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mk5 <3
You shouldn't use Revolver, or really any single-target ranged weapon for clearing hordes unless its an emergency. Your melee is faster and costs 0 ammo.
I like to grab two of the toughness regen talents at the top, kraks and then grenade regen. After that i go voice of command and skip on the revive perk (optional) and then grab the weakspot dmg on the left and born leader and cd reduction in the middle. At that point you might have a point or two to spend depending on how you went in the middle of the tree. You could grab 25% more ammo on the left hand side or the toughness one in the middle. Grabbing onslaught can be good fun (AP rounds), but I find the kraks tend to fill the gap fine and stick to the melee side of the keystone line. I typically run this on hi intensity damnation but it can handle auric.
More or less the focus is on getting stacks in melee so you can let it rip when you switch to the autogun. I don't see it recommended too often but the suppression on close kill can be really fun and turns the game into L4D almost. Perks are pretty standard, I like flak to punch through maulers and scabs and would be the one i primarily recommend.
Look, I won't jump to conclusions and assume you are trying to troll your team by asking this, so I'll answer:
-Agrip Braced Auto (ammo hungry and kinda trolling but has great enemy penetration)
-Kantrael Shotgun (fire special, still ammo hungry in this case unless you add melee into it)
-Plasma (not quite as ammo hungry but you still need to line up like revolver, but easier)
-Recon Lasgun (bring free las shots on crit or your trolling with your ammo use
...but for real, melee is for horde and guns are for shooty time. Everyone has to share the ammo. If you do this with randoms, balance the rest of your build so you're not subjecting them to any trouble (like bringing krak grenades and grenade regen and shared toughness and maybe voice of command as well as melee weapons for killing elite targets).
I won't hate on the build, I'm sure there is a way to make it work. Everything is viable. It's up to the player to be fair on it though. Like stealth players who ditch their team. They're the worst. Meanwhile, you can trigger stealth mid-horde when a pack of ragers is in your face and instantly turn it off once they break from you to get way more damage. Columnus V AG and Devil Claw become pretty amazing even on that kind of build.
You can do horde clearing on a vet but just stay in a lower difficulty malice and bellow, this game doesnt have enough ammo to waste on hordes.
you might be able to get away with a las gun and high crit build and only use it when you have the stam to give you crit chance, but anything higher than malice you will just annoy your team.
Occassionaly mag dumping when teams full ammo is okay we all like to do it. Also final stage when you know the game will end you can just mag dump away.
unpopular opinion:
if you are playing vet and have no way to help team kill crushers and maulers you are better off playing a different class.
The Veteran doesn't have a good way to clear hordes with guns. This is reserved for your melee weapons. A lot of new players enjoy the Power Sword early on.
I have 2 problems with vets:
-Keystones are mostly bad
-I don't see any reason to play vet over zealot. vet is just a weaker no safier version of zealot.
Jks: the Hellbore Mk 3 with Surgical and elitle and Manic with assorted Build.
you wanna know something amazing about this game? everything works as long as you make it work, which normally doesn't take much effort once you get down your basic fundamentals.
I remember asking similar questions in my earlier days of Darktide, but overtime I discovered that what you work best with is found through personal trial and error. you can use the "best of the best," but still play ♥♥♥♥♥♥ if you're not synergizing well with those gear items.
only you know your playstyle. all we can do is give recommendations, but everything comes down to you deciding what goes in and out of your builds at the end of the day.
If you like big melee builds, revolvers spot erase specials
Sniper builds are neat too, just make sure you dont tunnel vision. The Marksman Keystone is bad for the kind of playstyle it encourages (sit and point and click) because hey looks there's 10 random poxwalkers coming to ruin your day