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But I'm also sure we're playing with PC players using steam deck or playing with a controller as well.
I was playing this on my Deck on day 1, and I know I wasn't the only one. OP sounds like a salty ♥♥♥♥♥ that can't block push a hound before it knocks them over more than someone who has "to carry them in every mission".
Consoles do support the mouse & keyboard option, at least the Xbox does. Its ports are regular USB ports.
The Xbox game has to have support for keyboard & mouse though.
It was Microsoft that gave its platforms the option to switch crossplay off, Steam does not have this same setting. Fatshark has nothing to do with this feature being on the MS store & Xbox platforms.
It would definititely be nice if Steam developed this feature too, because right now every dev studio has to go out of their way to develop this feature themselves if they want to have this option in the Steam version of their game.
Post it on their official forum, they don't read this one.
Then there wouldn't be any excuses. I play Destiny 2, only because a friend does and only since cross-play was introduced. He swears the difference between me and him is down to mouse and keyboard against his Xbox controller.
The thing is, half the time I'm playing through my TV, with my controller, so it feels like good old fashioned co-op play. We're just at different addresses. There is something about controllers though that changes how a person plays.
When Halo came out twenty years ago, I couldn't understand the fuss: it seemed like mostly a downgrade on controller-focused, console-based shooters that had come before, rather than 'Combat Evolved'. It was worse than Turok, worse than GoldenEye, and even worse than Doom 64.
One of the weird things is 'move to aim', where the aim-point is instinctively pre-positioned at enemy head-height, and then the player just strafes into it and times their shots. The stick that's used for look-aim is almost never used for aiming, and is why auto-aim ADS is such a common thing.
Controllers are more comfy, but game designers haven't bothered finding any interesting ways to make them work for shooters other than crutches and leaving it to marketing to cover up how embarrassing it really is.
And this is coming from someone who was on console for many years, it's also made worse by gamepass for these kinds of games
Especially Steam Deck players.
Consoles support mouse & keyboard, too, so you can't actually know.
You're just salty.
Either strawman or you hit reply on the wrong post?