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and those keystones all suck, avoid them.
in fact, most keystones suck. i use the heavy attack one on ogryn and thats it. zealot, veteran and psyker, no keystones.
expand all the trees with alot more nodes so there is more variety.
Just add 50+ nodes to them so there are so many builds its hard to keep track :-)
aslong as the nodes are added horisontally so they dont make the tree longer
Oh God no. Just no.
I say trim the Vet tree so it's more in line with the others.
The Psyker, Ogryn, and Zealot trees are really good right now, and allow for variety. The Vet tree, by comparison is 'still' too bloated compared to the others.
75% finesse ranged power ♥♥♥♥ it
33% crit chance ♥♥♥♥ it
Veteran is overpowered right now and if u don't know what buildcraft it ur skill issue problem
The left keystone is garbage though.
Someone steals your kill? Doesn't matter.
Enemy falls off edge and dies or explodes or is killed by a barrel? Doesn't matter.
As long as the enemy is unalived, your team gets toughness and a damage buff. It doesn't take anything away from my ability to use different weapons or play offensively/defensively depending on the rhythm of the match.
It's useless if you're not making *real* use of it - which goes for literally every keystone. A lot of them are gimmicks meant to add onto your build, to get extra value out of something, not *be* the build.
My Ogryn build only uses the 7% Toughness Gain on Chained attacks, no keystone. Was always topped off on my toughness and health even against a horde of elites and ranged.
I asked for a full build.
ogryn has enough toughness reduction and gain. the 10% attack speed from the left keystone is necessary to prevent enemies getting in between your strikes, and overall DPS.