Teenage Mutant Ninja Turtles: Shredder's Revenge

Teenage Mutant Ninja Turtles: Shredder's Revenge

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Casey Jones' stats are unbalanced, he completely outclasses both Leo and Don
I watched a video of the game where they went through all the characters on the character select screen and showed their stats..

Casey is the only character with 7 stars total between all of his stats (all the other characters have 6 total).

Casey has 3 Range, 2 Speed, 2 Power

Leo has 2 Range, 2 Speed, 2 Power

Don has 3 Range, 1 Speed, 2 Power

If you compare any two other (non Casey Jones) characters, each would have an advantage over the other in a particular stat. Casey is only the character who completely outclasses another character (two actually, both Don and Leo) by matching or exceeding them in every single stat.

There is still a remaining 6 star combination of 3 Range, 2 Speed, 1 Power that's unused which could have been used for Casey. Every other combination of 6 stars (with at least one star in each stat) is used by one of the characters.
Last edited by saluteyourshorts; Jun 15, 2022 @ 7:27pm
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Showing 1-15 of 68 comments
Forte224 Jun 15, 2022 @ 8:13pm 
Who the hell cares?
Spookyea Jun 15, 2022 @ 8:20pm 
bro its a co-op game...
FauxFurry Jun 15, 2022 @ 8:22pm 
That sounds about right, at least when it comes to Donatello. He performed far worse than Casey in the antique shop fight in the old Mirage series.
Sometimes, being too lore-friendly is not ideal for gameplay balance.
Bafbegagglestick Jun 15, 2022 @ 8:51pm 
From what I've read he's an unlockable character, those are often better... also does it really matter?
saluteyourshorts Jun 15, 2022 @ 9:30pm 
Originally posted by Bafbegagglestick:
From what I've read he's an unlockable character, those are often better... also does it really matter?

It matters a great deal.

There are seven unique ways to allocate 6 points between the three stats (with at least one point in each stat).

If Casey Jones had been given the last combination, then we would have had all seven combinations to choose from.

While giving Casey Jones only 1 point in power seems questionable, it can be justified on the grounds that he's a human and is not going to be as powerful as a mutant character.

Plus, since we now know that 7 total stat points is possible within this universe, it now makes the decisions for some of the other characters seem questionable.

For example, the idea of Donatello having only a one in speed made sense when we though we were limited to six stars total and the characters all had to be balanced stat-wise. Now that that is no longer the case, it would make far more sense for Donatello to have a two in speed (bringing his total seven as well).

There's now strong arguments to be made that Raphael should be brought to 3 speed, that Splinter should be brought up to 2 speed and Leo up to 3 power. You could even make the case the Mikey should have his range brought up to 2; nunchucks have longer range than sais.

That would put that stats at:

Raph: 1R, 3S, 3P
Mike: 2R, 3S, 2P
Don: 3R, 2S, 2P
Leo: 2R, 2S, 3P
Splinter: 2R, 2S, 3P
Casey: 3R, 2S, 2P
April: 2R, 3S, 1P

Leo and Splinter would be repeats, but that's preferable to having one character make two other characters useless. Don and Casey would also be repeats, but I think that's actually justifiable since Don was that character that everyone would fight over in the arcade games.

Or you could instead allocate Splinter's stats as 3R, 1S, 3P. That would also make sense and avoid a repeated combination.

And, you could even increase April's range to 3 by giving her different weapons.

The point is that Casey Jones having 7 points total throws the rest of the game's universe out of balance.
Last edited by saluteyourshorts; Jun 15, 2022 @ 10:03pm
OCFTOWCFY Jun 15, 2022 @ 9:47pm 
Maybe his moves/skills suck, so developers decide to make up with one extra point.
Originally posted by Forte224:
Who the hell cares?
Originally posted by Bafbegagglestick:
does it really matter?

Alright. If it's really not a big deal for you then let's give 50 Range, 50 Speed and 50 Power to all the characters. You'll see if stats don't matter in a balance point of view.
Gannibal Kujoe Jun 15, 2022 @ 10:17pm 
You getting sweaty over Co-Op beat em up? wow
Carlz0r Jun 15, 2022 @ 10:29pm 
Originally posted by Terrence M. Delawgan:
Originally posted by Forte224:
Who the hell cares?
Originally posted by Bafbegagglestick:
does it really matter?

Alright. If it's really not a big deal for you then let's give 50 Range, 50 Speed and 50 Power to all the characters. You'll see if stats don't matter in a balance point of view.
A few things...

1. Sure, if it was a really big number like 50, then it would matter. You successfully described a hypothetical situation in which this would be a big deal. I don't see how that helps you, but good job.

2. If I had to guess, the figures you're talking about are most likely just a reference for new players who just want a vague idea of "who's fast, who's strong" etc when they're about to hop into the game for the first time. The actual stats that govern a character's balance in combat would be way more complicated than 3 statistics with a very simple value displayed beside them. What you're looking at is the visual aid for the player, not the raw variables in the game's code.

3. The characters in this game supposedly all have different moves and stuff, which I'm sure also plays into the balancing act.
darwinwasright Jun 15, 2022 @ 10:35pm 
I have to agree. I was really waiting to see Casey to have 3 in Range, 2 in Speed and 1 in Power. Otherwise it has no sense at all an there would no point to play as don/leo, since they are weaker.
I thought 6 stars was a good number to show strong parts of each, but with 7 its harder now.
Tokyo Weeaboo Jun 15, 2022 @ 10:46pm 
That's the way I'd see it... he's brutal in the comics... like ruthless af when he kills.

Also in that rescuepalooza fan game, he was the best character out of like a 30+ character roster so I'm expecting him to be super OP.

Also I don't think he's selectable right out of the gate, he's definitely a hidden unlockable character so you probably have to complete like 70% of the game before even being able to unlock him.

I watched a video on IGN and they said only Splinter, April and the 4 turtles are selectable from a fresh new game start... so yeah... :)

I'm expecting him to be the best character in the game honestly... and they delivered. I'll main Don until I unlock him, then it's Casey all the way.
ELDEN LORD Jun 15, 2022 @ 10:49pm 
cuz hes a hockey plaayer duh.
Shametal Jun 15, 2022 @ 11:18pm 
Casey is a locked character, its necesary complete the history for play with him, for this reason is normal he is more strong
Ronin Gamer Jun 15, 2022 @ 11:19pm 
Originally posted by Terrence M. Delawgan:
Originally posted by Forte224:
Who the hell cares?
Originally posted by Bafbegagglestick:
does it really matter?

Alright. If it's really not a big deal for you then let's give 50 Range, 50 Speed and 50 Power to all the characters. You'll see if stats don't matter in a balance point of view.
It's a ♥♥♥♥♥♥♥ beat em up where you are just supposed to get with your buds and beat the ♥♥♥♥ out of some ♥♥♥♥♥♥♥ bad guys. STOP BLOWING THIS OUT OF PROPORTION for the love of God.

After the Baldur's Gate 3 forums and now the couple of visits I've made here, I'm legit starting to think Epic's decision not to have forums for their game releases might have been a good call. People just whine and ♥♥♥♥♥ about the stupidest ♥♥♥♥ over and over.
I don't even like Epic at all, yet this is just the dumbest fanboy ♥♥♥♥ I keep seeing.
Last edited by Ronin Gamer; Jun 15, 2022 @ 11:20pm
Muado 93 Jun 15, 2022 @ 11:28pm 
How dare you accuse Casey Jones of breaking the 6 star rule? Preposterous!
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Date Posted: Jun 15, 2022 @ 6:45pm
Posts: 68