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https://steamcommunity.com/app/1363900/discussions/0/3842179871523644167/
Но ... на мой взгляд, тем что вы позволили монстрам ломать блоки - вы тем самым испортили игру, Когда я возвращаюсь из шахты и вижу вокруг своей базы изуродованный монстрами ландшафт - мне становиться уныло, и хочется все бросить.
Bugs in Multiplayer:
1. Objects disappearing:
Description: Sometimes when you take and move an object, the object disappears. (This bug may fix itself after approximately 5 minutes of gameplay.)
2. Enemies respawning in front of the player:
Description: Enemies sometimes respawn directly in front of the player.
3. Player 2 cannot travel in the ship:
Description: Player 2 is unable to travel in the ship.
Error message: "Could not get zdoor entity. Setup fail? Try moving away and coming back. Please report this."
Temporary workaround: Close and restart the game.
4. Enemies rising up after being slain:
Description: When you slay enemies, they sometimes rise back up as if in idle position.
5. Loop in the register:
Error message: "EntityPlayerAI.GetSquadIconMode() unknown taskType=idle"
Agreed, The metal doors and stone walls you make are also useless as the animals/enemies can break through them very easily, The only way (apart from turning on peaceful mode) is to build 5 block wide deep holes each side of the base, Personally and as others have mentioned in their playthroughs i think the animal attacks should be some kind of event, not something that happens all the time, its making the game frustrating (especially for the starter planet)
-Guns are empty when the game starts.
-A lot of light in the cave disappears