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I haven't tried arcade mode and don't know what's changed if any.
And they added party code? This doesn't affect me at all.
And also they added a difficulty next to the host name.
Wow so far this patch is crap at best from what I see, they took so long and yet they can't add alittle description box next to the host name? And they can't even remove that stupid @zz "how to play" popping up every single f#@king time we load up arcade mode, how f#@king stupid can they be to leave that sh#t in there?
This patch is crap, I haven't played online arcade for more than a week now and I don't intend to play now with this crappy @zz patch. I'm done with this game for online play except for the occasional no supers, no taunts lobby.
I thought they didn’t change anything tangible, but that new Shredder... I kinda like him, they actially made the final boss at least a little more difficult and dynamic.
And that punch animation of the Chrome Dome...changed a bit I guess...
Oh and that party codes...that's cute.
Online play is still terrible with these delay team move animations, I suppose? no green signal (ms)? Crap...The game still needs more patches I think
https://youtu.be/m344iA_AOnI
Still this is JANK as heck....
Um....from what I remember, it plays out exactly the same. If you mean it speeds up a bit as Shred loses more health, maybe? But I think this was already a thing.
Not sure if it is difficulty based, but on Gnarly they dropped twice as much mutagen on him now - he teleports with less delay and flame circles got significant speed boost. Also wait for his shadow clones to shoot projectiles - they fly super fast now and it can really catch you offguard
Last online game there was somethiing weird going on with Tempestra's minions and it looked like they no longer scale with player count because they died just in few hits and there were four of us. Could be intended change, although it looked more like a glitch
EDIT: Okay, after some testing solo both Rahzor and Tokka have 15HP (Haven't tested both at the same time, it should be the same health) and 6P upscaled it's 40 health, but only THE FIRST ONE, the rest have 15HP, like if it was solo.
I don't know if I'm missing anything right now, it's 4AM and I'm sleepy, lol.
Okay, just did a quick test on Tempestra, it's glitched past the first appearance of each one, the first one has the correct HP value but after that it has the same HP as if it was only one player.
By the way, I don't know what the ♥♥♥♥ it's happening between Chocolatine's, your and my connections but one day that I joined mid SS I couldn't see you, today on stage 3 I had a load screen mid stage after the tenderizer scene (WHAT) and after that I couldn't see you for the rest of the stage. I think that I should record these things because they sound so strange that's almost unbelievable.
In addition, the laser beam of Statue of Tyranny becomes one hit and it will die, so be careful.
Boss Krang in EP15, when his body and feet are separated, must attack both body and feet to damage him, but now you can damage him by attacking the body alone.