Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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pumkin1988 Jan 5, 2024 @ 9:51pm
Is it weird Zealots don't have Flails yet? Maybe licensing issue?
I mean for all the times a Zealot shouts, "I NEED TO CHASTISE!!"
It is just super odd to me that Zealots don't get one of their iconic Zealot weapons in the name of the FLAIL

What I'd pay for a Flaming Flail weapon in this game as I go heretic killing. I'm not even lying I'd easily pay $10 or $15 to purchase a DLC Weapon Flail. A Stealth Zealot just screams FLAIL as you could bonk a Crusher from stealth and kill it in one blow. That would be so amazing IMHO

But I think I've read that a lot of stuff from Vermintide or the series as a whole is very hard to port over to Darktide because licensing and two different companies? Or something like that? Or two different settings so the company can't just use the same assets or something. Just what I've read.

Your thoughts?
Thank you so very much
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Showing 1-15 of 27 comments
DonThaIll Jan 5, 2024 @ 10:35pm 
FS reused many assets from Vermintide with new skins. They are sitting on a chunk of content but continue to drip-feed us.
Zerschmetterling Jan 6, 2024 @ 5:31am 
While Warhammer 40.000 is a is fantasy setting in the future instead of science fiction like Star Trek, there is still some underlying realism to it. In the Warfare of Warhammer 40K, there is just no place for a Flail. Fails are unwieldy weapons and can hurt the wielder more then the enemy, if you get unlucky.
Flails started out as peasants weapon. It's a heavy piece of wood attached with a rope to a long stick. Farmers used wooden flails to thresh grain out of the chaff. When they needed a weapon, they just hammered some nails through the head.
Flails later where refined with a shorter stick, a metal head instead of wood and a chain instead rope, but they only had one job. To deal with opponents wielding a shield. You hit the rim of the shield with to top of your stick and the chain swings over or around the shield and strikes the limbs behind it.
For an enemy without a shield, every other weapon does a better job.
So Flails don't really have a place in the Warhammer setting. You either have lots of low tech unarmored garbage enemies, where a bladed weapon does the job better, sorta current tech enemies with flak armor, which you want to shoot, or stuff like
Space Marines and Demons, which as a guardsman, you want to kill at long distance, preferable with heavy artillery.
Last edited by Zerschmetterling; Jan 6, 2024 @ 5:39am
nah, there's plenty of minis in the 40k continuum that have flails
Originally posted by Zerschmetterling:
While Warhammer 40.000 is a is fantasy setting in the future instead of science fiction like Star Trek, there is still some underlying realism to it. In the Warfare of Warhammer 40K, there is just no place for a Flail.

Flails are common in both 40k and FB so the concern for realism is a bit far fetched when the rest of the lore is exaggerated levels of edge and nonsensical power fantasy.
Last edited by 2D > 3D WEEB 4 LIFE; Jan 6, 2024 @ 7:07am
uRBAN_Spaceman Jan 6, 2024 @ 7:17am 
Ive been asking why they didnt copy paste the flail over to Darktide since day one.... But I get it. It takes a lot of time and dedication to recolor skins to sell in the store....
Heretical_Cactus Jan 6, 2024 @ 7:18am 
They went with easy and obv weapon first, so it will probably happen at some point
nakoda Jan 6, 2024 @ 7:36am 
Originally posted by Zerschmetterling:
While Warhammer 40.000 is a is fantasy setting in the future instead of science fiction like Star Trek, there is still some underlying realism to it. In the Warfare of Warhammer 40K, there is just no place for a Flail. Fails are unwieldy weapons and can hurt the wielder more then the enemy, if you get unlucky.
Flails started out as peasants weapon. It's a heavy piece of wood attached with a rope to a long stick. Farmers used wooden flails to thresh grain out of the chaff. When they needed a weapon, they just hammered some nails through the head.
Flails later where refined with a shorter stick, a metal head instead of wood and a chain instead rope, but they only had one job. To deal with opponents wielding a shield. You hit the rim of the shield with to top of your stick and the chain swings over or around the shield and strikes the limbs behind it.
For an enemy without a shield, every other weapon does a better job.
So Flails don't really have a place in the Warhammer setting. You either have lots of low tech unarmored garbage enemies, where a bladed weapon does the job better, sorta current tech enemies with flak armor, which you want to shoot, or stuff like
Space Marines and Demons, which as a guardsman, you want to kill at long distance, preferable with heavy artillery.
you don't even need to know 40k to know they have flails.

there is a voiceline between the Brawler Ogryn and the Judge Zealot where the ogryn asks shouty what he does for fun. zealot answers (roughly) "why, ! recite the tenets, and mortify my flesh of course!"

they have flails. there is no pop-culture western religious context of self mortification in the name of god without a flail.
Last edited by nakoda; Jan 6, 2024 @ 7:36am
Lord Farquad Jan 6, 2024 @ 7:37am 
Originally posted by Zerschmetterling:
While Warhammer 40.000 is a is fantasy setting in the future instead of science fiction like Star Trek, there is still some underlying realism to it. In the Warfare of Warhammer 40K, there is just no place for a Flail. Fails are unwieldy weapons and can hurt the wielder more then the enemy, if you get unlucky.
Flails started out as peasants weapon. It's a heavy piece of wood attached with a rope to a long stick. Farmers used wooden flails to thresh grain out of the chaff. When they needed a weapon, they just hammered some nails through the head.
Flails later where refined with a shorter stick, a metal head instead of wood and a chain instead rope, but they only had one job. To deal with opponents wielding a shield. You hit the rim of the shield with to top of your stick and the chain swings over or around the shield and strikes the limbs behind it.
For an enemy without a shield, every other weapon does a better job.
So Flails don't really have a place in the Warhammer setting. You either have lots of low tech unarmored garbage enemies, where a bladed weapon does the job better, sorta current tech enemies with flak armor, which you want to shoot, or stuff like
Space Marines and Demons, which as a guardsman, you want to kill at long distance, preferable with heavy artillery.
chatgpt?
Bum Ghost Jan 6, 2024 @ 7:57am 
wheres me billhook? i need to pull down some giant ratme- uh stun some crushers yes that's what i meant
Licher.Rus Jan 6, 2024 @ 9:10am 
Zealot is already insane OP class
FFS
FS has to get appproval from GW for content. so i believe it up to GW's say so on what they can add in.
Bomoo Jan 6, 2024 @ 3:08pm 
Originally posted by 2D > 3D WEEB 4 LIFE:
Originally posted by Zerschmetterling:
While Warhammer 40.000 is a is fantasy setting in the future instead of science fiction like Star Trek, there is still some underlying realism to it. In the Warfare of Warhammer 40K, there is just no place for a Flail.

Flails are common in both 40k and FB so the concern for realism is a bit far fetched when the rest of the lore is exaggerated levels of edge and nonsensical power fantasy.

Never seen a flail in 40k. For whf flagellants, yes.
Zerschmetterling Jan 6, 2024 @ 4:24pm 
There are Flails in Warhammer 40K, BUT they are only used on low tech feudal or feral worlds, where Firearms and Lasguns aren't a thing. Because a modern army has relatively little use for melee weapons and none for a Flail.
Originally posted by Bomoo:
Originally posted by 2D > 3D WEEB 4 LIFE:

Flails are common in both 40k and FB so the concern for realism is a bit far fetched when the rest of the lore is exaggerated levels of edge and nonsensical power fantasy.

Never seen a flail in 40k. For whf flagellants, yes.

Then you've not been looking.
There are several marine chapters that use them. Ogryn and Ministorum types (priests, zealots crusaders) have been depicted with them (and maces and sometimes its hard to tell the difference in some of the more hectic art).
And since you mention WH Flagellents, 40k has Arco-Flagellants with Arco-flails (slightly different thing but worth mentioning).
Not to mention whips and chains that could reuse the animations. Those are VERY evident in cultists and sororitas.

But I'd suggest the big reason we arnt seeing them in Dark Tide is that flails are quite often associated with Nurgle. Flails of corruption, plague flails etc etc.
Last edited by ArterialSpray1066; Jan 6, 2024 @ 4:31pm
Lord Farquad Jan 6, 2024 @ 4:36pm 
Usually zealots use chain weaponry to self mutilate, or knives. Flails are quite common with anything to do with nurgle.
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Date Posted: Jan 5, 2024 @ 9:51pm
Posts: 27