Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Question on "dump stat" meaning
Ok so this is likely a dumb question for most of you, but when I'm reading some guides I'll see references to certain stats being a "dump stat", depending on the weapon type.

Am I correct in assuming that this means when you see this on a weapon, you want to remove it from the item for something else?
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Showing 1-15 of 39 comments
Pitviper Jan 11 @ 4:38pm 
At higher levels, you can find gear with 80% to all of weapon's stats, except for one which will only go to 60%. This 60% roll is, ideally, on the one stat that you don't need the most. This is your "Dump Stat".

As an example, the Maccabian Mk IV Duelling Sword has the following stats: Damage (how hard the weapon hits), Cleave Damage (How hard the weapon hits past the first thing you hit), Finesse (How fast you swing and your critical chance), Penetration (How good the weapon is vs armor) and Mobility (Your movement speed, both walking and sprinting, and how far you dodge while the weapon is drawn and how many dodges you get.)

Ideally, Mobility is your Dump Stat at 60%. This meets the weapon's Breakpoint, or the minimum stat needed to achieve a desired result. In this case, the maximum amount of dodges you can preform while holding this weapon. This means you can have everything else maxed but also, you're not missing out on anything or at the very least, what you are missing is incredibly minor in comparison to what you have.

So it's not something you want "removed", it's just the stat that is the least important out of all the stats a piece of gear can have.
Last edited by Pitviper; Jan 11 @ 4:41pm
Covert7 Jan 11 @ 4:42pm 
Ok, that explanation makes sense. Thank you Pitviper!
mynx Jan 11 @ 4:42pm 
I‘m not sure what you are talking about.
But every weapon has „stats“ „perks“ and „blessings“.

You can change the perks and blessings but you cant change the stats.
With stats i mean damage, cleave, mobility and whatever.
With a maxed out weapon all your weapon-stats are between 60 and 80%.

Edit: Ok i was too late. x)
Last edited by mynx; Jan 11 @ 4:44pm
Covert7 Jan 11 @ 5:10pm 
Originally posted by mynx:
I‘m not sure what you are talking about.
But every weapon has „stats“ „perks“ and „blessings“.

You can change the perks and blessings but you cant change the stats.
With stats i mean damage, cleave, mobility and whatever.
With a maxed out weapon all your weapon-stats are between 60 and 80%.

Edit: Ok i was too late. x)
Yeah, I was getting mixed up on the weapon components I could change out. And it makes sense now how a "dump stat" is just the lowest priority one.
Zsrai Jan 11 @ 5:47pm 
Originally posted by Pitviper:
Ideally, Mobility is your Dump Stat at 60%.

Honestly, I prefer Cleave Damage but either work. The dodge distance between 80 Mobility and 60 Mobility is annoyingly noticeable to me.
Don't make damage the dump-stat ever and go for movement or when suitable ammo as the dump-stat
Last edited by SpaceKhajiit; Jan 11 @ 7:40pm
Zsrai Jan 11 @ 6:18pm 
Originally posted by SpaceKhajiit:
Don't make it damage the dump-stat and go for movement or when suitable ammo as the dump-stat

Ammo is basically never the dump stat; why would you want less ammo? It's usually Defense, Mobility, or rarely Collateral. Damage is actually a dump stat on Knives, but I think that's it. Maybe Flamers and Purge staffs?
Originally posted by Zsrai:
Originally posted by SpaceKhajiit:
Don't make it damage the dump-stat and go for movement or when suitable ammo as the dump-stat

Ammo is basically never the dump stat; why would you want less ammo? It's usually Defense, Mobility, or rarely Collateral. Damage is actually a dump stat on Knives, but I think that's it. Maybe Flamers and Purge staffs?
You're kidding right? Because you can be more careful with it obviously and everything else is passive with their specs

I think you mean damage is/should never be the dump stat.

Ammo buffs are a waste unless youre wasting ammo on pickups...
Last edited by SpaceKhajiit; Jan 11 @ 7:40pm
Originally posted by Zsrai:
Damage is actually a dump stat on Knives
Someone needs to explain this to me. This is honestly just counter-intuitive.
Originally posted by Zsrai:
Originally posted by SpaceKhajiit:
Don't make it damage the dump-stat and go for movement or when suitable ammo as the dump-stat

Ammo is basically never the dump stat; why would you want less ammo? It's usually Defense, Mobility, or rarely Collateral. Damage is actually a dump stat on Knives, but I think that's it. Maybe Flamers and Purge staffs?


Ammo and mobility are my go to, best case scenario I'd aim for 70 on both as my dump stat.

There's plenty of ways to get more ammo & manage your count, where as if you choose a stat like damage, that negative on your DPS will be constant.
Zsrai Jan 11 @ 9:40pm 
Originally posted by SpaceKhajiit:
You're kidding right? Because you can be more careful with it obviously and everything else is passive with their specs

I think you mean damage is/should never be the dump stat.

Ammo buffs are a waste unless youre wasting ammo on pickups...

Originally posted by Blazed_minD:
Ammo and mobility are my go to, best case scenario I'd aim for 70 on both as my dump stat.

There's plenty of ways to get more ammo & manage your count, where as if you choose a stat like damage, that negative on your DPS will be constant.

So you two don't play above Malice or something? A higher ammo stat is better because the more base ammo your weapon has, the more you get back from ammo pick ups and Vet's Survivalist Aura.
Zsrai Jan 11 @ 9:42pm 
Originally posted by Onionrunner:
Originally posted by Zsrai:
Damage is actually a dump stat on Knives
Someone needs to explain this to me. This is honestly just counter-intuitive.

Damage on the Combat Knives gives you like 2 or 3 more damage, going from 60% to 80%, so it's kind of pointless. You get more damage out of First Target. You also don't want to dump Mobility since half of the reason to use Knives is the move tech and dodge speed they give you.
Originally posted by Zsrai:
So you two don't play above Malice or something? A higher ammo stat is better because the more base ammo your weapon has, the more you get back from ammo pick ups and Vet's Survivalist Aura.


I was going to ask you the same thing.. but then figured you must shoot a lot and miss.

Try managing your ammo count better by pacing your use and actually aiming, then you won't have a need for more ammo per pickup.
Originally posted by Zsrai:
Originally posted by Onionrunner:
Someone needs to explain this to me. This is honestly just counter-intuitive.

Damage on the Combat Knives gives you like 2 or 3 more damage, going from 60% to 80%, so it's kind of pointless. You get more damage out of First Target. You also don't want to dump Mobility since half of the reason to use Knives is the move tech and dodge speed they give you.
Isn't the dump stat like Mobility as well since the other half of the reason is the heavy attack doing substantial damage abd you are losing 10-12 points of damsge if you dumped it.

I can see losing 2-3 if you are a light spammer with bleed build.
BigJ Jan 12 @ 12:56am 
Originally posted by Zsrai:
Originally posted by Onionrunner:
Someone needs to explain this to me. This is honestly just counter-intuitive.

Damage on the Combat Knives gives you like 2 or 3 more damage, going from 60% to 80%, so it's kind of pointless. You get more damage out of First Target. You also don't want to dump Mobility since half of the reason to use Knives is the move tech and dodge speed they give you.
Here we observe the local steam user spreading misinformation, dump stat os mobility, 3 extra damage is 182 damage with finess multipliers which is what knife is about.

Please don't run lacerate on your knife
Last edited by BigJ; Jan 12 @ 12:56am
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Date Posted: Jan 11 @ 4:32pm
Posts: 39