Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Dan brDorman Mar 31 @ 9:25am
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There is so many problems with Havoc that actively makes it difficult to find anyone to play with
3 attempts or your demoted, Rank ups heavily nerfed when doing higher rank than your current one, Forced Party up instead of matchmaking and rank Decay.

This causes players in lower ranks to be considered Undesirable by the higher ranks when it comes to group finding, As they fear they will just cause their runs to end and lose a rank, So they will usually never accept their request to join.

The same is true for the opposite, If Lower rank players want to host a game, Higher ranks players won't bother joining since they won't get any rank ups, And players at the same ranks as them Also don't want to bother joining since joining a higher ranks nets them more ranks faster.

So What we have right now is an extremely difficult gamemode that only endgame players are interested so low player population, No matchmaking so people who host will only cherry pick those at the same skill level as them, Leaving players who want to improve themselves behind.
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Showing 1-15 of 53 comments
DotNL Mar 31 @ 11:44am 
9
what you describe as a problem isn't a problem, its just you.
Game is out for 28 months you can have a full friend list by now.
You cant just cry because you take 0 action to prepare for this and then feel left out?
We have been asking to make the endgame mode actual endgame and this feels like the first quarter, i'm waiting for the other 120 havoc levels where it should be real deal.

I would be perfectly fine if only a handful of players can actually clear the endgame.
last week i joined 2 groups and leveled all the way up to 40, now its just back to 1 level 40 a week and that is a real problem:

-No incentive to play more than 1 h40 a week.
-The rewards are still garbage.
-the experience gain should be atleast 10x. (running maelstroms can net u 150k-250k experience per hour, but in h40 its about 10k experience per hour so after 1 h40 per week u go back to maelstom farming)
-penance for helping is done in a week, its not enough u can just add 2 or 3 0's behind that 100.... :P

if u git gut and have the stuff to show it off you will be drowning in invites and you didn;t even queue up for party finder in the first place.
Last edited by DotNL; Mar 31 @ 11:46am
Originally posted by DotNL:
what you describe as a problem isn't a problem, its just you.
Game is out for 28 months you can have a full friend list by now.
You cant just cry because you take 0 action to prepare for this and then feel left out?
We have been asking to make the endgame mode actual endgame and this feels like the first quarter, i'm waiting for the other 120 havoc levels where it should be real deal.

I would be perfectly fine if only a handful of players can actually clear the endgame.
last week i joined 2 groups and leveled all the way up to 40, now its just back to 1 level 40 a week and that is a real problem:

-No incentive to play more than 1 h40 a week.
-The rewards are still garbage.
-the experience gain should be atleast 10x. (running maelstroms can net u 150k-250k experience per hour, but in h40 its about 10k experience per hour so after 1 h40 per week u go back to maelstom farming)
-penance for helping is done in a week, its not enough u can just add 2 or 3 0's behind that 100.... :P

if u git gut and have the stuff to show it off you will be drowning in invites and you didn;t even queue up for party finder in the first place.

Bro, I have already done havoc 40 before the changes as well as true survivor, It was much easier to find folks for it than before since completing 40 once instantly ranks you to it on weekly reset, So more people had access to it, Which is what most people care about, And nothing below.

And why are you suddenly dragging skills into this? I wasn't talking directly about the difficulty with the mode itself, I only said it was hard, And because it's hard, Run losses are expected, It's the stupidity of putting in punishment for failing.
Originally posted by DotNL:
what you describe as a problem isn't a problem, its just you.
Game is out for 28 months you can have a full friend list by now.
You cant just cry because you take 0 action to prepare for this and then feel left out?
We have been asking to make the endgame mode actual endgame and this feels like the first quarter, i'm waiting for the other 120 havoc levels where it should be real deal.

I would be perfectly fine if only a handful of players can actually clear the endgame.
last week i joined 2 groups and leveled all the way up to 40, now its just back to 1 level 40 a week and that is a real problem:

-No incentive to play more than 1 h40 a week.
-The rewards are still garbage.
-the experience gain should be atleast 10x. (running maelstroms can net u 150k-250k experience per hour, but in h40 its about 10k experience per hour so after 1 h40 per week u go back to maelstom farming)
-penance for helping is done in a week, its not enough u can just add 2 or 3 0's behind that 100.... :P

if u git gut and have the stuff to show it off you will be drowning in invites and you didn;t even queue up for party finder in the first place.

As for your other points:

1. That is correct, There is no incentive to play after doing it once per week at havoc 40 unless you are grinding those havoc ranks.
2. They are only garbage once you basically unlocked every weapon blessing in the game and everything crafted, Not exactly garbage since they give a ton of it, But yes, the reward will eventually be useless to long time players.
3. Experience means nothing after character level 30, Unless you are one of those people who use a mod to display true levels after 30, In which case, Pure slop bragging rights.
4. People have limited time you know? they aren't going to be wasting months on their life grinding 1 or 2 penances, Better they be done at a reasonable time than boring grind.
Everybody knows deranking is a huge mistake, but FS will never admit it is. And even if that crap is removed one day, it will be presented as another QoL change, instead of being an apology. FS never learns and never admits being wrong.
Because of that thing alone, Havoc will never be popular.
DotNL Mar 31 @ 12:46pm 
Higher level means you get invited more, most real player (the ones you would like to play with) use true level mod.

I would never invite a 2 digit player and 3 digit is already a mehh lets wait for better.

you contradict yourself. but we understand now what your problem is, its you like i said :D

Im at maximum penance - 1 (3 more caches needed) h40 done. there is literally nothing to do for me except trying to solo h40 again or something. i would love to get more penances that require more effort and more time spent. Its boring to have new patch drop and 2 days later im already done.

If you want to get havoc 40 done, you should be good at the game.
If you are good at the game, deranking doesn't even exist.
If deranking is a problem for you, get better in auric maelstroms, then try again with more skill.
Last edited by DotNL; Mar 31 @ 12:59pm
Dan brDorman Mar 31 @ 1:02pm 
2
Originally posted by DotNL:
Higher level means you get invited more, most real player (the ones you would like to play with) use true level mod.

I would never invite a 2 digit player ever and 3 digit is already a mehh lets wait for better.

you contradict yourself. but we understand now what your problem is, its you like i said :D

Im at maximum penance - 1 (3 more caches needed) h40 done. there is literally nothing to do for me except trying to solo h40 again or something. i would love to get more penances that require more effort and more time spent. Its boring to have new patch drop and 2 days later im already done.

Judging from the fact you have more than 7k hours in the game, I'm not surprised you get bored quickly after each update.

And I can already tell you are one of 'those' guys who associate time with skills.

But whatever, I'm not gonna continue arguing with someone who spits on other players because they have less time to play.
Originally posted by Phantom Limb:
Everybody knows deranking is a huge mistake, but FS will never admit it is. And even if that crap is removed one day, it will be presented as another QoL change, instead of being an apology. FS never learns and never admits being wrong.
Because of that thing alone, Havoc will never be popular.

Feels like another Winds of magic Situation.
Oro Mar 31 @ 2:13pm 
The game is simply not good enough to drop thousands of hours into. A few hundred if you're a no-lifer, but this guy's dabbling in OCD territory.
Originally posted by DotNL:
guess what if u do something all day every day, u get good at it..... AKA SKILLS...
And yet, here I am... :lunar2019piginablanket:
Nebz Mar 31 @ 2:48pm 
I'm all for higher difficulty or more challenges, but the current Havoc redesign has likely soft-locked many players out of higher levels through the deranking mechanic. It's an issue not because it reflects a player's current skill or punishes failure, but rather because, given the cooperative nature of Darktide as well as a lack of a viable solo mode and high reliance on random teams, it discourages trial-and-error and collaboration on a individual and team level.

As for players with 7000 hours in a game, it's their time and their choice. However, I doubt a game developer wants to devote time and resources to developing content that only <1% of their game's player population will get to experience and/or enjoy. There should be a better way to foster skill development and a collaborative spirit while dissuading discriminatory/elitist/gate-keeping behaviors.
Last edited by Nebz; Mar 31 @ 2:50pm
I had reached 30 at the last update, now it not only reset to 20 but removed the symbol before I had played that first game, which I didn't realise at first and wondered why I was getting declined for my current rank games

I thought the rank system was fine as it was I don't like the new way and I've definitely noticed right away that there's far more declined games than before, as expected would happen
Solus Mar 31 @ 3:06pm 
Originally posted by DotNL:
Higher level means you get invited more, most real player (the ones you would like to play with) use true level mod.

I would never invite a 2 digit player and 3 digit is already a mehh lets wait for better.

you contradict yourself. but we understand now what your problem is, its you like i said :D

Im at maximum penance - 1 (3 more caches needed) h40 done. there is literally nothing to do for me except trying to solo h40 again or something. i would love to get more penances that require more effort and more time spent. Its boring to have new patch drop and 2 days later im already done.

If you want to get havoc 40 done, you should be good at the game.
If you are good at the game, deranking doesn't even exist.
If deranking is a problem for you, get better in auric maelstroms, then try again with more skill.
Man you gotta love your thunderous narcissism. At this point you are so funny guy! To the point i feel pity.

Why on earth devs should regulate their game according to your specific needs? You should have shallowed it by now: you do not represent the majority of the player base. Hell not even the minority. You are just one terribly addicted guy. That's all. One person. That's who you are. So let's see. The only thing you represent is 40 euros.

So why would a company like FS whose only aim is profit like every other company, should accommodate the needs and wants of one 40 euro guy? A guy who completes penances in two days like it's nothing, who spends time on this game like it's oxygen, like your life depends on it.

Sorry to break this out to you but normal people who spend their time in many different things may find the existing penances and available game activities more than enough. And that's the crowd that FS should accommodate. Devs monitor everything. So if their content is profitable and passable by most of their consumers, I don't think they should give a rat's filth about your sick addicted view of things.
Last edited by Solus; Apr 1 @ 1:12am
ZZZZZ Mar 31 @ 3:28pm 
I dont even try to find a game in havoc anymore. I play to kill heretics. I dont log in to have some stupid matchmaking mini game which is harder than the havoc mode to begin with
Vacenti Apr 1 @ 12:18am 
Originally posted by DotNL:
what you describe as a problem isn't a problem, its just you.
Game is out for 28 months you can have a full friend list by now.
You cant just cry because you take 0 action to prepare for this and then feel left out?
We have been asking to make the endgame mode actual endgame and this feels like the first quarter, i'm waiting for the other 120 havoc levels where it should be real deal.

I would be perfectly fine if only a handful of players can actually clear the endgame.
last week i joined 2 groups and leveled all the way up to 40, now its just back to 1 level 40 a week and that is a real problem:

-No incentive to play more than 1 h40 a week.
-The rewards are still garbage.
-the experience gain should be atleast 10x. (running maelstroms can net u 150k-250k experience per hour, but in h40 its about 10k experience per hour so after 1 h40 per week u go back to maelstom farming)
-penance for helping is done in a week, its not enough u can just add 2 or 3 0's behind that 100.... :P

if u git gut and have the stuff to show it off you will be drowning in invites and you didn;t even queue up for party finder in the first place.

i like the game, but 7.7k hours is just sad bro that's 8.5 hours every single day since the game came out... Do you not have responsiblities? You also sound like a neck beard redditor in all your replies. For your sake i hope you dont talk like that in real life
Last edited by Vacenti; Apr 1 @ 12:31am
BigJ Apr 1 @ 12:51am 
Originally posted by ZZZZZ:
I dont even try to find a game in havoc anymore. I play to kill heretics. I dont log in to have some stupid matchmaking mini game which is harder than the havoc mode to begin with
You are not the target audience of havoc, wanna kill heretics? You have other gamemodes.
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Date Posted: Mar 31 @ 9:25am
Posts: 53