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Story: 1 (and thats generous)
--- should be more to story that just level progression unlocks
Game play: 6
--- shooting / cutting down hoards is only fun for so long. Where are the unique boss fights?
Graphics: 5
--- needs optimized
Solo play: 1
--- would be nice to have an offline version
Optimization: 1
--- can play VT on poor internet quality, its a roll of the dice for DT
Item Customization: 4
--- is it better? sure? but can it be further improved? yes. having blessings locked when another is changed is a poor decision. Rather than having blessings unlocked to then assign to a weapon, have them unlocked for random blessing swap. If its balancing youre worried about then you should make the game pvp, otherwise shouldnt have to worry about balancing.
In Game Cosmetics Store: 9.5
--- do I really need to say anything for this?
Dont forget to later ask community for nominations ;)
And there is always someone who thinks themselves clever in trying to bash on someone who layed out facts.
Half the playerbase couldn't even play CP2077 on Release, I know, I was the only one of 6 of my friends able to play until they patched it. It had missions that would bug out and Soft Lock your game, it had bugs which would shoot you out of the world or fling you through a wall. Hell, Skyrim had less bugs than CP. Darktide came out with Server Crashes, missing Craft Systems, and a few clunky bugs, but the game was playable from Launch, was gorgeous and delivered on the Graphical Fidelity it promised. Gameplay was pretty much exactly like we expected it to be from Vermintide. The Cutscenes worked unlike CP. Let's not even start with how a Horde can be vividly displayed on Screen and the game keeps going but lord help us if CP tried to render more than 4 NPC's on the street at Launch.
As for you comparing the Story of CP to this game....That is a Single Player Story Narrative Game...Not a Isometric CoOp Horder Survival Game...Course it has story...Darktide is meant to be Vermintide with a Warhammer 40k Skin and Flavor. If you came into this game expecting a deep story then that's on YOU.
Do you even know what Isometric means? Talk about trying to sound clever.
The patches are great, but this is a big deal in the matches we play due to the fact that the possession demons are a hard fight, and the bosses of nergle are always fun to kill, but they dont do ANYTHING for us drop or bonus wise.
My guy, I make one mistake in a label and you latch onto it like a Life Ring on a sinking ship. You have yet to contest every other logical retort I gave you.
And yes I know what Isometric means, I was also commenting on a Dead By Daylight Forum at the time so that Isometric gameplay carried over to this conversation for that line. You can disregard that word and still address the crux of the reply. Seems like a way to deflect from the fact you can't dispute my point.