Lacuna
Retro May 21, 2021 @ 4:42pm
(Spoilers) How did everyones first run go?
If you beat the game


I pretty much literally made all the wrong decisions or felt like I just suck at putting tow and two together. The hotel part confused me because she said the gun wasn't long range and said it couldn't be more then 200/250 so I figured it'd be the casino since it countered the short range info (150) was my original thought until the that info came in

Then the hotel part I'm not sure if I even got the info correctly of who turned off the machine, or if the person had a "red" beard since I couldn't find any info on beard color..knew he had scars and a violin! but i guess i messed that up to.

at this point I'm wondering why I keep getting assignments for such devastating failures lol

but yeah I ended up beating the game without getting any info correct it seems.


Worse ending achievement unlocked.
Originally posted by godChild:
I think I did everything right actually. The ending I got seems like the ideal outcome.

The key to the rifle shot was talking to the assistant (Ms Larren?) where you conclude that the shot could only come from one of the buildings to the right of the body, and since one is 300m away, it leaves only the Hotel as the only option.

The bartender turned off the vehicle ID machine. This becomes clear because she stood in for the guard at 10pm for 15 minutes, and according to the vehicle ID system it stopped recording new cars after 10:04pm, but the pianist saw a vehicle at 10:10pm, which means that it was turned off between 10:04pm and 10:10pm, exactly when the bartender was there.

You do get the info that the assassin has red hair and a red beard, but if you help Ed (the elderly boat owner) he'll tell you that the suspects "hat" (wig) fell off as he was stealing the boat, leaving him bald. Later, when you find the stolen boat, you see red beard hair in the sink in the boat, so you can conclude he was both bald and clean shaven. You get the info on him having a cut on his arm from both the cut glass in the hotel, but also if you promise not to report the bartender for helping the assassin (she didn't know what he was doing), she calls and tells you outright that he had a wound on his arm. You also learn that he ditched the viola case, and that he finished drinking his whiskey.
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godChild May 22, 2021 @ 2:53am 
I think I did everything right actually. The ending I got seems like the ideal outcome.

The key to the rifle shot was talking to the assistant (Ms Larren?) where you conclude that the shot could only come from one of the buildings to the right of the body, and since one is 300m away, it leaves only the Hotel as the only option.

The bartender turned off the vehicle ID machine. This becomes clear because she stood in for the guard at 10pm for 15 minutes, and according to the vehicle ID system it stopped recording new cars after 10:04pm, but the pianist saw a vehicle at 10:10pm, which means that it was turned off between 10:04pm and 10:10pm, exactly when the bartender was there.

You do get the info that the assassin has red hair and a red beard, but if you help Ed (the elderly boat owner) he'll tell you that the suspects "hat" (wig) fell off as he was stealing the boat, leaving him bald. Later, when you find the stolen boat, you see red beard hair in the sink in the boat, so you can conclude he was both bald and clean shaven. You get the info on him having a cut on his arm from both the cut glass in the hotel, but also if you promise not to report the bartender for helping the assassin (she didn't know what he was doing), she calls and tells you outright that he had a wound on his arm. You also learn that he ditched the viola case, and that he finished drinking his whiskey.
Mjeno  [developer] May 22, 2021 @ 5:37am 
Oh boy, I hope it's not too disheartening to get one of the bad endings. :D In a way, the game is pretty hard even though you always make progress because one misstep can lead to a cascade of consequences. We tried to make sure there were second chances for some important clues and decisions, but it's still tough.

For instance (full game spoilers ahead): If you don't solve the Hotel case, you don't get the Canal level at all, where you have a first chance to meet Ed and get the boat ID right, which will grant you access to the harbor in the next area. You have a second shot at talking to Ed if you manage to get access to the pier by helping Quinn, and only if you help him then, you'll get the info about the wig. If you don't have that, you fail the Sheet on the sniper's appearance, which leads to the bloody shootout in the 1st act finale. As a result, you can't interrogate Boyt and Gonzalez, which makes it harder to get some stuff the second act right. This ensures that even your early actions in the game have some bearing over its ending, but it's also super punishing.
Mjeno  [developer] May 22, 2021 @ 5:39am 
Forgot to mention, godChild's reply is spot on! Well done. :D
madmax May 22, 2021 @ 12:05pm 
Got two endigs worst and best in my opinion , but on the best i don't know what happend to gary ps i play on gog
der_schwarze_wolf May 22, 2021 @ 11:04pm 
So finished my first run atm! Would like to know if there is a better outcome :-)

I identified Dyson as the liberty movement boss. Managed to jail ther sniper and Gonzalez (no victims). Let Zora use my account not garys. Prevented the bombing of the church but Moore where taken by the group of zora. Cox was arrested when he shoot on my partner. Got every sheet correct. Decided not to involve CDI in the final confrontation but threatened saito with a gun to hand over the data to William. Before, I leaked the whole thing to the journalist. In the end I was identiefied as source of the leak and fired, dyson is in Jail but for how long? The politicians and The minister of Justice (Emilia) where blamed and got their punishment for the Sektor II incident 40 years ago. Again together with my Ex (and new) wife and my surviving daughter.

So I think that where the most important things to say :-)
Last edited by der_schwarze_wolf; May 22, 2021 @ 11:05pm
Mjeno  [developer] May 23, 2021 @ 5:15am 
Originally posted by der_schwarze_wolf:
So finished my first run atm! Would like to know if there is a better outcome :-)

Nice! That's one of the endings we internally call "good", meaning everybody's alive in the end, which (in a boiled down way) happens when you manage to obtain the data and make Zora turn on her peers.

Some aspects we don't view as good or bad, e.g. whether Neil and Cat get back together or whether Neil leaked the data or if he got fired from the CDI or came clean and asked for their help at the end.
grandparrot May 23, 2021 @ 12:17pm 
I feel I was bumbling around in the dark after messing up the boat ID and getting the bloody shootout in the middle. Still managed to correctly guess Dyson, but botched the data so Zora died at the end.
Last edited by grandparrot; May 23, 2021 @ 12:19pm
ineffabile May 23, 2021 @ 2:42pm 
Managed to mess everything up big time during my 1st run. Got the wheel chair ending and lost my daughter somewhere in the solar system - but my girl came back to me. :) Hey, what else matters if you are a nihilist. ;)

2nd run went much better, all summoned on the roof and no more life time wasted on working for a treacherous state. Turns out one wrong answer and the boldness to plaster the whole solar system with my lies did improve my life drastically. :)

I wonder what leaning more to Zora's side would bring
Poliamida May 24, 2021 @ 6:09pm 
Holy hell, that was intense! It has been a while since a game kept me on the edge of my seat like that. I also appreciate that solving the puzzles actually made me feel smart for figuring the small clues out.

I also managed to get the "good" ending as the developers put it. I imprissoned Dyson, saved Neil's daughter, made everything public and got a small redemption for Zora. Yes, I got fired and now the system seems to be gearing up for war, but I feel it was the right thing to do.

I do wonder what would have happened if I had sided with the CDI to save the daughter but it seems that the data would have remained buried that way, and I'm not a fan of that.

Overal a great experience and I'm eager to see if the developers make another game after this.
phimseto May 27, 2021 @ 9:03pm 
Aced the test on the first try, I suppose - the only puzzle that I'm aware that I missed turned out to be inconsequential: it was identifying the right tracking # for the boat, but something else I did opened up the path to it and I got what I needed from it. Prevented the bombing, arrested Dyson, withheld the information for a better time, and reconciled with the family. Works for me.

Looking forward to the team's next game.
Razenmaeher Jun 2, 2021 @ 10:04am 
First run: pink cotton candy ending.
Second run: worst ending, did everything wrong. Didn't like it :>

But what I want to say, regardless of the ending, because it always happens: I love the part when the "Showdown" music track changes softly to Catherine's theme. Kudos, Mjeno. You are the composer, right? That's beautiful.
Last edited by Razenmaeher; Jun 2, 2021 @ 10:06am
Mjeno  [developer] Jun 2, 2021 @ 4:42pm 
I love reading this thread, keep 'em coming. :D

Originally posted by Razenmaeher:
But what I want to say, regardless of the ending, because it always happens: I love the part when the "Showdown" music track changes softly to Catherine's theme. Kudos, Mjeno. You are the composer, right? That's beautiful.

Yeah, I'm the composer (among other things). Thank you for your kind words! I'm happy you recognized it as Cat's theme.
xtattik Jun 6, 2021 @ 4:05pm 
sounds like there are many "good" endings, the only thing I missed was stopping Moore from bombing the church because i thought that sheet was asking me about cox, so I said nationalism. Either way I went along with saito and agreed to talk to CDI, which ended up in us breaching and zora turning on williams (i think because I delivered the messages between her and boyt). TBH i was convinced that laura was gonna die because I didnt turn over the data to anyone and let Dyson go, but he kept his promise to end the liberators. if there isnt a way to leak AND keep your job I dont think the ending could've been better.

luise Jul 3, 2021 @ 2:23pm 
Just finished the game and still am stressed out - this was an incredible experience. It took me two acts of story to realize that I was the reason ♥♥♥♥ was rolling down hill, I tried to 'fix' it in third act but just made things worse. Sometimes I did a great job at puzzling, someties it left me clueless why - again - people had to die. I got the ending with protagonist laid off and in a wheelchair, Laura missing, Dyson still out there, Moon probably dead, his wife hating my guts and the terrorists not in jail. Probably one of the worst endings, but at least I got back together with the girl and Horace is happy :/
Incredible game, my boyfriend watched and now wants to play, too, just to beat me at it and to see what story he will create. Super nice story mechanics.
Mjeno  [developer] Jul 4, 2021 @ 6:24am 
Originally posted by luise:
It took me two acts of story to realize that I was the reason ♥♥♥♥ was rolling down hill
Hahaha, we should put this quote on the store page. :D Limited feedback is one of the game's design pillars, people sometimes take a while to realize how much of an impact their choices actually have.

Glad to hear even those of you who didn't get the best endings still enjoyed the game!
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