Saviors of Sapphire Wings / Stranger of Sword City Revisited

Saviors of Sapphire Wings / Stranger of Sword City Revisited

View Stats:
Stryker Aug 5, 2020 @ 11:17am
What are the changes in Revisited?
Anything noteworthy?
< >
Showing 1-15 of 19 comments
Stryker Aug 5, 2020 @ 12:55pm 
It was useful there and is useful here too. It's a good post.
Louis Cypher Nov 5, 2020 @ 10:59am 
Thank you very informative - a Puppeteer sounds nice to have, hope it works on bosses, too.
I am looking forward to revisit Sword City
Achiel Nov 17, 2020 @ 10:35am 
Real question is. Will the Revisited version come back with custom portraits like the original on PC?
NISA uploaded a videos showing the new features of revisited edition:

https://www.youtube.com/watch?v=dlNlOedzJYE

Source:
- https://www.gematsu.com/2021/01/saviors-of-sapphire-wings-stranger-of-sword-city-revisited-new-features-trailer

Also release date was revealed: 16th March 2021. The first dungeon RPG release of 2021!
Thenais Mar 14, 2021 @ 11:34pm 
the trailer seems to say there is new endings ?
Rogan Mar 15, 2021 @ 4:59am 
Trailer also says Stranger Revisited has 3 new dungeons... That does interest me, I hadn't seen it before.

Then again, I completed the original twice on NG+ and got 100% achievements. o.o
Sigil Mar 15, 2021 @ 5:54am 
i completed both the original and revisited version in my vita. so i can confirm that there is a an additional ending to some character but still that addition doesnt change the ending. you can say that that additional ending doesnt change much but only change the fate of the person you wish to save.

3 new dungeon is good. its pretty challenging.

overal the revisited version is better in every aspect except that revisited gives monsters the ability to curse your equipment. cursed weapon = 0 damage, the same with armors so beware when fighting against those monsters

though i have to say that you should create a new thread rather than necroing old post
Last edited by Sigil; Mar 15, 2021 @ 5:55am
Demifiend Mar 15, 2021 @ 8:18am 
Originally posted by Chupacadabra:
i completed both the original and revisited version in my vita. so i can confirm that there is a an additional ending to some character but still that addition doesnt change the ending. you can say that that additional ending doesnt change much but only change the fate of the person you wish to save.

3 new dungeon is good. its pretty challenging.

overal the revisited version is better in every aspect except that revisited gives monsters the ability to curse your equipment. cursed weapon = 0 damage, the same with armors so beware when fighting against those monsters

though i have to say that you should create a new thread rather than necroing old post

My issue with the original game was that, it basically boiled down the major fights to a single debuff/buff strat. Is this the case with revisited too? It's not that I mind much but if the same "solution" applies to the sequel my interest will be smaller.

And just to emphasize, a simple "yes/no" answer is good enough. I know combat is basically the only reason to play these games and I don't want to spoil it for anyone.
Last edited by Demifiend; Mar 15, 2021 @ 8:29am
Sigil Mar 15, 2021 @ 9:05am 
idk which debuff/buff you mention which i dont have a recollection to ever feel that, tho that feeling kinda similar to revisited 'curse' mech. many monster going to spam you a curse spell and you kinda have to remedy that or else your member with cursed equipment might be killed in one hit.
as long as you have 6 party member alive, i dont think its a problem tho. but yeah it's kinda annoying. this curse thingy is the only thing i hate in the game. that thing is the only reason why i dont want to play revisited again.
i'll buy this game for savior of sapphire wings. hope the price is reasonable enough for it
Rogan Mar 15, 2021 @ 9:15am 
Originally posted by Chupacadabra:
[...] revisited gives monsters the ability to curse your equipment. cursed weapon = 0 damage, the same with armors so beware when fighting against those monsters [...]

- Glad to know the 3 new dungeons are good.
- I read the 3 new classes are not really useful, though. Do you agree?
- Can you please tell me if there are ways to remove Curse in Strangers Revisited? Are they cheap, expensive, rare, common..? Can you remove curse outside of battle?
Last edited by Rogan; Mar 15, 2021 @ 9:16am
Thenais Mar 15, 2021 @ 9:34am 
in the first link listing all the changes, there is this :
"Buff / Debuff limit setting?"
if buffs stacks only X times, it could massively improve the game imho.
Last edited by Thenais; Mar 15, 2021 @ 9:35am
Demifiend Mar 15, 2021 @ 9:57am 
Originally posted by Thenais:
in the first link listing all the changes, there is this :
"Buff / Debuff limit setting?"
if buffs stacks only X times, it could massively improve the game imho.

That sounds like it addresses my concern! My buddy kept telling me how he kept stacking aim/avoid buff to absurdity (then again he also used cheats to kill the post-game content so LOL).
Sigil Mar 16, 2021 @ 4:39am 


Originally posted by Rogan:

- Glad to know the 3 new dungeons are good.
- I read the 3 new classes are not really useful, though. Do you agree?
- Can you please tell me if there are ways to remove Curse in Strangers Revisited? Are they cheap, expensive, rare, common..? Can you remove curse outside of battle?

one of the class named clocker and it's extremely useful, i say this class is a must have, atleast every character should class change clocker once to get clock up skills(lv 1 clocker skill). that skill allow you to Performs a chosen action once more in a turn but unable to use all skills on the next turn. also clocker last skill 'overclock' allow you to act twice in a turn(but not all skills compatible with this, still it's super strong).
puppeteer is strong for niche party setup. basically this class role is to manipulate formations. monster in back row can be move to front row, etc.
freeman is utility class. their role is benchwarmer. their skills increase money you gain from battles. you dont even need to put them in the party for their skills to work.

there is an item to remedy cursed status, fortunately item vendor got plenty of those enough to clear all labyrinths.

sorry for my bad english
Last edited by Sigil; Mar 16, 2021 @ 4:44am
Rogan Mar 16, 2021 @ 5:31am 
Thank you, Chupa!
< >
Showing 1-15 of 19 comments
Per page: 1530 50