Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

View Stats:
"Acceptable cheats" will get us nowhere.
Most of the people simply don't understand the problem here, Or refuse to look at it. Mods and macros are not only making gameplay easier and gave some players advantage in battle, they are making people less flexible.

Ok, let me show you an example. Just a few months ago I saw a guy, veteran with lasgun who was 100% a cheater (he was shootin non-stop and every his kill was a headshot with auto-aim). And you know what? I'm ok with that, there is no PvP, so it doesn't bother me so far. But... A few minutes later he ran out of ammo (simply becouse he didn't even try to pick any) and game forced him to use melee. And you know what? He lost fight against single rager, cause he had no idea how to dodge or parry.

"Acceptable cheats" or mods, or macros (call it anyway you like it) most of the time don't help, they simply kill any fun of the game for the player and his teammates as well.

To be honest, I use only one mod - scoreboard. But not for being toxic and "compare dignity", I need it to compare my differents talent/weapon builds for better understanding which is more/less effective and why, in exact numbers. And I really don't understand why this feature has been removed after Vermintide 2. If your score hurts your feelings... well, learn how to play, try another build or tactic.

So, let's summarize. I think scoreboard has to be a feature again, because it's usefull for pro-players. Mods/macros and cheats have to be banned, because they destroy any motivation for people to get better and learn ingame mechanics to actually HAVE FUN of this game.

And for everyone who wants to say, that scoreboard produce toxic players... Omg, please grow up already. If you are newby, and you don't want to play propperly despite pressing random buttons - people will be toxic around with or without a scoreboard.
< >
Showing 1-15 of 69 comments
All mods must be banned.
Useful features must be included in base game code.
Thats all.

I'm really tired to explain how bad is to play with cheater in team. How bad feel yourself honest player who try a lot to win when teammate play same level same difficulty same havok for example and even not learned important game features, but his mods brought him here.
DotNL Feb 10 @ 1:20am 
Last time i checked most good players use mods, so sure ban them and we will all find another game to play and never come back. is that what u want?
mimimi
Nihil Feb 10 @ 1:30am 
Originally posted by Eagle_I_am | .tv/eagle_i_am:
All mods must be banned.
Useful features must be included in base game code.
Thats all.

I'm really tired to explain how bad is to play with cheater in team. How bad feel yourself honest player who try a lot to win when teammate play same level same difficulty same havok for example and even not learned important game features, but his mods brought him here.
Tell me you have no idea what kind of mods are out there without telling me you have no idea what kind of mods are out there.
Yeah sure mods which show you your real prestige rank or add weapon customization only YOU can see or adding numerical values to your health bar, thoughness, ect are cheats.



Originally posted by DotNL:
Last time i checked most good players use mods, so sure ban them and we will all find another game to play and never come back. is that what u want?
LoL also this. Even the players and youtubers people like OP copy their builds from are using mods. Mods even i consider as cheats but i see double standards here in this thread.
Originally posted by Nihil:
Originally posted by DotNL:
Last time i checked most good players use mods, so sure ban them and we will all find another game to play and never come back. is that what u want?
LoL also this. Even the players and youtubers people like OP copy their builds from are using mods. Mods even i consider as cheats but i see double standards here in this thread.
If you think about it, if 90% of the good players have left because mods/macros are banned.

Wouldn't that mean the OP would have to deal with the 90% of the bad players left around and thus still will have no fun for himself and the team?

This is honestly a lose-lose situation in the grand scheme of things, especially with a playerbase such as these that got by because mods actually make the game playable. Especially input-based mods like guaranteed weapon swap and guaranteed special ability or they use macros for specific key-inputs because Darktide backlogs key inputs like ♥♥♥♥♥♥♥ the same way it does on every FromSoftware Games on Console.
Nihil Feb 10 @ 1:59am 
Originally posted by ❛❛Véntea❜❜:
Originally posted by Nihil:
LoL also this. Even the players and youtubers people like OP copy their builds from are using mods. Mods even i consider as cheats but i see double standards here in this thread.
If you think about it, if 90% of the good players have left because mods/macros are banned.

Wouldn't that mean the OP would have to deal with the 90% of the bad players left around and thus still will have no fun for himself and the team?

This is honestly a lose-lose situation in the grand scheme of things, especially with a playerbase such as these that got by because mods actually make the game playable. Especially input-based mods like guaranteed weapon swap and guaranteed special ability or they use macros for specific key-inputs because Darktide backlogs key inputs like ♥♥♥♥♥♥♥ the same way it does on every FromSoftware Games on Console.
Interesting and good point of view there.
Also yes we need to differenciate between mods and mods. The range of mods in this game is huge. And some are for sure ones which can be considered as cheats, and others are simply QoL mods which should be in the game from the get go in generel.
Originally posted by ❛❛Véntea❜❜:
If you think about it, if 90% of the good players have left because mods/macros are banned.

Wouldn't that mean the OP would have to deal with the 90% of the bad players left around and thus still will have no fun for himself and the team?

Where in the world you got these numbers from?..........
JRS Feb 10 @ 5:02am 
That's cool and all but vanilla base game is literally unplayable... dozens of QoL mods are mandatory to enjoy this game and as we all know fs will never bother including it in base game, not before 2030 anyway
Aleera Feb 10 @ 5:09am 
I really doubt good players left because mods got banned.

it's far more likely they got bored, fedup with waiting for new content. Fedup with waiting on crafting overhaul etc.

And I've been over to death why the scoreboard does nothing to increase your skill. There are too many variables at play for it to give valid feedback about how an X change in your build affected it.

Originally posted by JRS:
That's cool and all but vanilla base game is literally unplayable... dozens of QoL mods are mandatory to enjoy this game and as we all know fs will never bother including it in base game, not before 2030 anyway

Funny, I use 0 mods and have no problem playing the game and I wouldn't play a videogame if I didn't enjoy it.
JDLS Feb 10 @ 6:24am 
The whole point here that "cheats will make people not improve" deal makes no sense. If someone installs outright cheats such as a aimbot, they clearly have no interest in improving at the game or at least just want to mess around and not take it seriously. At least that is the case 99% of the time.

So having a really bad outright cheater on your team is no different from having a stupid casual player on your team.

As for macros and whatnot. What does it matter? Firstly if someone installs a macro it means they don't want to or can't do the task themselves. So taking away the macro just means they won't do the thing at all. The only time this is at all impactful is staff macro, but really who cares? So your psyker got maybe 200k more damage then they would have otherwise how does this impact you in any way?

Your basically judging people for cheating in a single player game, some people are just bad or don't want to improve who cares? Its not like someone who is actively massively cheating in dark tide (aim bot, macros, automatic dodge, whatever) impacts the gameplay anymore then just having a very good player on the team. Really playing good shroud field or charge zealot, and killing all of the elites and bosses before your team even sees them. Probably makes the game more boring then some veteran using aimbot, or a psyker using staff macro.
JRS Feb 10 @ 6:29am 
Originally posted by Aleera:
Originally posted by JRS:
That's cool and all but vanilla base game is literally unplayable... dozens of QoL mods are mandatory to enjoy this game and as we all know fs will never bother including it in base game, not before 2030 anyway
Funny, I use 0 mods and have no problem playing the game and I wouldn't play a videogame if I didn't enjoy it.
Yes my point is if you start using QoL mods it's very hard to go back to vanilla everything is clunky, slow, not well designed, too much loading screens and so on

QoL mods are a net positive why are people so adamant on banning useful mods, especially when the devs are useless it's even more needed
Originally posted by JDLS:
The whole point here that "cheats will make people not improve" deal makes no sense. If someone installs outright cheats such as a aimbot, they clearly have no interest in improving at the game or at least just want to mess around and not take it seriously. At least that is the case 99% of the time.

So having a really bad outright cheater on your team is no different from having a stupid casual player on your team.

As for macros and whatnot. What does it matter? Firstly if someone installs a macro it means they don't want to or can't do the task themselves. So taking away the macro just means they won't do the thing at all. The only time this is at all impactful is staff macro, but really who cares? So your psyker got maybe 200k more damage then they would have otherwise how does this impact you in any way?

Your basically judging people for cheating in a single player game, some people are just bad or don't want to improve who cares? Its not like someone who is actively massively cheating in dark tide (aim bot, macros, automatic dodge, whatever) impacts the gameplay anymore then just having a very good player on the team. Really playing good shroud field or charge zealot, and killing all of the elites and bosses before your team even sees them. Probably makes the game more boring then some veteran using aimbot, or a psyker using staff macro.
This is multiplayer game.

Cheating persoon direcltly impact me in my team.

Healthbars, show pickups, all targets tagged, minigames autosolver not saying about auto clickers for best possible combos. Graphics tweaker so dark maps not dark. That trash must not be allowed in any case
JDLS Feb 10 @ 6:49am 
Originally posted by Eagle_I_am | .tv/eagle_i_am:
This is multiplayer game.

Cheating persoon direcltly impact me in my team.

Healthbars, show pickups, all targets tagged, minigames autosolver not saying about auto clickers for best possible combos. Graphics tweaker so dark maps not dark. That trash must not be allowed in any case

How do any of these things impact you? How can you even tell? Unless someone tells you there is no way to see if someone is playing with health bars or something.
BigJ Feb 10 @ 6:50am 
Originally posted by Eagle_I_am | .tv/eagle_i_am:
Originally posted by JDLS:
The whole point here that "cheats will make people not improve" deal makes no sense. If someone installs outright cheats such as a aimbot, they clearly have no interest in improving at the game or at least just want to mess around and not take it seriously. At least that is the case 99% of the time.

So having a really bad outright cheater on your team is no different from having a stupid casual player on your team.

As for macros and whatnot. What does it matter? Firstly if someone installs a macro it means they don't want to or can't do the task themselves. So taking away the macro just means they won't do the thing at all. The only time this is at all impactful is staff macro, but really who cares? So your psyker got maybe 200k more damage then they would have otherwise how does this impact you in any way?

Your basically judging people for cheating in a single player game, some people are just bad or don't want to improve who cares? Its not like someone who is actively massively cheating in dark tide (aim bot, macros, automatic dodge, whatever) impacts the gameplay anymore then just having a very good player on the team. Really playing good shroud field or charge zealot, and killing all of the elites and bosses before your team even sees them. Probably makes the game more boring then some veteran using aimbot, or a psyker using staff macro.
This is multiplayer game.

Cheating persoon direcltly impact me in my team.

Healthbars, show pickups, all targets tagged, minigames autosolver not saying about auto clickers for best possible combos. Graphics tweaker so dark maps not dark. That trash must not be allowed in any case
The team won't notice I have the minigame marked. That I block while typing. THat I can see my and their performance. That I can see their ammo count/ult. That I'm running a flashlight on my kickback. That I have a obnoxiously loud pipe sound when my ult is ready. THat trappers for me cackle every 0.4 seconds, making all specials muffled when a trapper is present ANYWHERE in the map. That I can ping with a keybind instead of using the radial menu. That my weapon is renamed to "Picky Pickaxe". That I have a tool to see their total level and steam/console name directly. That I have 8 loadouts instead of 5. That I can see plasteel through walls. That I have a blinking market on the right whenever a heretical symbol is within audio range. That I can see the numerical hp of bosses. That I don't have to destroy my fingers to use kantrael and hh based weapons. That I can access all the different stations in the lobby without moving. That my Ogryn is to me not wearing a shirt. That I disabled useless post processing effects that are ingrained into the game to get some extra fps. That I can see what stim my team has. That I can inspect the build of my allies at any time through social or party finder. That whenever I do a dodge that is succesful ultra instinct plays. And many, many more.

You will not notice a difference between me and a vanilla player, so why does it matter.

I understand mods like autoquell, m1 macros, always attack first and so on, but those are EXTREMELY noticeable when on use. Even stuff like the forbidden one that displays a chosen text when targeted by a special is noticeable. And as such Fatshark is, at their pace, dealing with such.

I fail to see the issue. Mods that Fatshark deems as unfair or giving a considerable advantage to others are not allowed, mods that don't are.
Originally posted by BigJ:
...
Team will do
If you perform better than you supposed to be with your class, setup and overall skill.
And this is the point. You not supposed to play high difficulties when you use crutches instead of knowledge.
Last edited by Eagle_I_am | .tv/eagle_i_am; Feb 10 @ 7:26am
< >
Showing 1-15 of 69 comments
Per page: 1530 50

Date Posted: Feb 10 @ 1:01am
Posts: 69