Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Beatlejooce 2024년 5월 27일 오후 7시 43분
3
Everyone SUCKS at this game!
It blows my mind how bad the majority of the playerbase is at this game.

For reference I only play damnation and almost every single player I encounter favors tunnel vision light melee attack spam or general bad shot placement/ utilization of ammo ( shooting poxwalkers point blank vs swap to melee)

Nobody ever tags enemies ( you should be spamming tag button while ADS to highlight elites thru horde and making it easier to pick them off in general but even in damnation 90 perc of teams refuse to use this basic skill.

People do not understand the importance of block and push when it comes to melee which is crucial in higher difficulty or even dodge and listening to audio cues because everything warns you beforehand (shots and melee) so if you are about to get shot you could easily dodge side to side and shoot back or same with melee but nobody ever does this.

Sometimes i will just kill myself to watch their pov and I cant believe they think they are skilled enough to play the highest difficulty let alone something as easy as malice not using the most basic skills given to avoid damage.

I see plenty of people sliding which is easy but never anyone properly kiting packs of crushers or beast of nurgle while getting mowed down by gunners( tunnel vision they only focus on boss instead of avoid damage and kill elites first) and especially LOS ( using a doorway to force shooters to walk to you because they cant see like you would in an mmo as opposed to trying to shoot them thru the doorway)

Not to mention that because the meta now is melee vet or zealot coherency is ruined because all they do is sprint ahead chase specials/elites to see their name on screen running by packs of melee or shooters because they are fast enough to outrun making anyone else who is slower to do the bitchwork of dealing with horde and plethora of shooters

basically what im saying is the playerbase of this game is trash on a fundamental level because they refuse to use dodge block and push so yeah thrash me or whatever but 95 perc of you suck big floppy donkey disks
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Pijon (was/were) 2024년 5월 28일 오후 11시 24분 
Kuoni Trahho님이 먼저 게시:
_Coolcat_님이 먼저 게시:
OP is part of the reason the game has lost so many players. Elitist should play solo if they can't handle the quality of other players trying to keep up.
Or ppl might consider learning basic gameplay mecanics before rushing the hardest difficulties

Wait, you are trying to use logic.
Darktide players can't understand logic.
m99noble 2024년 5월 28일 오후 11시 49분 
aSpaceStranger님이 먼저 게시:
How may times I have to say this... listen, it's a combination of convoluted game design, niche gameplay and a skill tree that doesn't really add much to make it even level at those difficulties... everyone is at a disadvantage, the team needs spastic super hyper aware players that know mobility well who NOT run ahead triggering more enemies out of coherency.

con·vo·lut·ed: extremely complex and difficult to follow.
Darktide is not complex. You see enemy. You kill enemy.

Gameplay is not niche. Its very routine. You deal with every enemy type the same.
A dog jumps, you push and kill. A mutie charges you, you dodge and kill. A trapper flanks to net you, dodge and kill. Gunners firing on your position, flank and kill. Suppressed by enemy gun fire, find cover, then flank and kill. Ragers running you down, dodge and kill. Boss spawns, the characters literally tell you what to do, AIM FOR THE WEAK POINT...to kill. Have an objective to complete, again the characters tell you what to do "COVER THE _____". Its all routine.

Skill tree does add alot power and stat adjustment to level the playing field when comparing a lvl 1 character on sedition to a lvl 30 character in Auric Maelstrom. This is proven out by people with grey mediocre stat distributed weapons successfully completing Auric Maelstrom missions. The majority of player power is in the skill tree. God rolled weapons just enable the player to do what they are already doing (killing) faster.

Blocking and dodging are tools. Neither are better than the other at keeping you alive, but killing something before it can deal lethal damage to you is pretty much the best thing you can do to keep yourself alive.

The game is not difficult. Everyone is not at a disadvantage. People make mistakes. People are not great at playing video games. It happens.
Silhouette 2024년 5월 29일 오전 3시 15분 
Beatlejooce님이 먼저 게시:
Sometimes i will just kill myself to watch their pov and I cant believe. . .

It was at this point that I had to stop reading. XD

You might have more success running Tier 5 missions if you stop killing yourself. ;)

Unhappy with the player skill level at T5? Play T5 Auric missions then; most players on that difficulty level know the game's mechanics inside-and-out. ;)
nakoda 2024년 5월 29일 오후 3시 32분 
box
2024년 5월 29일 오후 4시 35분 
nakoda님이 먼저 게시:
box
lunch?
Das Apple 2024년 5월 29일 오후 6시 02분 
So you are admitting sucking yourself also? Nice.
Kao 2024년 5월 29일 오후 6시 14분 
Careful you will upset the casuals
demir 2024년 5월 29일 오후 9시 25분 
The OP's tagging spam makes me ♥♥♥ every time I think about it, dude if you rub ♥♥♥♥ that much, i'm sorry. kind of gets in the way of end game gameplay, You get to a level where you don't need someone to tag ♥♥♥♥, when you get there, cool man
demir 님이 마지막으로 수정; 2024년 5월 29일 오후 9시 28분
demir 2024년 5월 29일 오후 10시 41분 
m99noble님이 먼저 게시:
aSpaceStranger님이 먼저 게시:
How may times I have to say this... listen, it's a combination of convoluted game design, niche gameplay and a skill tree that doesn't really add much to make it even level at those difficulties... everyone is at a disadvantage, the team needs spastic super hyper aware players that know mobility well who NOT run ahead triggering more enemies out of coherency.

con·vo·lut·ed: extremely complex and difficult to follow.
Darktide is not complex. You see enemy. You kill enemy.

Gameplay is not niche. Its very routine. You deal with every enemy type the same.
A dog jumps, you push and kill. A mutie charges you, you dodge and kill. A trapper flanks to net you, dodge and kill. Gunners firing on your position, flank and kill. Suppressed by enemy gun fire, find cover, then flank and kill. Ragers running you down, dodge and kill. Boss spawns, the characters literally tell you what to do, AIM FOR THE WEAK POINT...to kill. Have an objective to complete, again the characters tell you what to do "COVER THE _____". Its all routine.

Skill tree does add alot power and stat adjustment to level the playing field when comparing a lvl 1 character on sedition to a lvl 30 character in Auric Maelstrom. This is proven out by people with grey mediocre stat distributed weapons successfully completing Auric Maelstrom missions. The majority of player power is in the skill tree. God rolled weapons just enable the player to do what they are already doing (killing) faster.

Blocking and dodging are tools. Neither are better than the other at keeping you alive, but killing something before it can deal lethal damage to you is pretty much the best thing you can do to keep yourself alive.

The game is not difficult. Everyone is not at a disadvantage. People make mistakes. People are not great at playing video games. It happens.
My dude, you know, who the ♥♥♥♥ really cares how good someone is at a video game? Nobody worth mentioning. I certainly enjoy it and try to improve, but it's got no effect on my personal life.. Does it bring me money? fame I can make money from ? Nope --- just satisfaction in learning how to do it better and it's fun. gaming is a hobby, people thinking it's some kind of profession (life long income, streamers) don't have it all figured out in life.
demir 2024년 5월 29일 오후 10시 59분 
Yeah mang. There's plenty of people who farm low level stuff that they don't actually need other players to help them with. It sucks, because they probably appear like gods, but their gameplay level and gear is way beyond a beginner. The developer of the game and their strategy towards onboarding new players sucks some major ♥♥♥♥. The game is fantastic.. the developer is ♥♥♥♥

THIS IS WHY PEOPLE WANT SINGLE PLAYER YOU DEVELOPER ♥♥♥♥♥♥♥♥
demir 님이 마지막으로 수정; 2024년 5월 29일 오후 11시 00분
minecraftshep 2024년 5월 29일 오후 11시 54분 
CohB님이 먼저 게시:
Burba님이 먼저 게시:
I was dead weight my first 10 or so damnation runs (I was new before there was Auric) and the guys carrying me were nice for the most part. You can only get the game sense/knolage you need in Auric by playing Auric. Everyone was new at some point so give it a shot and do your best.

Thing is, I'm learning nothing. Enemy types, map layouts, what items do, which weapons are most effective against which enemies, almost nothing at all. Practically every match in the lower two difficulties there's someone with ridiculous stats, often with a triple digit level speeding through the map as fast as possible and I'm just playing catch up with one or two other poor sods who also have no clue what's going on. It's not enjoyable at all. I get that it can be difficult to grind items on the hardest difficulty, but do people have to abuse the ♥♥♥♥ out of the easiest? Would the third be too difficult for these people to farm in and allow newer players to ease into the game?

I don't really want to jump into matches with experienced players at high difficulties when I have no idea what I'm doing and ruin their experience/whatever free time they have to play games, because I'm not an inconsiderate whatever. Judging by OP's post and a few other similar threads I've seen, I imagine I would just get a lot of flak for it anyway.

When you hit level 30 on any character, you should be locked out of the easiest difficulty, in my opinion.

Edit: I just joined another match and there was a level 320 Zealot along with a level 5 Veteran who just looked lost. Absolutely ridiculous.

Edit 2: And the next was a 270 Vet. If I could refund this game at this point, I would.

Honestly the best place to learn what weapons work against enemies is in the Psykhanium. Fatshark does their best to make the new player experience worse by locking the Psykhanium enemies behind level requirement for some reason - even though as you level up you won't need it as much. If you inspect your weapon though, you can see what the attack damage is against different armor types, which can help.

Also don't worry about ruining someone else's damnation experience by being new, a lot of people go in to ruin the game on purpose, most people would just be happy that you're trying.
minecraftshep 님이 마지막으로 수정; 2024년 5월 30일 오전 12시 04분
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