animaze (hotkey CTRL + C) and check to see if the avatar's mouth still moves without your input.
If you're still having problems after these fixes, go to Steam\steamapps\common\Animaze\Data and get the Animaze log from there, then send it over to support[@]animaze[.]us with a mention of this Steam thread.
Hmmm. Animaze does not change webcam settings on its own and it should not leave anything in the background. It simply requests a video feed, at the parameters that you select in the General options, (and when it closes it stops requesting anything from the webcam).
There could be some automatic framing settings in the webcam software itself that will probably allow you to change the zoom behavior.
There are ways in Windows to monitor which running process tries to access which webcam, at a given time, so if you check and it is something from Animaze that does not close properly please send us the Animaze log ( method mentioned in the Bugs-And Crashes section) so we can try to see when/why that happens, as it shouldn't do anything of the sort.