Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Why does this game still have no Anisotropic Filtering?
A year after launch and I still have to toggle it in the Nvidia control panel. Why? This has been a thing in gaming for like 20 years. :steamfacepalm:
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Näytetään 1-15 / 31 kommentista
nakoda 26.12.2023 klo 21.14 
It does?

There are options for both upscaling and FXAA and TAA?
nakoda lähetti viestin:
It does?

There are options for both upscaling and FXAA and TAA?

You haven't the faintest ♥♥♥♥♥♥♥ idea what you're talking about.
Viimeisin muokkaaja on Grr. [SG CMD] Majah Lazah; 26.12.2023 klo 21.24
vikus 26.12.2023 klo 21.54 
Grr. SG CMD Majah Lazah lähetti viestin:
nakoda lähetti viestin:
It does?

There are options for both upscaling and FXAA and TAA?

You haven't the faintest ♥♥♥♥♥♥♥ idea what you're talking about.
real
Nice Profile Bro was in the same community once.
But that aside I wonder aswell it would help displaying the textures better. My GPU already has trouble and everything looks weird with FSR. This would be an effective way to boost the overall visual quality.
nakoda lähetti viestin:
It does?

There are options for both upscaling and FXAA and TAA?
bruh
Fireiznotkool lähetti viestin:
nakoda lähetti viestin:
It does?

There are options for both upscaling and FXAA and TAA?
bruh
;)

but for real, anisotropic filtering is a thing for opengl. bilinear filtering is superior.

dlss and fsr make it irrelevant. use upscaling or TAA.
Viimeisin muokkaaja on nakoda; 27.12.2023 klo 9.17
nakoda lähetti viestin:
Fireiznotkool lähetti viestin:
bruh
;)

but for real, anisotropic filtering is a thing for opengl. bilinear filtering is superior.

dlss and fsr make it irrelevant. use upscaling or TAA.

Stop posting literal ♥♥♥♥♥♥♥♥, as you clearly have no clue what the words mean
D.T. 27.12.2023 klo 12.27 
nakoda lähetti viestin:
Fireiznotkool lähetti viestin:
bruh
;)

but for real, anisotropic filtering is a thing for opengl. bilinear filtering is superior.

dlss and fsr make it irrelevant. use upscaling or TAA.

Tell us you know nothing about graphics terminology without telling us you know nothing about it...

Anisotropic filtering is not the same as Anti Aliasing... AF or AA, even the abbreviations are different..

Probably going to be best to continue to force it on in your video cards control panel for now, OP.
Viimeisin muokkaaja on D.T.; 27.12.2023 klo 12.28
pyr0kid 27.12.2023 klo 12.35 
nakoda lähetti viestin:
It does?

There are options for both upscaling and FXAA and TAA?
this is the most low iq thing ive seen all day
vikus 27.12.2023 klo 13.51 
D.T. lähetti viestin:
nakoda lähetti viestin:
;)

but for real, anisotropic filtering is a thing for opengl. bilinear filtering is superior.

dlss and fsr make it irrelevant. use upscaling or TAA.

Tell us you know nothing about graphics terminology without telling us you know nothing about it...

Anisotropic filtering is not the same as Anti Aliasing... AF or AA, even the abbreviations are different..

Probably going to be best to continue to force it on in your video cards control panel for now, OP.
Yeah I'm just sick of having to do that every time I update drivers. I can't think of a single game made in the last decade without a texture filtering slider. I wouldn't even be mad if they just forced it on but just leaving it off is crazy. I feel bad for anyone without an Nvidia GPU or those who are on console, it's super noticeable.
nakoda 27.12.2023 klo 15.11 
anisotropic filtering is for low poly meshes. period. they haven't been included as options in menus because it's irrelevant now, and that's why it's relegated to being driver level on the user side.

turn it on if you need it. but at 1440p and above, it's irrelevant.

"tell me know you know nothing" get bent.
vikus 27.12.2023 klo 15.14 
nakoda lähetti viestin:
anisotropic filtering is for low poly meshes. period. they haven't been included as options in menus because it's irrelevant now, and that's why it's relegated to being driver level on the user side.

turn it on if you need it. but at 1440p and above, it's irrelevant.

"tell me know you know nothing" get bent.
Yeah, you clearly know nothing.
Taiji 27.12.2023 klo 15.42 
🕆 Vikus 🕆 lähetti viestin:
nakoda lähetti viestin:
anisotropic filtering is for low poly meshes. period. they haven't been included as options in menus because it's irrelevant now, and that's why it's relegated to being driver level on the user side.

turn it on if you need it. but at 1440p and above, it's irrelevant.

"tell me know you know nothing" get bent.
Yeah, you clearly know nothing.
It's not clear any of you guys know anything either.

Why don't you tell him what it does?
Viimeisin muokkaaja on Taiji; 27.12.2023 klo 15.58
Dozer 27.12.2023 klo 15.59 
i feel like im growing brain tumors reading these comments
Taiji 27.12.2023 klo 16.00 
Dozer lähetti viestin:
i feel like im growing brain tumors reading these comments
It's definitely not going to make us more intelligent.
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