Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Today i learned you can stunlock a daemon host with Ogryn's shovel punch
i did had the +25% stagger increase, so probably will only work with that

if it will work on Knifes uppercut or other ogryns melee punch weapons, you will have to find it out yourself
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Showing 1-15 of 21 comments
Runic Tunic Oct 12, 2023 @ 11:14am 
https://www.reddit.com/r/DarkTide/comments/175w6o2/the_shovel_ogryn_experience/

https://www.reddit.com/r/DarkTide/comments/17605rw/luv_me_shovel_ate_demons_simple_az/

Oh people are very aware of the shovel stunlock. It's amazing. I don't think you even need the increased stagger. It's just like that apparently.
DLCI Oct 12, 2023 @ 11:27am 
shovel PUNCH

55-75 impact that ignores stagger reduction/resistance

knocks dem doggies out of a flying leap 100% of the time

when in doubt punch em pal

EDIT: looks like they buffed cleaver punch stagger by a lot too, used to only be ~20 vs. most enemies

shovel still the only one that does >50 vs. maniacs tho
Last edited by DLCI; Oct 12, 2023 @ 11:29am
The stun was increased in the last update for some reason, before it took observation of what the boss was doing and actually staggering daemons was near impossible without the expected sources (grenades, barrels, ultimates). Now I just smash daemons with the shovel because you can.

However the bully club can't slap spawns atm, so please bombard Fat Shark with complaints that this needs to be reinstated.
Runic Tunic Oct 12, 2023 @ 11:33am 
Originally posted by kidney geodes:
The stun was increased in the last update for some reason, before it took observation of what the boss was doing and actually staggering daemons was near impossible without the expected sources (grenades, barrels, ultimates). Now I just smash daemons with the shovel because you can.

However the bully club can't slap spawns atm, so please bombard Fat Shark with complaints that this needs to be reinstated.
Ha! more likely they'll just nerf Shovel punch into the ground. They're already working on the Assail and biolightning nerf for Psyker
Last edited by Runic Tunic; Oct 12, 2023 @ 11:33am
bertpigeon Oct 12, 2023 @ 1:47pm 
The little tactical axe has a similar affect on Maniacs and Ragers. You can stun lock them with its special attack.
DLCI Oct 12, 2023 @ 3:24pm 
btw this works on every monstrosity except beast of nurgle

i pinned a chaos spawn into a corner with a shovel punch just a bit ago

100% trivializes all monstrosities and absolutely gonna get changed real soon

so enjoy while you can, lads
Snobby Hobo Oct 12, 2023 @ 6:29pm 
Originally posted by Runic Tunic:
Originally posted by kidney geodes:
The stun was increased in the last update for some reason, before it took observation of what the boss was doing and actually staggering daemons was near impossible without the expected sources (grenades, barrels, ultimates). Now I just smash daemons with the shovel because you can.

However the bully club can't slap spawns atm, so please bombard Fat Shark with complaints that this needs to be reinstated.
Ha! more likely they'll just nerf Shovel punch into the ground. They're already working on the Assail and biolightning nerf for Psyker

Smite and Assail are both meta defining abilities. An Ogryn clubbing a Demonhost is not.
Originally posted by Snobby Hobo:
Originally posted by Runic Tunic:
Ha! more likely they'll just nerf Shovel punch into the ground. They're already working on the Assail and biolightning nerf for Psyker

Smite and Assail are both meta defining abilities. An Ogryn clubbing a Demonhost is not.

wrong.
DLCI Oct 12, 2023 @ 7:37pm 
Originally posted by Recruta BR:
if it will work on Knifes uppercut or other ogryns melee punch weapons, you will have to find it out yourself

well i just i learned that despite getting buffed to do the same 50+ impact to unyielding enemies

cleaver punches do not, in fact, stagger the daemonhost

(guess how I learned that)

:steamsad:
Last edited by DLCI; Oct 12, 2023 @ 7:38pm
Originally posted by DLCI:
btw this works on every monstrosity except beast of nurgle

i pinned a chaos spawn into a corner with a shovel punch just a bit ago

100% trivializes all monstrosities and absolutely gonna get changed real soon

so enjoy while you can, lads

This interaction isn't new, it was just fairly obtuse knowledge with unpopular weapons. Now they're all meta to the max so everyone can join in the fun


Also I tried slapping again, and it works so the hotfix might be another old build. Slapping the chaos spawn is the peak of skill and disrespect because the timing requirement is so tight. I encourage all you slabs to ascend to the lofty heights of peak slab, throw away your knives and bully bosses. They also put a right good krumping on elite enemies with the heavy talent keystone and nodes. Crunch em pal.
Last edited by varicose 'vascular' vinny; Oct 12, 2023 @ 8:20pm
Buff Engineer Oct 12, 2023 @ 9:05pm 
Need me a shovel now
DLCI Oct 12, 2023 @ 9:12pm 
idk i used it before and the shovel punch used to require a little timing to throw it right when the stagger animation ended

but now you can just mash the button and it doesnt matter b/c it will keep staggering them endlessly by resetting the animation

so if the stagger effect on the weapon itself wasn't changed

something else might be pushing it past a breakpoint that used to clamp down how silly it could be

Rending
Rending has changed a bit... It works on the Mutants. It works on the Monsters. It works on any armour. Any Rend you have is just added. Until you do full damage. After that it still helps you do more damage, just not as much... On stuff that already does full damage, it will add 1% damage instead. It always adds 1% more for every 4% Rend you have.

rending adds damage + impact (they don't mention that part tho)

since ogryn shovels already get a pretty big bonus vs. unyielding, any rending added on top of that will increase the stagger to push it over the breakpoint

thus it could be the changes to rending plus the tiny +5% rending bonus dot located right below indomitable in the tree. This makes it do 1% more impact, which is JUST enough to go silly

would definitely explain why cleaver punches cannot do the same thing, because they don't get the same >100% base vs. unyielding enemies, and would explain why slaps can SOMETIMES work on monsters, because they DO get a >100% base vs. unyielding enemies (but that is probably due to the rending changes in general, not any breakpoints)
Last edited by DLCI; Oct 12, 2023 @ 9:15pm
DLCI Oct 16, 2023 @ 5:56am 
just wanted to update this after confirming something

tested using the same shovel with a different build: when I was lacking both the +25% impact node and the +5% rending node, i was not able to chain-stun monstrosities

shovel punch would stagger a daemonhost or plague ogryn, etc

but then it would not refresh the stagger until a couple seconds after the animation ended.
this is the exact behavior I recall from shovel previously

the absolutely broken shovel-punch ability is quite different, because you just mash the button and refresh the stagger every time and eventually pin the monstrosity against the wall

not to mention that it will send crushers, maulers, and everything else toppling over with each punch

so as I originally thought, this shovel-punch stunlock is definitely about a specific new breakpoint that results from the new talent trees

what specific combination of the above nodes you need to reach that breakpoint I am not sure yet, but my guess is it may take both
BrutalBeast Oct 16, 2023 @ 12:51pm 
I may be doing something wrong, but I can't seem to replicate it in the Psykhanium. I had both the +25 % impact and +5% rending nodes.
Psyk is a messed up patched version of the game. Lots of things don't work there. Mutie dodging is harder, UI tracks a bunch of talents that aren't tracked currently.

But it does work. You need a heavy stagger state to knock DH and Chaos Spawn back, then it's open season punching them. You don't have to hit them in the head. The Plague Ogryn needs to be punched just prior to starting an attack, and a couple are too high stagger resistance to stop. You can only punch the beast in the weakspot while its puking, there are no other stagger set ups here beyond explosives. Have fun.
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Date Posted: Oct 12, 2023 @ 11:08am
Posts: 21