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You can try weapons in Psykhanium against Crushers to see what works. Also, if you didn't know, in your inventory, you can click a weapon, press V, then press E. That will show you how effective the weapon is against various types of enemy armor.
For my Zealot, I just run a regular ol' Antax MK5 Combat Axe. It works against every type of enemy in the game. Heavy attacks for Crushers, Reapers and Bulwarks. Light attacks against everything else. For ranged, I used flamer for the longest of times. Now I use Columnus MK5 IAG.
the "charge ability" gives you the ability to ignore the armor of enemies for some seconds even if you shoot at them.
i play mostly a crusher/agripina braced autogun build with chorus, so im the guy that staggers/keeps the enemies away from my team, the crusher works decently well against carapiece with the charged hit staggers like everything except bosses and even your normal light and heavy attacks send maulers flying
I ve tried a few weapon, no one so far that worked efficienbtly on carapace, my guess is the start of this class just really struggle with carapace ennemies, I just unlocked the zarona I am gonna give it a try (no other options from what you all said atm)
(The antax MKV doesn't pack a lot with me, but that might be build specific)
EDIT : Zarona seems like the only "ok" solution so far, but I must do something wrong, because I read that Zealot is very accessible class but I feel I am lacking way to handle elite as quickly as with the grenade glove or the special move of the shovel, even the shotgun feel like it pack more punch against armored elites, (same same with psyker) what am I missing that make the zealot so op ? Just some level ?
My Ogryn does it quicker/ safer, but it's certainly doable assuming your team-mates don't just delete them straight away. At low levels there really aren't that many carapace enemies about, and they tend to get focused hard when they do pop up..... I'll definitely go for them on my Ogryn when I see them, before they jump on one of my squishies if at all possible.
To name a few of your options specifically:
- Your FoF ult has a hidden property which gives massive armor penetration for 5s to everything you do, including DoT's like bleed & burn, melee, ranged, etc.
- You can burn 100 crushers with a flamer for 4-5s to build up the DoT, then tap FoF once and watch them all melt. Or just take any infantry rifle, BAG etc. and tap the ult while you focus a few of them down
- Hammers work great against carapace
- The Crusher maul isn't fast, but it's reasonably strong and reliable with its powered heavies doing CC to groups as you kill them
- The Thrust blessing in many melee weapons can increase your power by up to 60% per swing, turning for example Combat Axes into decent anti-crusher weapons
- Knives with the Uncanny Strike blessing can penetrate armor, making quick work of anything
- The Agripinaa shotgun's special rounds do massive precision dmg and have good armor penetration, I imagine on Malice they will kill crushers with ~2 headshots & 3 chest shots no matter what your stats or build
- A Zarona revolver with Surgical & Hand-Cannon should be able to 1-2 tap crushers easily, just aim for 1-2s to let that surgical build for the guaranteed crit
That should be enough to get you started. c:So many hidden simple mechanics, thanks to you, fatshark sucks so much at explaining basic stuffs while giving overly detailed numbers about weapon and their movement.
Virtually every single game instantly devolves into simple cookie cutter meta that's predictable, boring and entirely void of any sense of joy of discovery. But this game still keeps me interested. :>