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A guesstimate would be, 50 games + another 10 failed runs. Although usually less, if we say 40 minutes = 60*40=2400 /60 = 40 hours. I would say it was less, since a lot of the missions I did, was helping in lower level Havocs. And a lot of those went very fast.
Same here.
But i guess thats a bit out of topic.
But that is if you just did below Havoc 10 runs to get it; so, of course, that isn't taking into account the runs I did working my way up to Havoc 40. All the rounds from Havoc 30 to 40 generally take anywhere between 30 to 47 minutes to do, so that makes the hour contributions jump drastically. I believe one of the pieces is also tied to a certain rank of Havoc... but I forget the rank number.
I'm sorry that somebody put a gun to your head and made you read OPs thread and that is what brought you here. It must have been a traumatizing experience to be forced to read a thread that you didn't care about.
Then why the ♥♥♥♥ did you make a reply here, you absolute poptart?
My fav class is Ogryn, which is not welcome to join Havoc. 90% of the time got declined when i joining Lv35+. i dont blame the host. Its Fatshark's fault.
Its the hardest moment for me since Open beta, i dont even have a chance to "play" the game by Ogryn.
Fuc you FatShark stupid and lazy game design.
I start farming Havoc mode after the update released 2 weeks.
The lobby numbers were reduced a lot. and i believe Havoc mode will die like VT Weave mode.
try to pick Zealot and focus on joining low Lv lobbies, they are low risk and easy to carry.
Good luck.
They are still continuing the story in Vermintide 2 through new map additions and it's soon a seven year old game with a smaller playerbase than Darktide.
So the story will no doubt continue in Darktide as well for several years to come. Weaves wasn't the only new game mode they added to Vermintide 2, so I doubt Havoc is going to be the only new mode that Darktide gets.
Took almost the whole week, prob 5-10 tries a day
edit: people are much better at knowing how to position during a horde now. the grind should feel better.
Hey fatshark, put some cool items in the regular store, the one ex-heretic cyborg runs. I have bought some of your premium hats so you could make more content. But i guess that money goes up in the a s s of investors, shareholders and chinese overlords that buy western game devs...
I don't know how long it took, but from the moment the update came out until December 27, all three cosmetic items were unlocked.
I play 2-3 missions in the evenings after work (not always) and a little more on weekends.
those cosmetics look sick but i am a bad player (maybe because i dont play that regularly)
Since I have reached 40 i get declined very rarely but before i was often declined even in lobbies which were below my own havoc level as zealot. Dunno. I saw enough level 40 havoc players who struggled in a low 20s.
I would say as higher your own havoc level is as the chance is higher you get accepted. And also some declining you because they are looking for specific classes or playstyles. Most common are 2 psykers and 2 zealots or 2 psykers and 1 zealot and 1 vet. Real good Ogryn players are also rare in higher havocs.