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It should count up pretty quickly.
how it works: when you are above 50% stamina while sprinting you will count as dodging for the purposes of damage mitigation vs. toughness
this only works when moving away from ranged enemies at a diagonal or perpendicular angle; you cannot sprint directly towards or away from them, but it is not super picky about the correct movement otherwise.
it is easiest on a zealot with the 'swift certainty' talent at the bottom of the right side, as this negates the stamina requirement for dodge-sprinting vs. ranged enemies
it is almost as easy on a veteran with the 'duck and dive' talent, as long as enemies are shooting at you, you will end up recovering stamina a lot faster than you are using it
i am not 100% sure if power-sliding counts the same way, but i'm reasonably confident that any shots mitigated while sliding do not count towards the 500 shots you must dodge
2) make him shoot at you
3) sprint using zig-zag movement
4) ???
5) PROFIT
It's the derpiest way to do this penance but it works. 👍
worked for me, I know, shocking.