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As an example, the Maccabian Mk IV Duelling Sword has the following stats: Damage (how hard the weapon hits), Cleave Damage (How hard the weapon hits past the first thing you hit), Finesse (How fast you swing and your critical chance), Penetration (How good the weapon is vs armor) and Mobility (Your movement speed, both walking and sprinting, and how far you dodge while the weapon is drawn and how many dodges you get.)
Ideally, Mobility is your Dump Stat at 60%. This meets the weapon's Breakpoint, or the minimum stat needed to achieve a desired result. In this case, the maximum amount of dodges you can preform while holding this weapon. This means you can have everything else maxed but also, you're not missing out on anything or at the very least, what you are missing is incredibly minor in comparison to what you have.
So it's not something you want "removed", it's just the stat that is the least important out of all the stats a piece of gear can have.
But every weapon has „stats“ „perks“ and „blessings“.
You can change the perks and blessings but you cant change the stats.
With stats i mean damage, cleave, mobility and whatever.
With a maxed out weapon all your weapon-stats are between 60 and 80%.
Edit: Ok i was too late. x)
Honestly, I prefer Cleave Damage but either work. The dodge distance between 80 Mobility and 60 Mobility is annoyingly noticeable to me.
Ammo is basically never the dump stat; why would you want less ammo? It's usually Defense, Mobility, or rarely Collateral. Damage is actually a dump stat on Knives, but I think that's it. Maybe Flamers and Purge staffs?
I think you mean damage is/should never be the dump stat.
Ammo buffs are a waste unless youre wasting ammo on pickups...
Ammo and mobility are my go to, best case scenario I'd aim for 70 on both as my dump stat.
There's plenty of ways to get more ammo & manage your count, where as if you choose a stat like damage, that negative on your DPS will be constant.
So you two don't play above Malice or something? A higher ammo stat is better because the more base ammo your weapon has, the more you get back from ammo pick ups and Vet's Survivalist Aura.
Damage on the Combat Knives gives you like 2 or 3 more damage, going from 60% to 80%, so it's kind of pointless. You get more damage out of First Target. You also don't want to dump Mobility since half of the reason to use Knives is the move tech and dodge speed they give you.
I was going to ask you the same thing.. but then figured you must shoot a lot and miss.
Try managing your ammo count better by pacing your use and actually aiming, then you won't have a need for more ammo per pickup.
I can see losing 2-3 if you are a light spammer with bleed build.
Please don't run lacerate on your knife