Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Best ranged weapon for Zealots?
I know the shredder is pretty good right now on them. But what else do you think is good on them?
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Showing 1-15 of 29 comments
Phantom Limb Jul 15, 2024 @ 11:52pm 
Revolver or bolter pistol.
Revolver.
Because crit chance + 60% rending on crit let's him quickly snipe EVERYTHING and switch back to melee.
Last edited by Crystal meth enthusiast; Jul 16, 2024 @ 2:32am
Auzi Jul 16, 2024 @ 2:50am 
Bolt pistol with Lethal Proximity + zoomer zealot

If you know how to use it....
:lol13::lol13::lol13::lol13::lol13::lol13::lol13::lol13::lol13::lol13::lol13::lol13::lol13:
Last edited by Auzi; Jul 16, 2024 @ 2:51am
Arani Jul 16, 2024 @ 2:52am 
I mean that depends completely on your build. Typically you want ranged & melee that complement each other.

Revolver, Columnus IA, Agripinaa BAG, Bolt Pistol, Laspistol, shotguns are all good for different uses. Overall I usually go with a Kantrael shotgun with Man-Stopper & Scattershot to cleave through mixed hordes like air, but nothing takes care of armor like Revolvers for example.
Agripina bag, columnus iag, kantrael fire shotgun, same as usual.

new guns are situative trash.

Revolver is veeeery situative weapon, you only can afford that when playing premades when you really need to shoot couple of times during whole run.
In pubs revolver is reason to lose, whoever have it in setup.
Last edited by Eagle_I_am | .tv/eagle_i_am; Jul 16, 2024 @ 3:00am
Zee_ Jul 16, 2024 @ 4:57am 
Agripinaa BAG, Kantrael shotgun and sometimes even the *gasp* bolt pistol are my current faves. They fit perfectly with a run and gun playstyle.

The revolver is an excellent choice for quickscoping and picking off carapace threats, but the reload can bite ya if the fight goes on for too long. But once you get the timing for reloading down, it's always a solid choice.
Haggis Jul 16, 2024 @ 5:08am 
Las pistol is REALLY underrated. Its reliable and effective, quick to fire, plenty of ammo, and TTK is good enough. Infernus can even give it decent boss damage, especially against beasts of nurgle (which are generally a bit of a nightmare to melee, so often a zealot will fall back to his gun for them).

It's not massively overpowered or anything, but it fits nicely into just about any build and will serve you well. It also feels great to keep landing those headshots (fully recommend an "immune to ranged damage on weakspot hit" build with an executioners stance veteran too).
DarksDevil Jul 16, 2024 @ 5:51am 
Knives..
spice_ Jul 16, 2024 @ 5:59am 
Nowadays its the revolver.
Armoth Jul 16, 2024 @ 11:18am 
Any. Seriously I have yet to use a bad one. Although I would put Las rifles low on the list.

If you want meta, go revolver or Columbus infantry. Also laspistols with infernus are incredible on zealot.

If you want pure fun while still being effective: bolt pistol, double barrel shotgun, any shot gun with the manstopper and scattershot blessing. Those two will turn your shotgun into a plasma gun on crit.

Edit: turns it into a plasma gun in the sense that it cleaves not its dmg. Don't be expecting to left click and 1 tap a crusher.
Last edited by Armoth; Jul 16, 2024 @ 11:19am
sumdumbum Jul 16, 2024 @ 11:22am 
Bolt pistol or zarona pistol. I prefer bolt cuz ammo.
I really like the agripina BAG.
Flamer is cool but people here will prolly hate. I think its cool tho.
I love the revolver but it is situational, I use it to kill some elites and Crushers. I know that many underestimate the Flamer but for me it is the most efficient weapon (I kill everything), and the remaining crushers are exterminated by melee, to play well with it you have to have positioning and strategy. Flamer is a weapon that allows me to solo a Damnation Auric, here is the video to prove it:
https://www.youtube.com/watch?v=JGeyZ0NiD6s
󠀡󠀡 Jul 16, 2024 @ 12:19pm 
revolver anything else isn't as good once you get the hang of it.
xDaunt Jul 16, 2024 @ 12:21pm 
Zealots' best ranged option is going to depend heavily upon what they are doing with the rest of the build. For a zealot player, 66%+ of the damage output should come from the melee weapon. I'm usually over 80%. What this means is that your melee weapon is your primary consideration and then your ranged weapon supplements the melee weapon. After that, you need to consider whether you have blades of faith. The decisionmaking basically looks like this:

1) Do I have blades of faith? If not, then I need something that can kill specialists and trappers at ranged.

2) Can my melee weapon kill crushers? If not, then I need something that can kill crushers.

If the answer to question 1) is yes and 2) is yes, then you can pick pretty much whatever you want. Personally, I really like the bolt pistol for the utility it brings, but most of the ranged weapons are fairly competent at one thing or another and can be a justifiable pick.

If the answer to question 1) is yes and 2) is no, then you're almost always going to be picking bolter.

If the answer to question 1) is no and 2) is no, then you need to reconsider what you're doing with your build.
Steinar Jul 16, 2024 @ 12:44pm 
It depends on your build. You usually want your ranged, melee, AND Blitz to compliment each other.

For example,

Melee: Combat Blade (knife)
Ranged: Flamer
Blitz: Blades of Faith
High singletarget-damage melee weapon that can deal dmg to anything, AoE as ranged weapon for hordes, anti-Specialist weapon as Blitz.

Melee: Eviscerator
Ranged: Revolver
Blitz: Immolation Grenade
Pretty much same as above, except Blitz does the AoE while ranged deals with Specialists.

Every ranged weapon is good in one way or another.
Last edited by Steinar; Jul 16, 2024 @ 12:49pm
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Date Posted: Jul 15, 2024 @ 11:43pm
Posts: 29