Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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lElysiuM Oct 5, 2023 @ 6:39am
good gun for zealot (2.0)
cant find a good gun now. all my others are kinda nerfed or completly dead now.

good a very good bolter, but bolter seems to do a lot less dmg on ogryn sized enemys now.

we dont need to talk about shredder anymore.

then i got a very good agrapinaa mk1, which does its job very good actually, but drastically lacks ammo (and range kinda)

also got a very good mk IV braced autogun which is just bad imo
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Showing 1-9 of 9 comments
Medicles Oct 5, 2023 @ 6:48am 
It depends on what you want to use the gun for. I am going with Kantrael XII, because, like in Vermintide 2, i cant depend on my random teammates to deal with specials properly. My melee weapon is for everything else and there i have some more choices, because with stealth ulti you can even use a heavy sword against carapace to deal some damage.
Bomoo Oct 5, 2023 @ 6:57am 
Aside from the flamer, which is amazing if you luck into a good stat distribution and good blessings, I've enjoyed using the agripinaa infauto you mentioned. The columnus brauto is... well it solves the ammo issue, I guess, but with its mediocre damage and poor accuracy I wouldnt take it into anything above malice. If you're set on autoguns, the agripinaa mkVII braced, I think it is, is I think universally recognized to be the best choice.

You might also like to try the slug shotgun. If nothing else it's amazing at picking off specialists and elites, and at staggering crushers and bulwarks.
Last edited by Bomoo; Oct 5, 2023 @ 6:58am
BAG, Boltgun and Revolver all work well.
Sang The Racc Oct 5, 2023 @ 7:23am 
Shotguns and the revolver are good choices for the zealot because of their power and quick draw time. Let's you fastswap to it to deal with a threat at medium range and then go back to horde clearing
Tanktema Oct 5, 2023 @ 7:33am 
Flamer, Bolter, Lasgun
Revolver is piece of crap, it was before and now with the throwing knifes it is even more useless
penguin_of_linux Oct 5, 2023 @ 7:36am 
shredder, it has huge stagger, speed, ammo. I donnt know what is ur problem, game is pretty easy - u can use any weapon (even shotguns)
Arani Oct 5, 2023 @ 8:18am 
Originally posted by 2D > 3D WEEB 4 LIFE:
BAG, Boltgun and Revolver all work well.
This. Also the Agripinaa shottie is still pog.

As for the shredder, haven't tried it yet myself but since you now have tons of talent options, you can spec for extra damage the closer you are, and extra crit and dmg in general. Same as vets and psykers. From just looking at the talents it seems you can build to shredders for very nearly the same power except this time you have to actually specialize in it instead of just relying on the broken OP weapon taking care of it on its own.
Last edited by Arani; Oct 5, 2023 @ 8:20am
Antearz Oct 5, 2023 @ 8:37am 
Agripina Autogun is usually Decent for the Zealot.
Albeit it really Depends on what You want to Play like.
Squidbat Oct 5, 2023 @ 9:45am 
I use the Revolver. Its VERY fast with TONS of damage. I can snipe specials from across the map with 2/3 shots easy.

When I am thinking about weapon choices I think about what 'tool' they are to solve a problem: Horde Clearning, Priority Target Engagement, Support, and Crowd Control.

I use a Crit-Sword Build which can clear medium sized hordes with ease so I need something to take out specials very fast - the Revolver does that.

I also like VERY fast game play and the revolver is fast - fast fast.

Post Script:

I also use the "Prayer Blitz" ability which is both crowd control and support. So my build covers all four objectives. Its one of the few "Oh S.H.I.T." buttons in the game and can easily save from an ambush or from being over run.

The zealot crit build revolves around the node which gives 1.5s off ability cooldown per crit. With the "Flurry" swords built around crit I can get my "Bliz" ability off cooldown very fast when pushed by hordes. It feels like 75% uptime, ngl.
Last edited by Squidbat; Oct 5, 2023 @ 9:53am
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Date Posted: Oct 5, 2023 @ 6:39am
Posts: 9