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Ein Übersetzungsproblem melden
Now, it is quite balanced and amazing as a space creator. uncharged heavy swings can still decapitate the roaming chaffs. And we now also need to look for good stat spreads and actually look for higher cleave. Power Cycler is even more valuable now.
I agree with that, I leveled a second vet to double my chances at gettting power cycler from melk and even with the single charge it became very easy to play once i unlocked the powersword
edit* not that i needed to finally got it on an upgrade lol ;)
I'm not disagreeing with you but isn't it still the same since post nerf powersword with power
cyler is just as good as good as pre nerf normal powersword?
since as time goes on more people will unlock power cycler?
That does sound crazy, wish I had of gotten to try it but glad i never had a chance to get used to it. for me besides 2 days nothing has changed
I also still see vets doing some good cleanup with it, so I think it's still good.
Oh definitely it's still in a good spot, the limp noodle comparison was a little exaggeration.
Like i said since i never got to use it pre-nerf and only 2 days after post-nerf got power cycler so to me the power sword is the same as its always been.
Although the Bull Butcher is just soo much more fun to use
Pre Nerf as in "at release" or pre nerf as in before the most recent "the sky is falling" nerf?
They been nerfing the Power Sword for a while now, to get it in line with the rest of the weapons.
Like I said the power cylce nerf, other than that they have been absolutely negligible before hand. as in not even noticeable nerfs.
To me it feels weird that I should be given a weapon that are handed down between astartes chapter champions as named weapons for sometimes ten thousands of years.
I know they're not the same quality as a astartes powerswords but still a powersword should be used by a special character, and I kinda like the some noname skilled but expendable story.
I like to play with whatever I have the most fun with but I can respect that
Power sword is OP if someone does the tanking, the reason why people are salty about it, is because the VET can go melee when the Ogryn or zealot is facing horde, and do more cleave damage than them... While being a ranged class that can delete specials, and without any melee oriented feat.
But in High intensity damnation I'd rather have an ogryn or zealot with no melee downtime and lots of health and tankiness in my team.
With slow attack speed, downtime every few hits (for repower), and no health, the power sword VET is still probably the worst class for survival against melee horde, and overated AF, especially when melee hits go through thougness when it's not 100%, making his ton of thougness useless in melee.
I think I still prefer the psyker charge sword with deflector and quell block by far.
But I only play pugs damnation I didn't pay attention while leveling at lower difficulties, so can't talk about malice / heresy, where most people play.
But if it can kill every unarmored in one swing in damnation, should have been OP AF at lower difficulties, where you can just rush throught everything without blocking, or hits damaging health throught thoughness bar.
Cant say as i dont have power cycler but id imagine the difference will be small. I would say though its kind of silly to hide a mandatory perk for the powersword behind RNG as well though. Not sure how to balance it. Maybe change the move set? Have one solid cleave and a strike down with high damage?
The great irony here is that some people on forum complains that vets don't go to the front line to melee, and then some people complain that they go to the front in the melee. It's like people can't choose what vets are allowed to do and what not. Power sword was my favorite weapon because it had tools for everything. Survival in melee wasn't an issue due to being too used to melee in vermintide 2. Just doing some weave, dodge, and blocks in right spots and everything was easy.