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This is actually my main complaint with the game. The narrative makes zero sense.
We're four nobodies destroying thousands of enemies per mission.
Clearly, Khorne has taken a liking to our unprecedented volume of slaughter and has secretly bestowed us with some blessings, just to piss off Nurgle.
Always.
That said, the narrative here didn't have to be that we're nobodies, we could have easily just been Inquisitorial Stormtroopers, and had all of the same gameplay elements. The only thing that would have needed to change was the starting scene on the prisoner ship.