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don't play nice then don't get what you wanted simple as
Small community and if you act like an ♥♥♥♥♥♥♥ you'll get a reputation and get blocked by folk. Get enough blocks and good luck finding games.
So it pays to be a decent member of community
Boss. 💪
I've not played much, but my overall experience has been nice.
Only one random game I did via party finder (not Discord), had 3 players who seemed to not understand Havoc at all. Just rushed into the open and died from Gunners over and over. By the end of the game, it was just me and 1 other as 2 left. We still got it done and the last guy was so proud of it.
Plus the entire mode is pretty much you checking your ego at the door and doing your assigned job. Some Zealots with Chorus are ending up with the lowest damage numbers in a group but are more important than any DPS focused build.
The only time I have problems with players are when they are selectively choosing to be idiots. Aka, me watching them prioritize themselves, when a basic synergy could be taking place or when an ally is downed right next to them. When players won't move forward to spawn ambients when very little is holding them back. Pair this with holding down m1 on their guns shooting barrels AND poxbursters? Oh gee I'm pissy? I wonder why flamer/purgatus spammer #5382 that chooses to actively grief, and consciously sitting back with a weapon that requires close range to get full effect on. Only time those weapons get fall off is against Crushers that's about it combined with you need to be kiting if it's a monster that's about it. Best part is when I'm playing my third most played class, Zealot I have Chorus up and they're just glancing at the pretty warp butterflies then tell me that "I'm rushing" with a ♥♥♥♥♥♥♥♥ 2H melee (Indig Crusher,Relic,TH,etc) while they're using dueling sword/combat blade! No, any sensible player would not be sitting out in the open providing the perfect opportunity to let even the most squishy ass to go all out, and I'm not going to run back since I'm already in a prime position to push! I wish they removed "meh loot" it's such a 200 hour player problem that got absolved with the crafting rework. Team should split a reasonable distance in duos, look at the loot and tag what is needed takes about thirty seconds.
Havoc players aren't selfish loot gremlins like inexperienced players are QP, they have the challenge right in front of them pair that with a decent/good team and that's how much more enjoyable it gets. There is just this catharsis if people know how to play the game, won't ♥♥♥♥♥ at you or predominantly judge you if you show any kind of ambition to move forward. Was rushing ahead, team asked for help with back/side spawn rager pack, I just went back because I was made aware of a problem. Do your role, do your job, play like an individual in your team, it's just how the dream works.