Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In Old Sins you play as Collector Hydrus.
AS from 1+2 also worked with The Circle for a time.
There's a lot of little hidden bits of lore in all of the games that build up the world more than just simply solving the puzzles.
It's so uninteresting, I didn't even read anything from this game.
And I sure as hell don't remember anything from the previous ones, because that was just as forgettable.
Yikes.
Haha, I remember some but not the complete story in detail.
Me though, I just see it as different characters enters The room throught different events, in different timelines. The craftman is just doing what he's supposed to be doing, crafting aaaall the puzzles in the games once you're stuck in the spheres of rooms! But yeah, maybe I can agree a little that the cult thing was a little out of hand.
Edward got contacted my the Circle and got Null. He was told to study it. He wouldn't let Abigail near the Null, because he understood the Circle is dangerous. Which means he was getting corrupted and she wasn't. And she noticed they were dangerous as well.
So she could see the effect the Null had on her husband. he was changing before her eyes.
She spied on him using the Dollhouse so she knew what he was doing. He found out and said she betrayed him. Threw a fit (broke vase).
She decided to take matters into her own hands, stole the Null and hid it in the Dollhouse. Then ran away.
He tried to look for her and the Null, but couldn't find them, until he got clearer mind. But that was too late, he couldn't escape the house. He understood what happened, was glad she excaped and died.
We (Collector from the Circle) go into the house to get the Null+Edwards soul+Abigails soul. But we only get Null + Edwards soul, because Abigail was too smart and ran away before it was too late. Hence the "she got away" message. She was supposed to die with him.
I feel like the games are about exploiting hubris and greed for exploration. But it could also be about how a woman didn't get tricked, no wait how a woman was too dumb to be tricked.
In seriousness, I am pretty sure she tried to tell him this. In one of the man's entries he says she is trying to tell him to stop and warning him to stop, and he calls her stupid. She also watches all his research from the attic and managed to trick the null into taking the dollhouse instead of the whole place.
Unless there are multiple endings I feel as if the wife was the one who came out ahead, in the head.
There is only one ending. Edward dies and the collector from the circle takes the null combined with Edward's soul. There is a note at the end from the collector saying that the wife disappeared and the circle can't find her.
So in this case the wife did come out ahead. She escaped with her soul intact.
From this, I think what's actually going on is that the Null is directly obtained from souls. I don't think that the player is retrieving both the Null and Edward's soul, I think the Null they get *is* Edward's soul. As in Edward's soul transformed into the Null sample we collect.
This is actually corroborated somewhat by the VR game though not explicitly.