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I will still run into spots where i cannot pick up consumables or crafting resources at all. I have to crouch or jump around like a lunatic hoping that i can grab it from the right angle. This usually works. These issues have been present for years and yet to be addressed.
They quite clearly do not play their game. At all.
There's a smaller yellow loot box on one of the maps that still spawns halfway through a static object one of the maps. I forget the name of the map. They all look the same to me. It's a just blur to me. From their names to their visual design.
Anyway. Yeah. These are ancient issues.
they don't have issues, usually have to race a ogryn to it using parkour. most spawn points have one thing near by that you can climb on, so it's not a one sided race.
Wouldn't be surprised if they are actually developing the next Game already and gave up on this immediately. SM2 was more of an success but they also already announced SM3 and its only a handful of Devs now doing bare-minimun drip-fed content for SM2, sits lower than DT now in playercount. Imagine having bought the 100€ Version of it lel
https://steamcommunity.com/sharedfiles/filedetails/?id=2918149936
Mod uses sound that books or idol emmits based on proximity and translates it into visual clue, if you don`t belive mod - go and try hearing scripts yourself. There is one such bugged script right now, and will be for 40 more hours - on Comms plex, when you cross the bridge - go to the left, where enemy spawning door is, it`s right under it`s mesh
i want to know if i'm wasting my time looking for them too. so yeah, take a look, let us know.