Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Dumbledood Jun 15, 2023 @ 11:25pm
What's going on with this weapon?
https://imgur.com/gallery/BpUcJt9

As you can see there are two force swords. One has a lower base rating, a lower damage modifier, and higher light and heavy attack damage values than the higher base rating, higher damage modifier version.

Is that due to the first target modifier being much higher?

Not sure what's going on, still unraveling the mysteries of items.
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Showing 1-12 of 12 comments
maxthall Jun 16, 2023 @ 1:13am 
Oh damn, I need me that Deflector perk
Dumbledood Jun 16, 2023 @ 3:05am 
So, does the first target stat also raise the weapon's damage on subsequent cleaved targets after the first by raising the initial damage on the first? Since (I think) the cleave damage is a multiplier of the initial hit damage along with whatever armor modifiers there are.
Last edited by Dumbledood; Jun 16, 2023 @ 3:06am
Super-XIX Jun 16, 2023 @ 3:45am 
Originally posted by Of Iron and Gold:
It is the first target stat which is a very bad stat. The one with lower first target is far superior and almost perfect in terms of stats.

This is objectively untrue. If you have any hope of dropping big targets with the Illisi quickly, you want as high First Target as you can get. Being able to 1-2 shot mutants on Damnation is possible as long as you have high Damage and First Target stats when combined with strong blessings.

Warp Resistance is the dump stat on it, because that lets you build peril super quickly for the purposes of stuff like Unstable Power, Warp Nexus, and feats that benefit from high peril.
DLCI Jun 16, 2023 @ 5:18am 
Originally posted by Of Iron and Gold:
I disagree.

Your opinion is not objectively true. It's your opinion and I have mine which is that first target is a very bad stat.

I think first target is SUPPOSED to only increase damage to the first target when striking multiple enemies in a single swing, but in practice it makes no difference how many enemies you hit. It is applied even if you only hit one enemy with that swing. So it is actually a flat damage multiplier applied to any damage dealt to the first enemy.

Thus, since a high first target attribute can add anywhere from +5-30% damage, depending on the weapon, it is objectively one of the most influential stats when determining a weapon's overall damage output.

That's not an opinion, that's math.
Dumbledood Jun 16, 2023 @ 1:15pm 
Okay, what DLCI said makes sense. The other two dudes are arguing their points of view, but I think it just comes down to preference of what you want the weapon to do. I'm curious though, in this case it's an illisi sword, can they really one shot a mutant on damnation with the warp attack?

Also, to bring it back, can anyone explain to my smooth brain why the lower rating illisi, with a lower damage modifier has higher light and heavy attacks in this case?
Last edited by Dumbledood; Jun 16, 2023 @ 1:16pm
Theutus Jun 16, 2023 @ 1:20pm 
Originally posted by Of Iron and Gold:
Originally posted by Super-XIX:

This is objectively untrue. If you have any hope of dropping big targets with the Illisi quickly, you want as high First Target as you can get. Being able to 1-2 shot mutants on Damnation is possible as long as you have high Damage and First Target stats when combined with strong blessings.

Warp Resistance is the dump stat on it, because that lets you build peril super quickly for the purposes of stuff like Unstable Power, Warp Nexus, and feats that benefit from high peril.

I disagree.

Your opinion is not objectively true. It's your opinion and I have mine which is that first target is a very bad stat.
Super - XIX is correct warp resistance is the dump stat.
BrutalBeast Jun 16, 2023 @ 4:19pm 
Originally posted by Dumbledood:
Also, to bring it back, can anyone explain to my smooth brain why the lower rating illisi, with a lower damage modifier has higher light and heavy attacks in this case?
The attack number is affected by the First Target stat. I don't know how more simply this can be said. It is said in the first reply to you.
Dou B Jin Jun 16, 2023 @ 4:34pm 
My guess is the first target modifier. The damage shown seems to be always based on the initial hit which by default would also be the first target to be hit.
Sparrow Jun 16, 2023 @ 4:41pm 
Originally posted by Of Iron and Gold:
Originally posted by Super-XIX:

This is objectively untrue. If you have any hope of dropping big targets with the Illisi quickly, you want as high First Target as you can get. Being able to 1-2 shot mutants on Damnation is possible as long as you have high Damage and First Target stats when combined with strong blessings.

Warp Resistance is the dump stat on it, because that lets you build peril super quickly for the purposes of stuff like Unstable Power, Warp Nexus, and feats that benefit from high peril.

I disagree.

Your opinion is not objectively true. It's your opinion and I have mine which is that first target is a very bad stat.

Your opinion is objectively wrong though. Mobility is the dump stat, force swords have unlimited dodges anyway and you don't need the movement speed. You could make an argument for warp resistance being the dump stat, depending on your playstyle and if you spam force charge the sword for some feat synergy, but that's a different story.

That said, no, first target is NOT a dump stat. On the force sword, if you're not sure outside of specialised scenarios, mobility is the dump stat.
Dumbledood Jun 16, 2023 @ 4:43pm 
Originally posted by BrutalBeast:
Originally posted by Dumbledood:
Also, to bring it back, can anyone explain to my smooth brain why the lower rating illisi, with a lower damage modifier has higher light and heavy attacks in this case?
The attack number is affected by the First Target stat. I don't know how more simply this can be said. It is said in the first reply to you.

Ah, I think the fact that in the same sentence he said it's a very bad stat made me think that was the subject, and not necessarily that it was why the damage was higher. Needed clarification, ty.
DLCI Jun 16, 2023 @ 5:02pm 
Originally posted by Theutus:
Super - XIX is correct warp resistance is the dump stat.

I also agree with this; lower warp resistance is actually better on the Illsi because it means it takes fewer activations to reach or maintain high peril.

Having more peril generated per activation sounds like it would be detrimental, and on the single-target forceswords it might be.

But on the Illsi, it doesn't end up mattering as much for attacking.

Those huge cleaving swings are likely to kill several enemies every time and have a good chance of triggering your passive on-kill-quell. More often than not, this will effectively negate whatever 5-6% extra peril you might build per activation.

Basically, low warp resistance only tends to slow down your chain active swings if you get extremely unlucky and don't quell at all while chopping through poxwalkers.
Warp Resistance is a dump stat on Psyker specific weapons until they make Warp Unleashed not a ridiculous no brainer. Especially for my new T4 warp flurry/T4 Shockwave trauma, the couple burner circles I do bring me up to 10% damage right there so I have around 6 circles to fire with max bar.
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Date Posted: Jun 15, 2023 @ 11:25pm
Posts: 12