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A good psyker or Ogryn trivialise hordes.
Etc., etc.
So yeah, that's what the veteran with that particular aura does - although trivialise may be too strong a word, depending on how people actually go about their ammo consumption.
So you can gain ammo by simply staying around your teammates if you got that aura
Its literally garbage if you arent carefully 1 tapping nothing but specials. Which is a valid but very specific way to play an otherwise horde based shooter. Or just nubtubbing with Ogryn. That actually almost makes it worth it.
Frankly, in a game that tries to shift more to ranged weapons over previous titles, the whole ammo system itself is vestigial. Forcing some teams to fight over scraps while others coast on psyker peril. Equipping some enemy types to counter range better or using a DRG-Flare system for mags would have been wiser. But thats neither here nor there at this point.
Also IIRC this aura is already nerfed a bit since now it tracks the partial ammo rather than rounding it up.
Question is, if Scavenger were to change, would the ammo in a mission be sufficient and make people enjoy the game? Imo, no. Right now, Scavenger = have fun when it's around, or be constantly worried about ammo when it's not around.
I also like the gameplay loop of "killing elites/specialists = now you can shoot your gun more". Searching for ammo in a mission is slow and boring, and it's even more boring pinging it and making sure someone who needs it the most notices it and eventually comes over. Imo Scavenger should change, but so should ammo management as a whole.