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Good being roughly item level 360+ with good stats, if you find something around 350 with good stat allocation than that's worth upgrading as well and will last you a while. The most important part is good stat allocation.
You'll also wind up spending a bit of plasteel and diamantine rolling for blessings.
Once you get to level 25ish, check the store and keep your eye open for items of item modifier 370+. This is not the item rating, it is the modifier for the stats. When you see one of the variety you like, that has 370+ buy it. Don't go into damnation with items below a 350 item modifer and below 300 for heresy. No matter your skill, your gear isn't made for that difficulty and you need 1-2 more hits than you normally would. Damage % is almost always your preferred stat. Mobility and defense is generally a dump stat.
If you see an item with a tier 3 blessing, buy that one too (except if its in Melk's store). Tier 3 blessings are super rare in Brunts store, so don't worry if you don't see them.
Use your time leveling to find weapons you enjoy using. So use any and all Emperor's Gift weapon you haven't used at least once. See how you like them.
Fill your Curioslots as they become vailable. Focus on Toughness or Wounds. A single +3 Stamina Curio can help, depending on your build. Only take as many Wounds as you need. Taking more Wound Curios as you need means you'll have about 20% less Toughness or health. All wounds do is let you go down one additional time. It does not give you more HP or anything.
Once you are level 30, upgrade a weapon you want to use to gold, with 2 blessings and 2 . You want two of them, both 370+. One Melee, One Ranged. Upgrade your Curios to at least +20% Health / +16% Toughness and +3 Stamina versions of the base. Don't have +Ordo Dockets, + EXP or +Curio chance on your Curios.
Curios can have +4% health and Toughness perks. +Toughess Regen is also nice. For damage resistance pick what gets you most often. If its dogs, do dogs.. if its snipers do snipers.
The color of a melee or ranged weapon goes from green (1 perk) to blue (1 perk & 1 blessing) to purple (2 perk & one blessing) and gold (2 perks & 2 blessings). The final item level should be as close or ideally exceed level 500.
The way you pick perks for an item? Check its damage break down (inspect the weapon) and see which armor class its weak against or strong against. Boost that damage (if it does next to no damage to carapace, don't bother giving it +carapace damage).
Try out your gear in the Psykhanium (where you had to go for the tutorial test with the Psyker lady south of Hadron) in the Damnation setting. Ideally you want no more than 3 swings for horde enemies (poxwalkers, groaners and the melee scabs and dregs).
For the elites test what you are strong against in the Psykhanium... check how easy you can kill Sniper (also at a large distance), the two ragers and the Mauler (he is over with the gunners). Ideally you want to OHK the sniper at distance. Two hit kill at most. Unless you are using a recon lasgun, laspistol or a braced autogun you should not need more than 2 hits for a sniper. If you do, reconsider your loadout.
The Scab Rager is Flak armor (Psykhanium tells you the damage type) and the Dreg Rager is Maniac armor. One of the two you should be able to deal with quickly. If not, back to the drawing board.
Mind you, all of this is once you hit level 30 and start to work at your gear.
Don't just blindly copy builds off the Internet. Try to learn the game and why things work the way they do.
This should give you a good start into your gear journey.
So again, in short, only use (some) money when required for leveling. Do NOT burn materials for it, ever. You won't need them anyway. Unless ofc, you're not interested in endgame but just wanna play to 30 and quit then it doesn't matter what you do. But Darktide is all about that endgame. :>
About gearing in general, there's basically 2 ways to do it (after you're level 30):
The slow, extremely RNG, but very cheap way:
- Do your weeklies and check Melk's daily refreshing store for good items or items with good blessings you might want
- Check the hourly store for good quality weapons. Note that greys and greens are usually better, because upgrading yourself gives way higher perk & blessing tiers than what the store has. If you have money, sometimes even buying blues with really good stats can be worth it, but at that point you have 50% less odds for good attributes since the item already likely has a trash perk & blessing.
- Even weapons that you have no plans of using now can be worth buying, just in case one day you might want to give them a try. Remember that it costs around 15k to buy something like a 370+ base score item with great stat distribution off the store, while it basically averages 300-500k to buy the fresh grey weapons yourself off of Brunt's Armoury just to get a single good one.
- These things are something you should always be doing with all your characters. Because over time, you're going to unlock tons more blessings, and get way more high quality weapons cheaply than you would just crafting everything yourself. But because it's RNG, it's not something you can plan for but just something that happens in the background and pays itself back over time.
The fast, high agency, but extremely expensive way:Overall remember that while everyone here talks about base score (at level 30, base score 300 is min (iirc), 380 max), it's not that simple. Most weapons prioritize dmg, penetration/stopping power, and ammo, and the rest of the stats are varying degrees of useless by comparison. So even a base score 330 item with ideal stat distribution can easily be better than a max 380 base score item that has trash for damage but super high mobility. But this varies per item. Flamer / Purge staff for example aren't dmg based weapons, for them you want a high Burn and Cloud Radius because most of the damage comes through that. Likewise low dmg weapons like knives have such a low base damage that even at 60-70% there's not going to be much difference, but the crit chance and multiplier are a far bigger deal. And then you have some weapons like Trauma and Void for example where no stat is a true dump stat, so you absolutely need a high base score AND a good stat distribution both for the biggest impact.